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[Eberron] HELP! Need some quick adventure ideas
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<blockquote data-quote="Jürgen Hubert" data-source="post: 2208492" data-attributes="member: 7177"><p>I like the sahuagin attack idea. This could be combined with a "shipwreck scenario" where the PCs have to survive on an isolated island until they figure out some way of getting away (any good ideas for such a locale?).</p><p></p><p>That could could occupy them until they get to know each other - and then they can arrive in Sharn and get into some trouble there for the rest of the session, leaving me the session afterwards to come up with some really good ideas (which also fit the characters) for adventures there...</p><p></p><p>And hey, cliffhangers are in the best tradition of the pulp genre, aren't they? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Keep the ideas coming, everyone!</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 2208492, member: 7177"] I like the sahuagin attack idea. This could be combined with a "shipwreck scenario" where the PCs have to survive on an isolated island until they figure out some way of getting away (any good ideas for such a locale?). That could could occupy them until they get to know each other - and then they can arrive in Sharn and get into some trouble there for the rest of the session, leaving me the session afterwards to come up with some really good ideas (which also fit the characters) for adventures there... And hey, cliffhangers are in the best tradition of the pulp genre, aren't they? :D Keep the ideas coming, everyone! [/QUOTE]
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[Eberron] HELP! Need some quick adventure ideas
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