Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
(Eberron) Legacies - Updated 15 June
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shieldhaven" data-source="post: 2690818" data-attributes="member: 23427"><p>We rode the column of water upward and came to yet another altar. These people really are out of control. The room also held a small sailing boat with several more canopic jars. Possibly I will come to regret taking everything of value from these jars, but I’ll deal with that if it happens. The other wall of the room appeared to be an elaborate mural, in remarkable detail, of the same boat, except floating on air, anchored to a cloud, and with a jewel set in the mast. We experimented and examined the room at very great length, eventually discovering that the mural was not particularly real. Maeve stuck her head through it and saw a third boat – this one actually doing what the mural depicted.</p><p></p><p>We continued through the next door and found a gold-leaf sarcophagus. Fel was interested in scraping off some of the gold, but he also pierced the very thin sheet of lead under the gold and all hell broke loose. The lid of the sarcophagus was pushed aside by the giant mummy (probably also Amun-Re) that rose out of the coffin and attacked us. We were all paralyzed with dread and despair for a few moments, in which time Fel was sorely wounded. As soon as I located my wits, I opened up with lightning. The mummy didn’t like that so much, so I decided that my arcane bolt spells would help solve all of his problems. Then he thought to put me out of commission – which is just another great time for a Greater Cloak of Transparency. I kept on blasting with arcane bolts while invisible; he turned his attacks on Gerron, who had finally come to himself. It was a damnably tough fight, but we came through.</p><p></p><p>We recovered the staff – one of the symbols of office – from the sarcophagus. Searching the rest of the chamber, we found a secret door. We suspect that the area behind this secret door is a teleportation circle much like the one that let us into the pyramid, but we weren’t inclined to try.</p><p></p><p>At something of a dead end, I decided we should go back down the column of water. We were separated in the effort, and Gerron and I were slightly injured by the buffeting of the waters. Once we met back up, we took one of the other exits from the pomegranate room and found the slave quarters – a supply room, a kitchen, and a sleeping area. There was also a strange bird-headed statue, with a blue dragon coiled at its base – possibly a representation of Aureon? Seemed to be for the slaves rather than for the giants. Anyway, when we came to the sleeping quarters, we found several wraiths and commenced to fighting them. My spells were desperately few at this point, and once again I relied on my wand of arcane bolts to see me through. I’ll need yet another by the time we get home, I’m sure. One of the wraiths was distinctly weaker than the others. It was the dwarf that we had sought, who had been killed not long before by the wraiths. His body was in the room, and we found his papers and his magical shortsword. So I suppose this means (once we collect Yowen) that we’re done with this hellhole. But I’m still not too sure if we have the gem we need. Sigh.</p><p></p><p>Some questions that remain:</p><p>Well, obviously, have we or will we find the gem that is Amun-Re’s other symbol of office? What will happen when we do? How much time has passed? Is Xilonen still awaiting us? Could we have saved more of the students through quicker action? (Not, mind you, that we could have possibly known this at the time – but one was killed in front of our eyes and another very shortly before we arrived.) Will we find anything else that we can take back with us to Morgrave? I feel like a right bastard for looting the place – that’s how Morgrave got its sullied reputation in the first place – but considering how badly we need to resupply and improve our armaments, we are short on alternatives.</p><p></p><p>----------------</p><p></p><p>So, we played this past Sunday (to make up for missing two Thursdays ago), and we'll be playing again this week. Happy! Also, we have finally escaped from the pyramid and returned to Sharn, considerably the worse for wear.</p><p></p><p>And I'm less than 200 xp from 8th level, but I'm about to enchant a boatload of magic items and get back down to somewhere near the rest of the PCs - presently a difference of slightly over 1000 xp.</p><p></p><p>Haven</p></blockquote><p></p>
[QUOTE="Shieldhaven, post: 2690818, member: 23427"] We rode the column of water upward and came to yet another altar. These people really are out of control. The room also held a small sailing boat with several more canopic jars. Possibly I will come to regret taking everything of value from these jars, but I’ll deal with that if it happens. The other wall of the room appeared to be an elaborate mural, in remarkable detail, of the same boat, except floating on air, anchored to a cloud, and with a jewel set in the mast. We experimented and examined the room at very great length, eventually discovering that the mural was not particularly real. Maeve stuck her head through it and saw a third boat – this one actually doing what the mural depicted. We continued through the next door and found a gold-leaf sarcophagus. Fel was interested in scraping off some of the gold, but he also pierced the very thin sheet of lead under the gold and all hell broke loose. The lid of the sarcophagus was pushed aside by the giant mummy (probably also Amun-Re) that rose out of the coffin and attacked us. We were all paralyzed with dread and despair for a few moments, in which time Fel was sorely wounded. As soon as I located my wits, I opened up with lightning. The mummy didn’t like that so much, so I decided that my arcane bolt spells would help solve all of his problems. Then he thought to put me out of commission – which is just another great time for a Greater Cloak of Transparency. I kept on blasting with arcane bolts while invisible; he turned his attacks on Gerron, who had finally come to himself. It was a damnably tough fight, but we came through. We recovered the staff – one of the symbols of office – from the sarcophagus. Searching the rest of the chamber, we found a secret door. We suspect that the area behind this secret door is a teleportation circle much like the one that let us into the pyramid, but we weren’t inclined to try. At something of a dead end, I decided we should go back down the column of water. We were separated in the effort, and Gerron and I were slightly injured by the buffeting of the waters. Once we met back up, we took one of the other exits from the pomegranate room and found the slave quarters – a supply room, a kitchen, and a sleeping area. There was also a strange bird-headed statue, with a blue dragon coiled at its base – possibly a representation of Aureon? Seemed to be for the slaves rather than for the giants. Anyway, when we came to the sleeping quarters, we found several wraiths and commenced to fighting them. My spells were desperately few at this point, and once again I relied on my wand of arcane bolts to see me through. I’ll need yet another by the time we get home, I’m sure. One of the wraiths was distinctly weaker than the others. It was the dwarf that we had sought, who had been killed not long before by the wraiths. His body was in the room, and we found his papers and his magical shortsword. So I suppose this means (once we collect Yowen) that we’re done with this hellhole. But I’m still not too sure if we have the gem we need. Sigh. Some questions that remain: Well, obviously, have we or will we find the gem that is Amun-Re’s other symbol of office? What will happen when we do? How much time has passed? Is Xilonen still awaiting us? Could we have saved more of the students through quicker action? (Not, mind you, that we could have possibly known this at the time – but one was killed in front of our eyes and another very shortly before we arrived.) Will we find anything else that we can take back with us to Morgrave? I feel like a right bastard for looting the place – that’s how Morgrave got its sullied reputation in the first place – but considering how badly we need to resupply and improve our armaments, we are short on alternatives. ---------------- So, we played this past Sunday (to make up for missing two Thursdays ago), and we'll be playing again this week. Happy! Also, we have finally escaped from the pyramid and returned to Sharn, considerably the worse for wear. And I'm less than 200 xp from 8th level, but I'm about to enchant a boatload of magic items and get back down to somewhere near the rest of the PCs - presently a difference of slightly over 1000 xp. Haven [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
(Eberron) Legacies - Updated 15 June
Top