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Dwimmermount [Rogues' Gallery]
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<blockquote data-quote="TallIan" data-source="post: 7048371" data-attributes="member: 6853819"><p><strong>Magen Brigward</strong></p><p>Fighter 3</p><p></p><p>[SBLOCK=Mini Stats]</p><p>Passive Perception: 11</p><p>AC: 19</p><p>Initiative: +0</p><p>HP: 36/36 (HD: 3/3d10)</p><p></p><p>Offense:</p><p>Longsword: +5 5ft 1d8+3S</p><p>Longsword (2hnd): +5 5ft 1d10+3</p><p>H. Crossbow: +2 150/600 1d10P Heavy, Two handed</p><p>Manoeuvre Save DC: 13</p><p></p><p>Second Wind (S): 1/1</p><p>Action Surge (S): 1/1</p><p>Superiority Dice <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />S) 4/4</p><p>Inspiration: 2</p><p>Healing Potion: 1</p><p>Bolts: 36</p><p>[/SBLOCK]</p><p><img src="http://[URL]http://listverse.com/wp-content/uploads/2013/08/Knight.jpg[/URL]" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[SBLOCK=Background]The Brigwards are second cousins to Lord Callaway, who holds a city state, Wodnes, on the border with Thule. Barbarian raids are a constant drain on their resources, especially for the Brigwards who’s small holdings, the village of Briggham, guard a bridge across the river denoting the border of the Calaways lands.</p><p></p><p>Sir Allon Brigward, Magen’s father, has long been out of favour with Lord Calaway because of his constant demand for aid in fending off the raids.</p><p></p><p>As the third son Magen faced a life of military servitude, not likely to gain an inheritance. Then, with rumours of the Dwimmermount opening up again, Magen saw his chance to both gain favour with Lord Calaway and give himself something better than a captaincy in his brother’s forces. Magen approached Lord Calaway with a proposal, sponsorship for a charter allowing access into the Dwimermount for a share of possible profits.</p><p></p><p>Lord Calaway, being miserly with his fortune, was initially reluctant, but after some persuading saw this as an opportunity to both make money and be rid of the constant demands of the Brigwards.</p><p></p><p>On his travels south Magen came across another would be adventurer, Hunter Brightwood, also intent on making his own mark on the world through the Dwimmermount.[/SBLOCK]</p><p>[SBLOCK=Features]</p><p>LG</p><p><strong>Human</strong> (Variant)</p><p>Increase two ability scores by one (STR, CON)</p><p>Gain 1 feat: Shield Master</p><p>Gain 1 skill: Athletics</p><p>Languages: Common and one extra</p><p></p><p><strong>Fighter</strong>, 1,2, 3</p><p>HD: d10 (Max HP at level 1,2 and 3)</p><p>Armour Proficiencies: All Armour, Shields</p><p>Weapon Proficiencies: Simple, Martial</p><p>Saves: STR, CON</p><p>Skills: Animal Handling, Intimidation</p><p>fighting style: Defense</p><p>Second Wind</p><p>Action Surge</p><p>Battle Master: 4 Superiority d8; Save DC (8+2+3): 13</p><p>3 Battle Manoeuvres: Commanders Attack, Menacing Attack, Precision Attack</p><p>Smith Tools</p><p></p><p><strong>Noble</strong> (Variant)</p><p>Skills: History, Persuation</p><p>Tools: Dragon Chess</p><p>Language</p><p>Feature: Retainers (Variant) Squire, Page and Armourer</p><p></p><p><strong>FEATS</strong>: Shield Master: Make a shove attack as a bonus action; Add shields AC to DEX saves that target only you; Use reaction to reduce save for half damage to 0 damage.