Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Ea - A "giths and 'thids" land for L4W
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Graf" data-source="post: 4457450" data-attributes="member: 3087"><p>I appreciate you taking the read the modularity section (it's kinda hard to get through) and I agree with your analysis; it would function best as a far land.</p><p></p><p>That would also allow us to make gith quite rare and give us some flexibility dealing with psionics etc. should the books be adopted.</p><p></p><p>Also, while I love this sort of thing, the whole psionic transplanar invading psionic armies thing <em>could</em> put off some gamers who prefer a more "traditional" world.</p><p></p><p>If we want to step up and bring Ea closer to Duanton for either a shorter period or a more extended period (maybe a mini-adventure path around paragon tier) the degree of sophistication they currently have works well. It's possible they could open portals or similar.</p><p></p><p>I also like the idea of having a powerful transplanar empire because it operates as a nice offset to the Imperium. Arcane/divine magic vs psionics; mind control vs persuasion/social controls; eladrin vs illithids works for me.</p><p></p><p></p><p></p><p>I love Torment. Torment is the best game ever. If you've played torment it's physically painful to look at any other bioware game. They are all pale shadows.</p><p>I force people I barely know to borrow Torment from me and play. </p><p></p><p>Appreciate you thinking about the IP issues. WotC has been so weird on IP stuff oaver the past few years. Hopefully it'll be better in 4th. They are supposed to produce some sort of "fan site rules" soon. I hope it's not draconian. That would be supremely annoying.</p><p></p><p>[sblock=IP thoughts]I think, actually, that using stuff like "the war of two skies" and 'zeramon is probably "better" than using wizard's pure IP. Any way you cut Bioware should have some rights there (I think). A fan derivative of a computer game based on 2nd edition DnD and a discontinued setting in the roleplaying space is less likely to be seen as a direct challenge to ther IP.</p><p></p><p>Maybe?</p><p></p><p>I dunno. The whole thing gives me a headache.[/sblock]</p><p></p><p>[sblock=One thing about Illithids]I kinda still think there ought to be some sort of "intermediary" between Illithids and their puppets. I feel like they should be "rare masterminds". I suppose it's a question of degree/perception.</p><p></p><p>It would be easy to explain by saying that "Part of the prophesy suggests that if Illithids were to return en mass the humans of Ea would all spontanously develop psionic powers, possibily forming a massive unimind whose might could threaten the illithid collective itself. </p><p></p><p>That would explain why Illithids took humans of Ea stock before, but didn't subjegate them en mass until they were forced to by events. Exposure to psionic energy triggers their latent power, often making them difficult to control (not a problem in small groups, but it's contageous.... so if a psionic human gets free, over time they could potentially "awaken" more and more Ea)</p><p></p><p>Likewise the Gith could be looking for some way to activate the unimind. The Githyanki could be planning on triggering some sort of apocalypse and having their queen absorb the death-tinged psionic energy to acheive true godhood.</p><p>The Githzerai could be hoping to elevate the Ea as a race, developing a powerful ally that accepts their philosophy and guidance and can put down the Illithids and the Githyanki once and for all.</p><p></p><p>Its really a minor point.[/sblock]</p></blockquote><p></p>
[QUOTE="Graf, post: 4457450, member: 3087"] I appreciate you taking the read the modularity section (it's kinda hard to get through) and I agree with your analysis; it would function best as a far land. That would also allow us to make gith quite rare and give us some flexibility dealing with psionics etc. should the books be adopted. Also, while I love this sort of thing, the whole psionic transplanar invading psionic armies thing [i]could[/i] put off some gamers who prefer a more "traditional" world. If we want to step up and bring Ea closer to Duanton for either a shorter period or a more extended period (maybe a mini-adventure path around paragon tier) the degree of sophistication they currently have works well. It's possible they could open portals or similar. I also like the idea of having a powerful transplanar empire because it operates as a nice offset to the Imperium. Arcane/divine magic vs psionics; mind control vs persuasion/social controls; eladrin vs illithids works for me. I love Torment. Torment is the best game ever. If you've played torment it's physically painful to look at any other bioware game. They are all pale shadows. I force people I barely know to borrow Torment from me and play. Appreciate you thinking about the IP issues. WotC has been so weird on IP stuff oaver the past few years. Hopefully it'll be better in 4th. They are supposed to produce some sort of "fan site rules" soon. I hope it's not draconian. That would be supremely annoying. [sblock=IP thoughts]I think, actually, that using stuff like "the war of two skies" and 'zeramon is probably "better" than using wizard's pure IP. Any way you cut Bioware should have some rights there (I think). A fan derivative of a computer game based on 2nd edition DnD and a discontinued setting in the roleplaying space is less likely to be seen as a direct challenge to ther IP. Maybe? I dunno. The whole thing gives me a headache.[/sblock] [sblock=One thing about Illithids]I kinda still think there ought to be some sort of "intermediary" between Illithids and their puppets. I feel like they should be "rare masterminds". I suppose it's a question of degree/perception. It would be easy to explain by saying that "Part of the prophesy suggests that if Illithids were to return en mass the humans of Ea would all spontanously develop psionic powers, possibily forming a massive unimind whose might could threaten the illithid collective itself. That would explain why Illithids took humans of Ea stock before, but didn't subjegate them en mass until they were forced to by events. Exposure to psionic energy triggers their latent power, often making them difficult to control (not a problem in small groups, but it's contageous.... so if a psionic human gets free, over time they could potentially "awaken" more and more Ea) Likewise the Gith could be looking for some way to activate the unimind. The Githyanki could be planning on triggering some sort of apocalypse and having their queen absorb the death-tinged psionic energy to acheive true godhood. The Githzerai could be hoping to elevate the Ea as a race, developing a powerful ally that accepts their philosophy and guidance and can put down the Illithids and the Githyanki once and for all. Its really a minor point.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Ea - A "giths and 'thids" land for L4W
Top