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[Eberron] Age of Worms Adventure Path Rogues Gallery
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<blockquote data-quote="Erekose13" data-source="post: 2297559" data-attributes="member: 3387"><p><strong>Kerwin Renegal</strong></p><p></p><p><strong><span style="color: DarkOrchid">Kerwin Renegal</span>; </strong> </p><p>human psychic warrior 1; </p><p>LG medium humaniod (human);</p><p><strong>Init </strong> +2; <strong>Senses </strong> Listen +2, Spot +2;</p><p><strong>Languages</strong>: Common, Gnome.</p><p>----------------------------</p><p><strong>AC </strong> 16, touch 12, flat-footed 14;</p><p><strong>HP </strong> 9 (1HD); </p><p><strong>Fort </strong> +3, <strong>Ref </strong> +2, <strong>Will </strong> +2; </p><p>----------------------------</p><p><strong>Spd </strong> 30'; </p><p><strong>Melee</strong>: spiked chain +3 (2d4+4/x2) Reach 10';</p><p><strong>Ranged</strong>: shortbow +2 (1d6/x3) Range 60'; </p><p><strong>Attack Options</strong>: Stand Still; </p><p><strong>Base Atk</strong> +0, Grapple +3; </p><p><strong>Combat Gear</strong>: chainshirt (-2ACP)</p><p><strong>Action Points</strong>: 4</p><p><strong>Spell-like Abilities</strong>: <em>dimensional leap</em> 1/day</p><p><strong>Psionics</strong>: 1pp/day</p><p><em>1st - metaphysical weapon</em></p><p>----------------------------</p><p><strong>Abilities</strong>: Str 16, Dex 14, Con 12, Int 12, Wis 14, Cha 10.</p><p><strong>XP</strong>: 644</p><p><strong>Feats</strong>: Stand Still, Exotic Proficiency (spiked chain), Least Dragonmark (Mark of Passage, dimensional leap 1/day).</p><p><strong>Skills</strong>: Concentration +5 (4), Knowledge (psionics) +2 (1), Search +3 (2), Ride +3 (1), Climb +3 (2), Swim +1 (2), Jump +3 (2), Knowledge (local) +2 (1cc); </p><p><strong>Possessions</strong>: Combat Gear, 20 arrows, backpack, map case, flint and steel, silk rope, 5 torches, waterskin, 5 rations, traveler's outfit, 2 belt pouches, 4gp, 4sp, 5cp.</p><p><strong>Encumbrance</strong>: 61.5lbs; Load: Light (76lbs)</p><p></p><p><strong>Description</strong>: Kerwin is tall and well built. He has short cropped brown hair and blue eyes. He bears his dragonmark tattoo in a very awkward location, on his inner thigh. He typically wears his chainshirt and brown trousers, looking much like a soldier or adventurer. He has a normal tattoo of a bear on his right forearm, stylized in a rough way making it obvious that it was not done by a very skilled artist. He is still quite young at only 18.</p><p></p><p><strong>Personality</strong>: Kerwin's persona matches that of his tattoo that he bears on his forearm. He is gruff, and pushy, but can be quite calm when around those he knows and is familiar with. Being a Brelander from a small farming community he went to war often fighting with his unit in various locations, from Thrane to Cyre. Upon returning he found it difficult to return to farming life. </p><p></p><p><strong>History</strong>: Kerwin was born to a farming family in Diamond Lake. He was born with a dragonmark birthmark on his inner thigh, hidden from the world. His parents knew that neither of them belonged to the dragonmark family and thus his mother's infidelity was revealed. His father did not take kindly to this development and was often very cruel to his wife and son. He made Kerwin hide the mark and made him feel ashamed of it. </p><p></p><p>To this day Kerwin does not know what it means, but knows it is special as it has saved his life on more than one occasion. He is frightened and ashamed of his mark, though if he ever found out what it really meant he would be very surprised. He is unaware of his destiny as a scion of the dragonmark house, a future of power and greatness.</p><p></p><p>As soon as he could he signed up for the war trying to get away from his father. During the war he went on a number of campaigns in Thrane, Cyre and other locales. He enjoyed working with the warforged in his unit and a strong bond grew between him and the forged Sniffer. When the Treaty of Thronehold was signed and 'forged declared people, not tools, Sniffer had little to do. Kerwin knowing only farming and war already knew he had to return to Diamond Lake and try to pick up where he left off.</p><p></p><p>He told Sniffer he was always welcome round his place as the unit disbanded. Returning home, Kerwin found that his father had also gone to war and never returned. His mother had left Diamond Lake, neighbours telling him that she thought all was lost. He wants to look for her, but his heart is not really in it. He worked for some of the other families as a hired hand, but had trouble fitting in again.</p><p></p><p>His childhood friends had returned too; Pak and Zan, the changeling brothers and Mulch and Meldain. When they all turned to adventuring Kerwin decided to follow suit and join them.</p></blockquote><p></p>