[/SBLOCK]</p><p></p><p>[SBLOCK=Abilities and saves]</p><p>ABILITIES (mod/save)</p><p><strong>STR*: 16 (+3/+5)</strong></p><p>DEX:10 (0/0(+2))</p><p><strong>CON*:14(+2/+4)</strong></p><p>INT:10(0/0)</p><p>WIS: 13(+1/+1)</p><p>CHA: 12(+1/+1)</p><p></p><p>AC: AC: 19 (16 Chain, +2 Shield, +1 Defensive Style)</p><p>Initiative: +0</p><p>HP: 36/36 (HD: 3/3d10) – (Max HP at level 1,2 and 3)</p><p>Proficiency bonus: +2</p><p></p><p>Offense:</p><p>Longsword: +5 5ft 1d8+3S</p><p>Longsword (2hnd): +5 5ft 1d10+3</p><p> H. Crossbow: +2 150/600 1d10P Heavy, Two handed</p><p>Manoeuvre Save DC: 13</p><p></p><p>SKILLS:</p><p><strong>*Athletics: +5</strong></p><p></p><p>Acrobatics: 0</p><p>Sleight of Hand: 0</p><p>Stealth: 0</p><p></p><p>Arcana: +0</p><p><strong>*History: +2</strong></p><p>Investigation: +0</p><p>Nature: +0</p><p>Religion: +0</p><p></p><p><strong>*Animal Handling: +3</strong></p><p>Insight: +1</p><p>Medicine: +1</p><p>Perception: +1</p><p>Survival: +1</p><p></p><p>Deception: +1</p><p><strong>*Intimidation: +3</strong></p><p>Performance: +1</p><p><strong>*Persuasion: +3</strong></p><p></p><p>Passive Perception: 11[/SBLOCK]</p><p>[SBLOCK=Equipment]</p><p>Chain Mail</p><p>Shield</p><p>Longsword</p><p>Heavy Xbow (exchanged for light and 25GP)</p><p>Bolts (40) (1GP)</p><p>Dungeoneers Pack (backpack, crowbar, hammer, 10 pitons, 10 torches, tinderbox, rations (10), and a waterskin, 50 ft of rope)</p><p>Fine Clothes</p><p>Signet Ring</p><p>Scroll of Pedigree</p><p>Charter for the Fellowship of Tome and Steel</p><p>Purse</p><p>Healing Potion</p><p></p><p>Mule</p><p>Cart</p><p>Feed (9.6) </p><p>Tent (2)</p><p>Rations (87)</p><p>Barrel (2)</p><p>Rope (50ft)</p><p>Block and Tackle</p><p>pack saddle (Stored in cart)</p><p></p><p>PP GP EP SP CP</p><p>0 129 9 6 3</p><p>[/SBLOCK]</p><p>[SBLOCK=description]</p><p>DESCRIPTION</p><p>Magen is a man of average height and stocky build. His athletic form has been honed through years of training and combat. Fairly good looking, he has many scars from old wounds. He does take pride in his appearance, ensuring he is always clean, shaven and presentable. He opens up easily about superficial topics and old war stories, but doesn't like to discuss himself or his family.</p><p></p><p>TRAITS</p><p>Personality: Despite my noble birth, I do not place myself above other folk. We all bleed the same in the battle lines.</p><p>Ideal: Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity.</p><p>Bond: I will face any challenge to win the approval of my family.</p><p>Flaw: Violence is my answer to almost any challenge.</p><p>[/SBLOCK]</p><p>[SBLOCK=Retainers]</p><p>Edgar (Squire – Noble): Edgar is the eldest son of one Sir Allon’s household warriors. Magen took him as a squire to teach him how to fight and to honour Edgar’s father’s service to the Brigwards. He is still too young to be of much use, but insisted that he accompany Magen.</p><p> </p><p>Warian (Page - Commoner): Warian is Magen’s cousin, even more distant from higher nobility he has little prospects outside the army. Still a boy he hopes to become Magen’s squire when Edgar comes of age.