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Eberron: Curse of the Cold Sun (OCC thread)
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<blockquote data-quote="Vertexx69" data-source="post: 6132869" data-attributes="member: 48854"><p>[sblock=Boom-boom]Name: Zark "Boom-Boom" Ryder, A.K.A. Bazooka Zark</p><p>Class: Artificer</p><p>Race: Goblin (Humanoid, Goblinoid)</p><p>Size: Small</p><p>Gender: Male</p><p>Alignment: Neutral</p><p></p><p>[code]</p><p>Str: 08 -1 (10, -2R) Level: 5 XP: 15,000</p><p>Dex: 18 +4 (14, +4R) BAB: +3 HP: 39 (9+4d6+12)</p><p>Con: 14 +2 (14) CMB/CMD: -2/+12 Dmg Red: -/-</p><p>Int: 18 +4 (17, +1L) Speed: 30', 20'Fly (G) Spell Res: -</p><p>Wis: 07 -2 (07) Init: +4 Spell Save: -</p><p>Cha: 09 -1 (11, -2R) ACP: -1 Spell Fail: -</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +7 +3 +4 +1 +0 (+0) 25(30)</p><p>Touch: 15(20) Flatfooted: 21(26)</p><p></p><p> Base Mod Misc Total</p><p>Fort: 1 +2 +1 +4</p><p>Ref: 1 +4 +1 +6</p><p>Will: 4 -2 +1 +3</p><p></p><p>Weapon Attack Damage Critical Range </p><p>Bomb +8RT 3d6+4 Fire X2 20</p><p>+1 Small Light Crossbow +9 2d6+1 19-20/X2 80</p><p>+1 Large Light Crossbow +9 2d6+1 19-20/X2 80</p><p></p><p>Languages: Common, Goblin, Elven, Draconic, Giant</p><p></p><p>Abilities:</p><p>Darkvision 60'</p><p>Fast</p><p>Skilled</p><p>Small</p><p>Artificer Knowledge</p><p>Item Creation</p><p>Disable Trap</p><p>Retain Essence</p><p>Infusions: 4/4/2</p><p>Bombs 9/9, Ref DC17 for splash</p><p></p><p>Feats:</p><p>- Scribe Scroll (Bonus Artificer1)</p><p>1 Mounted Combat</p><p>- Brew Potion (Bonus Artificer2)</p><p>3 Extra Discovery (Vestigial Limb)</p><p>- Craft Wondrous Item (Bonus Artificer3)</p><p>- Extraordinary Artisan (Bonus Artificer4)</p><p>- Craft Homunculus (Bonus Artificer4)</p><p>5 Improved Homunculus</p><p>- Craft Magic Weapons and Armor (Bonus Artificer5)</p><p></p><p>Traits:</p><p>(Magic) Hedge Magician (-5% Item creation cost) </p><p>and</p><p>(Regional) Dusk Agent (buy materials 10% cheaper, </p><p>sell materials for 10% more in home town)</p><p></p><p>Skill Points: 40 Max Ranks: 5</p><p>Skills Total Rank CS Ability ACP Misc</p><p>Acrobatics 04 0 0 4 +0</p><p>Appraise 00 0 0 C 4 +0</p><p>Bluff -1 0 0 -1 +0</p><p>Climb -1 0 0 -1 +0</p><p>Craft (Smith) 14 5 3 C 4 +2</p><p>Craft (Weave) 14 5 3 C 4 +2</p><p>Diplomacy 04 0 0 -1 +0</p><p>Disable Device 14 5 3 C 4 +2</p><p>Disguise 00 0 0 -1 +0</p><p>Escape Artist 04 0 0 C 4 +0</p><p>Fly 00 0 0 4 +0</p><p>Handle Animal 00 0 0 -1 +0</p><p>Heal 00 0 0 -2 +0</p><p>Intimidate 00 0 0 -1 +0</p><p>Knowledge (Arcana) 14 2 3 C 4 +5</p><p>Knowledge (Dungeoneerng) 0 0 4 +0</p><p>Knowledge (Engineering) 14 2 3 C 4 +5</p><p>Knowledge (Geography) 0 0 4 +0</p><p>Knowledge (History) 0 0 4 +0</p><p>Knowledge (Local) 0 0 4 +0</p><p>Knowledge (Nature) 0 0 4 +0</p><p>Knowledge (Nobility) 0 0 4 +0</p><p>Knowledge (Planes) 14 2 3 C 4 +5</p><p>Knowledge (Religion) 0 0 4 +0</p><p>Linguistics 0 0 C 4 +0</p><p>Perception 06 5 3 C -2 +0</p><p>Perform 0 0 -1 +0</p><p>Profession (Scribe) 0 0 C -2 +0</p><p>Ride 15 2 3 C 4 +6</p><p>Sense Motive 0 0 C -2 +0</p><p>Sleight of Hand 0 0 