[QUOTE="Erekose13, post: 2297559, member: 3387"] [b]Kerwin Renegal[/b] [B][COLOR=DarkOrchid]Kerwin Renegal[/COLOR]; [/B] human psychic warrior 1; LG medium humaniod (human); [B]Init [/B] +2; [B]Senses [/b] Listen +2, Spot +2; [b]Languages[/b]: Common, Gnome. ---------------------------- [b]AC [/b] 16, touch 12, flat-footed 14; [b]HP [/b] 9 (1HD); [B]Fort [/B] +3, [B]Ref [/B] +2, [B]Will [/B] +2; ---------------------------- [B]Spd [/B] 30'; [B]Melee[/B]: spiked chain +3 (2d4+4/x2) Reach 10'; [B]Ranged[/B]: shortbow +2 (1d6/x3) Range 60'; [B]Attack Options[/B]: Stand Still; [B]Base Atk[/B] +0, Grapple +3; [B]Combat Gear[/B]: chainshirt (-2ACP) [b]Action Points[/b]: 4 [B]Spell-like Abilities[/B]: [I]dimensional leap[/I] 1/day [B]Psionics[/B]: 1pp/day [i]1st - metaphysical weapon[/I] ---------------------------- [B]Abilities[/B]: Str 16, Dex 14, Con 12, Int 12, Wis 14, Cha 10. [b]XP[/b]: 644 [B]Feats[/B]: Stand Still, Exotic Proficiency (spiked chain), Least Dragonmark (Mark of Passage, dimensional leap 1/day). [B]Skills[/B]: Concentration +5 (4), Knowledge (psionics) +2 (1), Search +3 (2), Ride +3 (1), Climb +3 (2), Swim +1 (2), Jump +3 (2), Knowledge (local) +2 (1cc); [B]Possessions[/B]: Combat Gear, 20 arrows, backpack, map case, flint and steel, silk rope, 5 torches, waterskin, 5 rations, traveler's outfit, 2 belt pouches, 4gp, 4sp, 5cp. [B]Encumbrance[/B]: 61.5lbs; Load: Light (76lbs) [B]Description[/B]: Kerwin is tall and well built. He has short cropped brown hair and blue eyes. He bears his dragonmark tattoo in a very awkward location, on his inner thigh. He typically wears his chainshirt and brown trousers, looking much like a soldier or adventurer. He has a normal tattoo of a bear on his right forearm, stylized in a rough way making it obvious that it was not done by a very skilled artist. He is still quite young at only 18. [B]Personality[/B]: Kerwin's persona matches that of his tattoo that he bears on his forearm. He is gruff, and pushy, but can be quite calm when around those he knows and is familiar with. Being a Brelander from a small farming community he went to war often fighting with his unit in various locations, from Thrane to Cyre. Upon returning he found it difficult to return to farming life. [B]History[/B]: Kerwin was born to a farming family in Diamond Lake. He was born with a dragonmark birthmark on his inner thigh, hidden from the world. His parents knew that neither of them belonged to the dragonmark family and thus his mother's infidelity was revealed. His father did not take kindly to this development and was often very cruel to his wife and son. He made Kerwin hide the mark and made him feel ashamed of it. To this day Kerwin does not know what it means, but knows it is special as it has saved his life on more than one occasion. He is frightened and ashamed of his mark, though if he ever found out what it really meant he would be very surprised. He is unaware of his destiny as a scion of the dragonmark house, a future of power and greatness. As soon as he could he signed up for the war trying to get away from his father. During the war he went on a number of campaigns in Thrane, Cyre and other locales. He enjoyed working with the warforged in his unit and a strong bond grew between him and the forged Sniffer. When the Treaty of Thronehold was signed and 'forged declared people, not tools, Sniffer had little to do. Kerwin knowing only farming and war already knew he had to return to Diamond Lake and try to pick up where he left off. He told Sniffer he was always welcome round his place as the unit disbanded. Returning home, Kerwin found that his father had also gone to war and never returned. His mother had left Diamond Lake, neighbours telling him that she thought all was lost. He wants to look for her, but his heart is not really in it. He worked for some of the other families as a hired hand, but had trouble fitting in again. His childhood friends had returned too; Pak and Zan, the changeling brothers and Mulch and Meldain. When they all turned to adventuring Kerwin decided to follow suit and join them. [/QUOTE]
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