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<blockquote data-quote="stargazera5" data-source="post: 7776736" data-attributes="member: 6761664"><p>Well, somebody only did about half their research on this article...</p><p></p><p>"<span style="color: #660000">The first attempt to make an individual ration for issue to soldiers in the field was the "iron ration", first introduced in 1907." Iron rations the name came out of that tie period, but the concept is meant as an improvement on the much older hard tack (aka Sea biscuit) that has variants that date back to at least the ancient Egyptians. Soldiers have most definitely eaten variations of hard tack in the field for thousands of years.</span></p><p><span style="color: #660000"></span></p><p><span style="color: #660000">I'm not entirely sure, but I suspect the trope of food instant healing comes from arcade games that used it. For example, the original Gauntlet fantasy arcade game (1985) used food to instant heal the characters. It even made sure the player was prompted with this via the infamous warning "Elf needs food badly!" </span></p></blockquote><p></p>
[QUOTE="stargazera5, post: 7776736, member: 6761664"] Well, somebody only did about half their research on this article... "[COLOR=#660000]The first attempt to make an individual ration for issue to soldiers in the field was the "iron ration", first introduced in 1907." Iron rations the name came out of that tie period, but the concept is meant as an improvement on the much older hard tack (aka Sea biscuit) that has variants that date back to at least the ancient Egyptians. Soldiers have most definitely eaten variations of hard tack in the field for thousands of years. I'm not entirely sure, but I suspect the trope of food instant healing comes from arcade games that used it. For example, the original Gauntlet fantasy arcade game (1985) used food to instant heal the characters. It even made sure the player was prompted with this via the infamous warning "Elf needs food badly!" [/COLOR] [/QUOTE]
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