</p><p> </p><p>Galan: (Groom – Commoner): Galan works in the Brigward’s stables. Sir Allon would not allow his son to take a horse, but Galan had always been fond of Magen. Many years Magen’s senior Galan took this opportunity to see some of the world.</p><p> </p><p>NOBLE</p><p>AC 15 (breastplate) HP: 9 Speed: 30</p><p>STR 11(+0) DEX 12(+1) CON 11(+0) INT 12(+1) WIS 14(+2) CHA 16(+3)</p><p>Skills: Deception +5; Insight +4; Persuasion +5</p><p>Passive Perception 12</p><p>Languages: Common, Elvin</p><p>CR1/8</p><p>Rapier +3 5ft 1d8+1S</p><p> </p><p>COMMONER</p><p>AC 10 HP 4 Speed 30</p><p>STR 10(+0) DEX 10(+0) CON 10(+0) INT 10(+0) WIS 10(+0) CHA 10(+0)</p><p>Passive Perception: 10</p><p>Language: Common</p><p>CR: 0</p><p>Club: +2 5ft 1d4B</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="TallIan, post: 7048371, member: 6853819"] [B]Magen Brigward[/B] Fighter 3 [SBLOCK=Mini Stats] Passive Perception: 11 AC: 19 Initiative: +0 HP: 36/36 (HD: 3/3d10) Offense: Longsword: +5 5ft 1d8+3S Longsword (2hnd): +5 5ft 1d10+3 H. Crossbow: +2 150/600 1d10P Heavy, Two handed Manoeuvre Save DC: 13 Second Wind (S): 1/1 Action Surge (S): 1/1 Superiority Dice :(S) 4/4 Inspiration: 2 Healing Potion: 1 Bolts: 36 [/SBLOCK] [IMG][URL]http://listverse.com/wp-content/uploads/2013/08/Knight.jpg[/URL][/IMG] [SBLOCK=Background]The Brigwards are second cousins to Lord Callaway, who holds a city state, Wodnes, on the border with Thule. Barbarian raids are a constant drain on their resources, especially for the Brigwards who’s small holdings, the village of Briggham, guard a bridge across the river denoting the border of the Calaways lands. Sir Allon Brigward, Magen’s father, has long been out of favour with Lord Calaway because of his constant demand for aid in fending off the raids. As the third son Magen faced a life of military servitude, not likely to gain an inheritance. Then, with rumours of the Dwimmermount opening up again, Magen saw his chance to both gain favour with Lord Calaway and give himself something better than a captaincy in his brother’s forces. Magen approached Lord Calaway with a proposal, sponsorship for a charter allowing access into the Dwimermount for a share of possible profits. Lord Calaway, being miserly with his fortune, was initially reluctant, but after some persuading saw this as an opportunity to both make money and be rid of the constant demands of the Brigwards. On his travels south Magen came across another would be adventurer, Hunter Brightwood, also intent on making his own mark on the world through the Dwimmermount.[/SBLOCK] [SBLOCK=Features] LG [B]Human[/B] (Variant) Increase two ability scores by one (STR, CON) Gain 1 feat: Shield Master Gain 1 skill: Athletics Languages: Common and one extra [B]Fighter[/B], 1,2, 3 HD: d10 (Max HP at level 1,2 and 3) Armour Proficiencies: All Armour, Shields Weapon Proficiencies: Simple, Martial Saves: STR, CON Skills: Animal Handling, Intimidation fighting style: Defense Second Wind Action Surge Battle Master: 4 Superiority d8; Save DC (8+2+3): 13 3 Battle Manoeuvres: Commanders Attack, Menacing Attack, Precision Attack Smith Tools [B]Noble[/B] (Variant) Skills: History, Persuation Tools: Dragon Chess Language Feature: Retainers (Variant) Squire, Page and Armourer [B]FEATS[/B]: Shield Master: Make a shove attack as a bonus action; Add shields AC to DEX saves that target only you; Use reaction to reduce save for half damage to 0 damage.