Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP General Chit Chat
Eberron Setting?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Magi_Siani" data-source="post: 3539359" data-attributes="member: 34597"><p>I need to read a bit more about Eberron really, and spend more time considering this thread.</p><p></p><p>However, one of the largest problems the idea as set will have is the whole 'low power' idea. There isn't any viable way to enforce that without having all of us Magi and a lot of new recruits hang out in there all the time AND be up on the Eberron setting. That's a LOT of time and effort there for just the one setting.</p><p></p><p>In its way, making it a low power setting makes it more restrictive than the Tavern setting is; there certain character types are restricted as is fighting beyond a punch or two. Power isn't, per se, since its mostly controlled by the Freedom of Destiny rule and the CoC.</p><p></p><p>By insisting the setting be a low power sort, the CoC gets invoked far more often. Way more often probably than any of us Magi would be comfortable using unless seriously provoked by chronic miscreants.</p><p></p><p>The argument could be made that peer pressure would hold this setting rule in place, but that doesn't work as well as some might think.</p><p></p><p>In addition to the above, someone would have to manage the setting. That would be a Magi; someone has to be responsible for the place and committees don't cut it. No patron could be placed in charge since patrons don't have authority where the CoC is concerned and shouldn't. So we'd have to get a Magi to volunteer to Coordinate the setting. We give the Setting Coordinators autonomy in their settings, so it is conceivable that a Setting Coordinator for Eberron would set up some sort of consensus based system with the patrons. But not guaranteed.</p><p></p><p>It is an interesting idea. To put it in place has a few things that need to be ironed out, not least of which is manpower. By all means, keep the ideas flowing. We are not averse to putting up a new room and setting, as long as the manpower is there and the rules for it are workable AND there's enough interest to justify it.</p><p></p><p>Until I have considered it more, that's my take on the matter for the moment.</p><p></p><p>Siani</p></blockquote><p></p>
[QUOTE="Magi_Siani, post: 3539359, member: 34597"] I need to read a bit more about Eberron really, and spend more time considering this thread. However, one of the largest problems the idea as set will have is the whole 'low power' idea. There isn't any viable way to enforce that without having all of us Magi and a lot of new recruits hang out in there all the time AND be up on the Eberron setting. That's a LOT of time and effort there for just the one setting. In its way, making it a low power setting makes it more restrictive than the Tavern setting is; there certain character types are restricted as is fighting beyond a punch or two. Power isn't, per se, since its mostly controlled by the Freedom of Destiny rule and the CoC. By insisting the setting be a low power sort, the CoC gets invoked far more often. Way more often probably than any of us Magi would be comfortable using unless seriously provoked by chronic miscreants. The argument could be made that peer pressure would hold this setting rule in place, but that doesn't work as well as some might think. In addition to the above, someone would have to manage the setting. That would be a Magi; someone has to be responsible for the place and committees don't cut it. No patron could be placed in charge since patrons don't have authority where the CoC is concerned and shouldn't. So we'd have to get a Magi to volunteer to Coordinate the setting. We give the Setting Coordinators autonomy in their settings, so it is conceivable that a Setting Coordinator for Eberron would set up some sort of consensus based system with the patrons. But not guaranteed. It is an interesting idea. To put it in place has a few things that need to be ironed out, not least of which is manpower. By all means, keep the ideas flowing. We are not averse to putting up a new room and setting, as long as the manpower is there and the rules for it are workable AND there's enough interest to justify it. Until I have considered it more, that's my take on the matter for the moment. Siani [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP General Chit Chat
Eberron Setting?
Top