4 +0</p><p>Spellcraft 14 5 3 C 4 +2</p><p>Stealth 16 4 3 C 4 +4</p><p>Survival -2 0 0 -2 +0</p><p>Swim -2 0 0 -1 -1 +0</p><p>Use Magic Device 07 3 3 C -1 +2</p><p></p><p>Equipment: (10,500g) Cost Weight My creation cost</p><p>Bangarang</p><p>Flying Cannon Improved Homunculus (Arbelester)</p><p>+1 Large Light Crossbow 1,370g 8lbs 711g</p><p>- Quiver X20</p><p>3HD Homunculus 5,250g 3,150g</p><p>Handy Haversack 1,800g 2lbs</p><p>- MW Exotic Saddle 72g</p><p></p><p>+1 Small Light Crossbow 1,317g 2lbs 690g</p><p>- Lesser Fire Assualt Crystal 3,000g - 877g</p><p>- Quiver X20</p><p>+1 Mithral Breastplate 5,350g 7.5lbs 1,235g</p><p>+1 Heavy steel Shield 1,170g 7.5lbs 348g</p><p>- Lesser Arrow Deflect Crystal 2,500g 732g</p><p>+1 Cloak of Resistance 1,000g 1lbs 292g</p><p>Adventurers Outfit 1g 1lbs</p><p>Healing Belt 3/3 a day 750g 1lbs 220g</p><p></p><p>(In HH)</p><p>MW Thieves Tools 100g 1lbs 22g</p><p>MW Spellcraft Tool 45g 1lbs</p><p>MW Atrisan Tools 50g</p><p>- Rations X2 2g 2lbs</p><p>- Waterskin 1g 4lbs</p><p>- CLW Potion X2 100g 2lbs 30g</p><p>- 4g</p><p></p><p>Total Weight: 15lbs</p><p></p><p>[sblock=Homunculus]Bangarang</p><p>Improved Arbelester Large Light Crossbow</p><p>Tiny Construct (Medium Gun)</p><p>Hit Dice: 3d10 (15 hp)</p><p>Initiative: +4</p><p>Speed: 10', 20' Fly (good)</p><p>Armor Class: 18 (10, +4 Dex, +2 natural, +0 armor, +2 size), T16, FF14</p><p>Base Attack: +2</p><p>Attack: Slam +3 Melee (1d4-1)</p><p>Full Attack: +10RT (2d6+1) 80'</p><p>Space/Reach: 5 ft./0 ft.</p><p>Saves: Fort +1, Ref +5, Will +1</p><p>Abilities: Str 8, Dex 19, Con --, Int 12, Wis 10, Cha 7</p><p>Skills: Acrobatics+14, Perception +10, Fly +10</p><p>Feats: Point Blank Shot, Precise Shot</p><p>Gear: Handy Haversack, Exotic Riding Saddle</p><p>[/sblock]</p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 13 14–26 27–40 120 200</p><p></p><p>Age: 6 </p><p>Height: 2'1"</p><p>Weight: 12lbs</p><p>Eyes: Yellow as his Teeth</p><p>Hair: Blond</p><p>Skin: Blue</p><p>[/code]</p><p>Appearance: </p><p>This tiny blue goblin is quite below average in both height and weight. His beady yellow eyes match his crusty yellow teeth, and the tufts of yellow-blond hair that stick out over his ears almost perfectly. His custom armor and shield are tinted blue to match the medium sized cannon he rides through the air. Bangarang is an improved flying arbelester homunculus, built into a custom crossbow cannon. Stylized as much of the artificer's work is with gears, crystals and steam pipes, all decked out with gold and silver filegree detailing. The cannon has a face with crystal eyes that scan the area for enemies and a pair of down angled wings that do more for the form of the cannon that the function of its flight.</p><p></p><p>Demeanor: </p><p>Zark seems to careen through life's challenges rather than sitting back to see what happens. Nobody seems to get his over-analitical sense of humor, but it always makes him laugh. His savant level mastery of artificing leaves many wondering how he is even still alive, but his ingenious machinations speak for themselves on the battlefield. Boom-Boom, as he is affectionately known, likes to see people wide eyed with awe, though looks of horror, confusion, disgust and revulsion all look like awe to him.