[/SBLOCK] [SBLOCK=Abilities and saves] ABILITIES (mod/save) [B]STR*: 16 (+3/+5)[/B] DEX:10 (0/0(+2)) [B]CON*:14(+2/+4)[/B] INT:10(0/0) WIS: 13(+1/+1) CHA: 12(+1/+1) AC: AC: 19 (16 Chain, +2 Shield, +1 Defensive Style) Initiative: +0 HP: 36/36 (HD: 3/3d10) – (Max HP at level 1,2 and 3) Proficiency bonus: +2 Offense: Longsword: +5 5ft 1d8+3S Longsword (2hnd): +5 5ft 1d10+3 H. Crossbow: +2 150/600 1d10P Heavy, Two handed Manoeuvre Save DC: 13 SKILLS: [B]*Athletics: +5[/B] Acrobatics: 0 Sleight of Hand: 0 Stealth: 0 Arcana: +0 [B]*History: +2[/B] Investigation: +0 Nature: +0 Religion: +0 [B]*Animal Handling: +3[/B] Insight: +1 Medicine: +1 Perception: +1 Survival: +1 Deception: +1 [B]*Intimidation: +3[/B] Performance: +1 [B]*Persuasion: +3[/B] Passive Perception: 11[/SBLOCK] [SBLOCK=Equipment] Chain Mail Shield Longsword Heavy Xbow (exchanged for light and 25GP) Bolts (40) (1GP) Dungeoneers Pack (backpack, crowbar, hammer, 10 pitons, 10 torches, tinderbox, rations (10), and a waterskin, 50 ft of rope) Fine Clothes Signet Ring Scroll of Pedigree Charter for the Fellowship of Tome and Steel Purse Healing Potion Mule Cart Feed (9.6) Tent (2) Rations (87) Barrel (2) Rope (50ft) Block and Tackle pack saddle (Stored in cart) PP GP EP SP CP 0 129 9 6 3 [/SBLOCK] [SBLOCK=description] DESCRIPTION Magen is a man of average height and stocky build. His athletic form has been honed through years of training and combat. Fairly good looking, he has many scars from old wounds. He does take pride in his appearance, ensuring he is always clean, shaven and presentable. He opens up easily about superficial topics and old war stories, but doesn't like to discuss himself or his family. TRAITS Personality: Despite my noble birth, I do not place myself above other folk. We all bleed the same in the battle lines. Ideal: Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. Bond: I will face any challenge to win the approval of my family. Flaw: Violence is my answer to almost any challenge. [/SBLOCK] [SBLOCK=Retainers] Edgar (Squire – Noble): Edgar is the eldest son of one Sir Allon’s household warriors. Magen took him as a squire to teach him how to fight and to honour Edgar’s father’s service to the Brigwards. He is still too young to be of much use, but insisted that he accompany Magen. Warian (Page - Commoner): Warian is Magen’s cousin, even more distant from higher nobility he has little prospects outside the army. Still a boy he hopes to become Magen’s squire when Edgar comes of age. Galan: (Groom – Commoner): Galan works in the Brigward’s stables. Sir Allon would not allow his son to take a horse, but Galan had always been fond of Magen. Many years Magen’s senior Galan took this opportunity to see some of the world. NOBLE AC 15 (breastplate) HP: 9 Speed: 30 STR 11(+0) DEX 12(+1) CON 11(+0) INT 12(+1) WIS 14(+2) CHA 16(+3) Skills: Deception +5; Insight +4; Persuasion +5 Passive Perception 12 Languages: Common, Elvin CR1/8 Rapier +3 5ft 1d8+1S COMMONER AC 10 HP 4 Speed 30 STR 10(+0) DEX 10(+0) CON 10(+0) INT 10(+0) WIS 10(+0) CHA 10(+0) Passive Perception: 10 Language: Common CR: 0 Club: +2 5ft 1d4B [/SBLOCK] [/QUOTE]
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