Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
E6 (E10?) in Fourth Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 5098703" data-attributes="member: 58197"><p>So, back in 3E, a version of the game known as E6 sprang up. Details are <a href="http://forum.rpg.net/showthread.php?t=352719" target="_blank">here</a>, but the basic conceit was that you would level up to 6 normally, then remain at 6th level for the rest of your career. Every so often you'd get a new feat, but you wouldn't continue up the normal 3E power curve into high-level wackiness.</p><p></p><p>The goal was to create a consistent play experience in the "low heroic" level range, and preserve a sense of advancement (new feats) while avoiding the headaches of high-level campaigns. It sounded very interesting, but I've never had occasion to try it out.</p><p></p><p>What I like most is the consistent play aspect - regular orc grunts can continue to be a threat throughout the game. It means the DM doesn't have to keep coming up with newer, bigger villain factions, and it also allows the players to develop a sense of scale. You look at a bunch of orcs, and you have a decent idea whether or not you can take them, because you've fought orcs before and your power level has not changed drastically since then.</p><p></p><p>Anyway, a friend of mine and I were talking at lunch today, and he mentioned that if he starts a new 4E campaign soon, it will be strictly Heroic tier. I agreed that Heroic tier seems to work better (at least for me) than Paragon or Epic. And, as mentioned above, I really like the idea of a consistent power level instead of the ever-increasing curve. So I got to thinking about what E6 would look like in 4E... or E10, more likely; get to the top of Heroic tier and stop there.</p><p></p><p>What does everyone think? Would it work? What do you think would be required to keep the feeling of advancement without substantially increasing character power past level 10? Is it enough to just hand out a new feat every so often, or would you give out powers as well?</p><p><em></em></p><p><em>(Oh, incidentally, I'm not interested in talking about my issues with Paragon and Epic. I'm sure I could hammer out fixes for them if I wanted, but the reason I started thinking about E6/E10 was the realization that I don't really </em>want<em> Paragon or Epic tier--I don't like having the power level of the campaign climb into the stratosphere.)</em></p></blockquote><p></p>
[QUOTE="Dausuul, post: 5098703, member: 58197"] So, back in 3E, a version of the game known as E6 sprang up. Details are [URL="http://forum.rpg.net/showthread.php?t=352719"]here[/URL], but the basic conceit was that you would level up to 6 normally, then remain at 6th level for the rest of your career. Every so often you'd get a new feat, but you wouldn't continue up the normal 3E power curve into high-level wackiness. The goal was to create a consistent play experience in the "low heroic" level range, and preserve a sense of advancement (new feats) while avoiding the headaches of high-level campaigns. It sounded very interesting, but I've never had occasion to try it out. What I like most is the consistent play aspect - regular orc grunts can continue to be a threat throughout the game. It means the DM doesn't have to keep coming up with newer, bigger villain factions, and it also allows the players to develop a sense of scale. You look at a bunch of orcs, and you have a decent idea whether or not you can take them, because you've fought orcs before and your power level has not changed drastically since then. Anyway, a friend of mine and I were talking at lunch today, and he mentioned that if he starts a new 4E campaign soon, it will be strictly Heroic tier. I agreed that Heroic tier seems to work better (at least for me) than Paragon or Epic. And, as mentioned above, I really like the idea of a consistent power level instead of the ever-increasing curve. So I got to thinking about what E6 would look like in 4E... or E10, more likely; get to the top of Heroic tier and stop there. What does everyone think? Would it work? What do you think would be required to keep the feeling of advancement without substantially increasing character power past level 10? Is it enough to just hand out a new feat every so often, or would you give out powers as well? [I] (Oh, incidentally, I'm not interested in talking about my issues with Paragon and Epic. I'm sure I could hammer out fixes for them if I wanted, but the reason I started thinking about E6/E10 was the realization that I don't really [/i]want[i] Paragon or Epic tier--I don't like having the power level of the campaign climb into the stratosphere.)[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
E6 (E10?) in Fourth Edition
Top