</p><p></p><p>Background: </p><p>Growing up in the capital of Qbarra gave this technosavy goblin a finger on the pulse of the nation's dealings and plugged him directly into close quarters with many of the movers and shakers of the country. His proclivities gained him audience with those his lowly station as a goblin would not have allowed contact. He used his connections to gather and combine rare materials and powerful magics far beyond the reach of a lesser techno-machina enthusiast would be capable of, which only helped fuel the fire of his modest legend.</p><p></p><p>Having a natural affinity with machines and magical tools, Zark sought out the fabricator's guild long before he was even of an age to petition for admittance. He devoured knowledge and secret methodology that some vetrans were afraid to seek, learning lost arts on the side as his studies of the more reliable magics proceeded unhindered. Once he learned the secrets of the homunculus, and finally crafted his trusty companion Bangarang, he figured it was time to see what the rest of the realm could teach him during the summer break from the guild. He still wants to learn the mysteries of the golem and the ring, though the call of becoming more familiar with the grafter's art has ruined more than a few fitful night's rest.</p><p></p><p>He is on his way to the ferry to deliver some design plans to a field agent of the fabricator's guild named Amblin. Supposedly this guild lieutenant is doing some ground-breaking work with dragonshards, and Boom-boom is eager to find out how much bigger the booms can get using this unstable mineral.</p><p></p><p>Item Creation Cost Formula:</p><p></p><p>Mundane or base items I can craft</p><p>Base price X 0.75(0.65 in Newthrone)/3</p><p></p><p>Magic</p><p>Base price X 0.75(0.65 in Newthrone) X 0.45</p><p></p><p>Potions </p><p>lvl1 15g</p><p>lvl2 88g</p><p>lvl3 220g</p><p></p><p>Scrolls</p><p>lvl1 8g</p><p>lvl2 44g</p><p>lvl3 110g</p><p></p><p>Dedicated Wright 615g[/sblock]</p></blockquote><p></p>
[QUOTE="Vertexx69, post: 6132869, member: 48854"] [sblock=Boom-boom]Name: Zark "Boom-Boom" Ryder, A.K.A. Bazooka Zark Class: Artificer Race: Goblin (Humanoid, Goblinoid) Size: Small Gender: Male Alignment: Neutral [code] Str: 08 -1 (10, -2R) Level: 5 XP: 15,000 Dex: 18 +4 (14, +4R) BAB: +3 HP: 39 (9+4d6+12) Con: 14 +2 (14) CMB/CMD: -2/+12 Dmg Red: -/- Int: 18 +4 (17, +1L) Speed: 30', 20'Fly (G) Spell Res: - Wis: 07 -2 (07) Init: +4 Spell Save: - Cha: 09 -1 (11, -2R) ACP: -1 Spell Fail: - Base Armor Shld Dex Size Nat Misc Total Armor: 10 +7 +3 +4 +1 +0 (+0) 25(30) Touch: 15(20) Flatfooted: 21(26) Base Mod Misc Total Fort: 1 +2 +1 +4 Ref: 1 +4 +1 +6 Will: 4 -2 +1 +3 Weapon Attack Damage Critical Range Bomb +8RT 3d6+4 Fire X2 20 +1 Small Light Crossbow +9 2d6+1 19-20/X2 80 +1 Large Light Crossbow +9 2d6+1 19-20/X2 80 Languages: Common, Goblin, Elven, Draconic, Giant Abilities: Darkvision 60' Fast Skilled Small Artificer Knowledge Item Creation