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Eberron: Dark Tides, Cold Steel (OOC)
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<blockquote data-quote="Gomez" data-source="post: 2237126" data-attributes="member: 20204"><p>Greeting to all. </p><p>I am starting a D&D 3.5 game set in the world of Eberron. More specifically the game will be a swashbuckling adventure set in the lawless frontier of the <a href="http://www.wizards.com/default.asp?x=dnd/ebds/20050502a" target="_blank">Lhazaar Principalities</a>. Expect adventures from the icy waters of the north to the steaming jungles in the southern isles. I plan on a mixture of adventure types: dungeon crawls, urban, wilderness, and nautical.</p><p></p><p>Character Generation:</p><p>-3000 starting experience points (3rd level characters)</p><p>-Abilities will be generated using 28 points.</p><p>-Maximum hit points at first level. Roll those bones and keep the results after that for hit points. Though you can reroll ones.</p><p>-900 gold pieces to buy starting equipment.</p><p>-The following books are available for use: Eberron Campaign Book, Races of Eberron, Sharn City of Towers, Core D&D books, Complete Warrior, Complete Divine. </p><p>-No psionics.</p><p>-The DM (me) has the right to veto anything in your character build! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> (I promise to ask nicely)</p><p></p><p>The game is open to five players. I will making all the dice rolls but please help this old GM out by including stats and such for your actions. I post frequently during the week and less frequently on the weekends. (Hey! I have to mow the lawn sometimes <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> )</p><p></p><p></p><p></p><p>If you have any questions, grips, suggestions, or fawning praise just say your peace!</p></blockquote><p></p>
[QUOTE="Gomez, post: 2237126, member: 20204"] Greeting to all. I am starting a D&D 3.5 game set in the world of Eberron. More specifically the game will be a swashbuckling adventure set in the lawless frontier of the [URL=http://www.wizards.com/default.asp?x=dnd/ebds/20050502a]Lhazaar Principalities[/URL]. Expect adventures from the icy waters of the north to the steaming jungles in the southern isles. I plan on a mixture of adventure types: dungeon crawls, urban, wilderness, and nautical. Character Generation: -3000 starting experience points (3rd level characters) -Abilities will be generated using 28 points. -Maximum hit points at first level. Roll those bones and keep the results after that for hit points. Though you can reroll ones. -900 gold pieces to buy starting equipment. -The following books are available for use: Eberron Campaign Book, Races of Eberron, Sharn City of Towers, Core D&D books, Complete Warrior, Complete Divine. -No psionics. -The DM (me) has the right to veto anything in your character build! :p (I promise to ask nicely) The game is open to five players. I will making all the dice rolls but please help this old GM out by including stats and such for your actions. I post frequently during the week and less frequently on the weekends. (Hey! I have to mow the lawn sometimes :) ) If you have any questions, grips, suggestions, or fawning praise just say your peace! [/QUOTE]
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