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<blockquote data-quote="Saeviomagy" data-source="post: 7108861" data-attributes="member: 5890"><p>So your DM never has:</p><p>- NPCs who have some goal that you are trying to interfere with other than "kill the PCs"?</p><p>- Time pressures</p><p>- Fights that need to be retreated from</p><p>- NPCs who take advantage of your unconscious/dead state</p><p>- NPCs who imprison you</p><p></p><p>I mean really - it kind of seems like the problem is you: if you're not even worried about a TPK and the end of the campaign, why would you be afraid of individual permanent character death?</p><p></p><p></p><p>Facetiously: You could just try hitting yourself in the face whenever your character is knocked unconscious. You seem to want an individual, metagame punishment for failure. Perhaps if you're not keen on actual pain, you could do something like buy everyone a pizza, or donate money to a charity. Or say 10 hail marys.</p><p></p><p>More seriously: Your campaign doesn't seem to have any consequences at all, and you seem to have no investment in the game at all. You said yourself: a TPK isn't worrying to you. Why not? Do you just not care about the story at all? If your quest is delayed by an hour, that should <em>matter</em>. If the party are TPKed, you should care that the bad guys won, and that their evil plans will come to fruition.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 7108861, member: 5890"] So your DM never has: - NPCs who have some goal that you are trying to interfere with other than "kill the PCs"? - Time pressures - Fights that need to be retreated from - NPCs who take advantage of your unconscious/dead state - NPCs who imprison you I mean really - it kind of seems like the problem is you: if you're not even worried about a TPK and the end of the campaign, why would you be afraid of individual permanent character death? Facetiously: You could just try hitting yourself in the face whenever your character is knocked unconscious. You seem to want an individual, metagame punishment for failure. Perhaps if you're not keen on actual pain, you could do something like buy everyone a pizza, or donate money to a charity. Or say 10 hail marys. More seriously: Your campaign doesn't seem to have any consequences at all, and you seem to have no investment in the game at all. You said yourself: a TPK isn't worrying to you. Why not? Do you just not care about the story at all? If your quest is delayed by an hour, that should [i]matter[/i]. If the party are TPKed, you should care that the bad guys won, and that their evil plans will come to fruition. [/QUOTE]
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