Disable Trap Retain Essence Infusions: 4/4/2 Bombs 9/9, Ref DC17 for splash Feats: - Scribe Scroll (Bonus Artificer1) 1 Mounted Combat - Brew Potion (Bonus Artificer2) 3 Extra Discovery (Vestigial Limb) - Craft Wondrous Item (Bonus Artificer3) - Extraordinary Artisan (Bonus Artificer4) - Craft Homunculus (Bonus Artificer4) 5 Improved Homunculus - Craft Magic Weapons and Armor (Bonus Artificer5) Traits: (Magic) Hedge Magician (-5% Item creation cost) and (Regional) Dusk Agent (buy materials 10% cheaper, sell materials for 10% more in home town) Skill Points: 40 Max Ranks: 5 Skills Total Rank CS Ability ACP Misc Acrobatics 04 0 0 4 +0 Appraise 00 0 0 C 4 +0 Bluff -1 0 0 -1 +0 Climb -1 0 0 -1 +0 Craft (Smith) 14 5 3 C 4 +2 Craft (Weave) 14 5 3 C 4 +2 Diplomacy 04 0 0 -1 +0 Disable Device 14 5 3 C 4 +2 Disguise 00 0 0 -1 +0 Escape Artist 04 0 0 C 4 +0 Fly 00 0 0 4 +0 Handle Animal 00 0 0 -1 +0 Heal 00 0 0 -2 +0 Intimidate 00 0 0 -1 +0 Knowledge (Arcana) 14 2 3 C 4 +5 Knowledge (Dungeoneerng) 0 0 4 +0 Knowledge (Engineering) 14 2 3 C 4 +5 Knowledge (Geography) 0 0 4 +0 Knowledge (History) 0 0 4 +0 Knowledge (Local) 0 0 4 +0 Knowledge (Nature) 0 0 4 +0 Knowledge (Nobility) 0 0 4 +0 Knowledge (Planes) 14 2 3 C 4 +5 Knowledge (Religion) 0 0 4 +0 Linguistics 0 0 C 4 +0 Perception 06 5 3 C -2 +0 Perform 0 0 -1 +0 Profession (Scribe) 0 0 C -2 +0 Ride 15 2 3 C 4 +6 Sense Motive 0 0 C -2 +0 Sleight of Hand 0 0 4 +0 Spellcraft 14 5 3 C 4 +2 Stealth 16 4 3 C 4 +4 Survival -2 0 0 -2 +0 Swim -2 0 0 -1 -1 +0 Use Magic Device 07 3 3 C -1 +2 Equipment: (10,500g) Cost Weight My creation cost Bangarang Flying Cannon Improved Homunculus (Arbelester) +1 Large Light Crossbow 1,370g 8lbs 711g - Quiver X20 3HD Homunculus 5,250g 3,150g Handy Haversack 1,800g 2lbs - MW Exotic Saddle 72g +1 Small Light Crossbow 1,317g 2lbs 690g - Lesser Fire Assualt Crystal 3,000g - 877g - Quiver X20 +1 Mithral Breastplate 5,350g 7.5lbs 1,235g +1 Heavy steel Shield 1,170g 7.5lbs 348g - Lesser Arrow Deflect Crystal 2,500g 732g +1 Cloak of Resistance 1,000g 1lbs 292g Adventurers Outfit 1g 1lbs Healing Belt 3/3 a day 750g 1lbs 220g (In HH) MW Thieves Tools 100g 1lbs 22g MW Spellcraft Tool 45g 1lbs MW Atrisan Tools 50g - Rations X2 2g 2lbs - Waterskin 1g 4lbs - CLW Potion X2 100g 2lbs 30g - 4g Total Weight: 15lbs [sblock=Homunculus]Bangarang Improved Arbelester Large Light Crossbow Tiny Construct (Medium Gun) Hit Dice: 3d10 (15 hp) Initiative: +4 Speed: 10', 20' Fly (good) Armor Class: 18 (10, +4 Dex, +2 natural, +0 armor, +2 size), T16, FF14 Base Attack: +2 Attack: Slam +3 Melee (1d4-1) Full Attack: +10RT (2d6+1) 80' Space/Reach: 5 ft./0 ft. Saves: Fort +1, Ref +5, Will +1 Abilities: Str 8, Dex 19, Con --, Int 12, Wis 10, Cha 7 Skills: Acrobatics+14, Perception +10, Fly +10 Feats: Point Blank Shot, Precise Shot Gear: Handy Haversack, Exotic Riding Saddle [/sblock] Lgt Med Hvy Lift Push Max Weight: 13 14–26 27–40 120 200 Age: 6 Height: 2'1" Weight: 12lbs Eyes: Yellow as his Teeth Hair: Blond Skin: Blue [/code] Appearance: This tiny blue goblin is quite below average in both height and weight. His beady yellow eyes