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(Eberron) Legacies - Updated 15 June
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<blockquote data-quote="Shieldhaven" data-source="post: 2814163" data-attributes="member: 23427"><p>Well. This was not how I’d hoped things would go. We found a clearing that was at least reasonably close to the place we believed to be our destination and took the ship down. We met a local guide there, a shifter woman. She’s the first shifter I’ve ever been around for any length of time, and I find her to be just as arrogant in her knowledge of the wilds as we are in our knowledge of the city. I’m sure we’ll get along famously. She didn’t know where we were going, we didn’t know where we were going - aside from some confusing directions, anyway – it was a perfect match. I don’t know how long we’ll be in-country, but I’m glad to have some more muscle along.</p><p></p><p>After maybe an hour of argument, we decide that we can best protect the boat by leaving it higher up in the air than anyone can go without the assistance of magic. It would prove relatively easy to reach for anyone with a spell of levitation or Wind Dancing (which is what I used to get Fel up there in the first place), but there was nothing more to be done. In the future, I’ll have to keep track of the components Maeve needs for her spells and provide her with them, and possibly learn some abjurations of my own for these (admittedly rare) occasions. As long as I’m wishing, it’d be great to have a dozen other spells copied into my spellbook also.</p><p></p><p>With Jill’s help, we eventually hashed out the idea of going in one particular direction, and set off. After some time of walking, we came to a sunny field of boulders. It would have been quite appealing if it hadn’t been inhabited by basilisks. The boulders, as we were to learn, were actually victims. We were preparing to retreat and find another way to go, but we had wandered so close to the wretched beasts that they noticed us and… I don’t know, took offense, or something. Matters degenerated from there.</p><p></p><p>Fel was turned to stone. Page and Jill engaged the basilisks, and though I’d be hard-pressed to call that “wise,” it was at least successful in stopping their advance. Maeve very cleverly raised a cloud of mist around the five of us, delaying and allowing us to maneuver a bit. I had, fortunately, prepared many attack spells on this day. Believing that their petrifying gaze had a relatively short range, I moved toward one edge of the field and opened up with everything I had – lightning, arcane bolts, and Scorching Rays. They are tough, nonetheless, and it took much of my power to drop the one that had been attacking Page. Jill left the protection of the mist, averting her gaze, and killed the other basilisk with a single devastating strike.</p><p></p><p>But Fel was still stone. And while it’s possible that we could have continued on without him, we’ll never know, because we’ve returned to the boat. I’ll attempt to bring the boat down, we’ll load Fel in, and we’ll try to force the air elemental to take us back to someplace where we could find a very powerful wizard or priest.</p><p></p><p>At least those particular basilisks are dead. I don’t think there are any more in that field. But I had had no idea they were a danger in this area. It certainly made me feel small and helpless to have no spells that might help my companions resist petrification. From what I understand, though, no amount of resistance really makes one immune.</p><p></p><p>First Gerron, now Fel. Are we always going to be in over our heads so badly?</p><p></p><p>Some questions that remain:</p><p>Will we be able to find anyone to turn him back to flesh? Will we then be able to make more progress without suffering such immediate failure? How badly am I going to be in debt once I’ve paid for this?</p></blockquote><p></p>
[QUOTE="Shieldhaven, post: 2814163, member: 23427"] Well. This was not how I’d hoped things would go. We found a clearing that was at least reasonably close to the place we believed to be our destination and took the ship down. We met a local guide there, a shifter woman. She’s the first shifter I’ve ever been around for any length of time, and I find her to be just as arrogant in her knowledge of the wilds as we are in our knowledge of the city. I’m sure we’ll get along famously. She didn’t know where we were going, we didn’t know where we were going - aside from some confusing directions, anyway – it was a perfect match. I don’t know how long we’ll be in-country, but I’m glad to have some more muscle along. After maybe an hour of argument, we decide that we can best protect the boat by leaving it higher up in the air than anyone can go without the assistance of magic. It would prove relatively easy to reach for anyone with a spell of levitation or Wind Dancing (which is what I used to get Fel up there in the first place), but there was nothing more to be done. In the future, I’ll have to keep track of the components Maeve needs for her spells and provide her with them, and possibly learn some abjurations of my own for these (admittedly rare) occasions. As long as I’m wishing, it’d be great to have a dozen other spells copied into my spellbook also. With Jill’s help, we eventually hashed out the idea of going in one particular direction, and set off. After some time of walking, we came to a sunny field of boulders. It would have been quite appealing if it hadn’t been inhabited by basilisks. The boulders, as we were to learn, were actually victims. We were preparing to retreat and find another way to go, but we had wandered so close to the wretched beasts that they noticed us and… I don’t know, took offense, or something. Matters degenerated from there. Fel was turned to stone. Page and Jill engaged the basilisks, and though I’d be hard-pressed to call that “wise,” it was at least successful in stopping their advance. Maeve very cleverly raised a cloud of mist around the five of us, delaying and allowing us to maneuver a bit. I had, fortunately, prepared many attack spells on this day. Believing that their petrifying gaze had a relatively short range, I moved toward one edge of the field and opened up with everything I had – lightning, arcane bolts, and Scorching Rays. They are tough, nonetheless, and it took much of my power to drop the one that had been attacking Page. Jill left the protection of the mist, averting her gaze, and killed the other basilisk with a single devastating strike. But Fel was still stone. And while it’s possible that we could have continued on without him, we’ll never know, because we’ve returned to the boat. I’ll attempt to bring the boat down, we’ll load Fel in, and we’ll try to force the air elemental to take us back to someplace where we could find a very powerful wizard or priest. At least those particular basilisks are dead. I don’t think there are any more in that field. But I had had no idea they were a danger in this area. It certainly made me feel small and helpless to have no spells that might help my companions resist petrification. From what I understand, though, no amount of resistance really makes one immune. First Gerron, now Fel. Are we always going to be in over our heads so badly? Some questions that remain: Will we be able to find anyone to turn him back to flesh? Will we then be able to make more progress without suffering such immediate failure? How badly am I going to be in debt once I’ve paid for this? [/QUOTE]
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