match his crusty yellow teeth, and the tufts of yellow-blond hair that stick out over his ears almost perfectly. His custom armor and shield are tinted blue to match the medium sized cannon he rides through the air. Bangarang is an improved flying arbelester homunculus, built into a custom crossbow cannon. Stylized as much of the artificer's work is with gears, crystals and steam pipes, all decked out with gold and silver filegree detailing. The cannon has a face with crystal eyes that scan the area for enemies and a pair of down angled wings that do more for the form of the cannon that the function of its flight. Demeanor: Zark seems to careen through life's challenges rather than sitting back to see what happens. Nobody seems to get his over-analitical sense of humor, but it always makes him laugh. His savant level mastery of artificing leaves many wondering how he is even still alive, but his ingenious machinations speak for themselves on the battlefield. Boom-Boom, as he is affectionately known, likes to see people wide eyed with awe, though looks of horror, confusion, disgust and revulsion all look like awe to him. Background: Growing up in the capital of Qbarra gave this technosavy goblin a finger on the pulse of the nation's dealings and plugged him directly into close quarters with many of the movers and shakers of the country. His proclivities gained him audience with those his lowly station as a goblin would not have allowed contact. He used his connections to gather and combine rare materials and powerful magics far beyond the reach of a lesser techno-machina enthusiast would be capable of, which only helped fuel the fire of his modest legend. Having a natural affinity with machines and magical tools, Zark sought out the fabricator's guild long before he was even of an age to petition for admittance. He devoured knowledge and secret methodology that some vetrans were afraid to seek, learning lost arts on the side as his studies of the more reliable magics proceeded unhindered. Once he learned the secrets of the homunculus, and finally crafted his trusty companion Bangarang, he figured it was time to see what the rest of the realm could teach him during the summer break from the guild. He still wants to learn the mysteries of the golem and the ring, though the call of becoming more familiar with the grafter's art has ruined more than a few fitful night's rest. He is on his way to the ferry to deliver some design plans to a field agent of the fabricator's guild named Amblin. Supposedly this guild lieutenant is doing some ground-breaking work with dragonshards, and Boom-boom is eager to find out how much bigger the booms can get using this unstable mineral. Item Creation Cost Formula: Mundane or base items I can craft Base price X 0.75(0.65 in Newthrone)/3 Magic Base price X 0.75(0.65 in Newthrone) X 0.45 Potions lvl1 15g lvl2 88g lvl3 220g Scrolls lvl1 8g lvl2 44g lvl3 110g Dedicated Wright 615g[/sblock] [/QUOTE]
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Eberron: Curse of the Cold Sun (OCC thread)
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