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[Eberron] The Secret Scion
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<blockquote data-quote="Rystil Arden" data-source="post: 2309024" data-attributes="member: 29014"><p><strong>Araynia “Rayni”</strong></p><p><strong>Aerenal Elf Warlock 3</strong></p><p><em>Medium Humanoid</em></p><p><strong>Alignment:</strong> Chaotic Good</p><p><strong>Deity:</strong> None. Araynia has a respect for the Undying Court, though the deathless elves are not really a deity.</p><p><strong>Region:</strong> Aerenal</p><p><strong>Height:</strong> 5'</p><p><strong>Weight:</strong> 94 lbs</p><p><strong>Skin: </strong>Pale</p><p> </p><p><strong>Hair: </strong>Golden </p><p><strong>Eyes:</strong> Amethyst Violet</p><p><strong>Age:</strong> 114</p><p> </p><p><strong>Action Points:</strong> 5</p><p> </p><p><strong>Str:</strong> 6 (-2) [0 points, -2 racial] </p><p><strong>Dex:</strong> 16 (+3) [6 points, +2 racial] </p><p><strong>Con:</strong> 14 (+2) [10 points, -2 racial] </p><p><strong>Int:</strong> 16 (+3) [6 points, +2 racial] </p><p><strong>Wis:</strong> 8 (-1) [0 points] </p><p><strong>Cha:</strong> 16 (+3) [10 points]</p><p> </p><p><strong>Class and Racial Abilities:</strong> Eldritch Blast 2d6, 2 Least Invocations, Detect Magic at Will, DR 1 / cold iron, +2 Dex, -2 Con +2 Int, -2 Str, Immune to Sleep, +2 vs Enchantment, Low-Light Vision, Weapon proficiencies, +2 Listen, Search, Spot.</p><p> </p><p><strong>Hit Dice:</strong> 2d6+4</p><p><strong>HP:</strong> 14</p><p><strong>AC:</strong> 16 (+3 Dex, +3 composite plating) Touch – 13, Flat-footed – 13</p><p><strong>ACP:</strong></p><p><strong>Damage Reduction:</strong> 1 / cold iron </p><p><strong>Init:</strong> +3 (+3 Dex)</p><p><strong>Speed:</strong> 30ft </p><p> </p><p><strong>Saves:</strong></p><p>Fortitude +3 [1 base, +2 Con] </p><p>Reflex +4 [+1 base, +3 Dex]</p><p>Will +2 [+3 base, -1 Wis] </p><p> </p><p><strong>BAB:</strong> +2</p><p><strong>Melee Atk:</strong> +0 (1d8-2 19-20/x2 Longsword) </p><p><strong>Ranged Atk:</strong> +5 (1d6 20/x2 Eldritch Blast)</p><p> </p><p><strong>Skills:</strong></p><p>Bluff +15 [6 ranks, +3 Cha, +6 Beguiling Influence]</p><p>Concentration +6 [4 ranks, +2 Con] </p><p>Diplomacy +19 [6 ranks, +3 Cha, +6 Beguiling Influence, +4 Synergy]</p><p>Disguise +6 [1 rank, +3 Cha, +2 Synergy]</p><p>Intimidate +11 [0 ranks, +3 Cha, +6 Beguiling Influence, +2 Synergy]</p><p>Knowledge:Arcana +4 [1 rank, +3 Int]</p><p>Knowledge:Religion +6 [1 rank, +3 Int, +2 Knows-Lots-About-Religion Bonus]</p><p>Sense Motive +4 [5 ranks, -1 Wis]</p><p>Use Magic Device +9 [6 ranks, +3 Cha]</p><p> </p><p> </p><p><strong>Feats:</strong></p><p>Aberrant Dragonmark (1st level)</p><p>Point Blank Shot (3rd level)</p><p> </p><p><strong>Languages:</strong> Common, Elven, Riedran, Quor, Draconic</p><p> </p><p><strong>Invocations</strong></p><p>DC +3</p><p>Least- Beguiling Influence, Eldritch Spear</p><p> </p><p><strong><u>Equipment</u></strong></p><p> </p><p><strong><em>Wearing or carrying at hand</em></strong></p><p><strong>Longsword</strong> – 15gp (4 lbs)</p><p><strong>Studded Leather Armour</strong> – 25gp (20 lbs)</p><p><strong>Waterskin</strong> – 1gp (4 lbs)</p><p><strong>Trail Rations (1 day)</strong> – 5 sp (1 lb)</p><p><strong>Flint and Steel – </strong>1 gp (--)</p><p> </p><p><strong><em>In or on containers</em></strong></p><p><strong>Backpack</strong> - 2gp (2 lbs)</p><p> </p><p>Total weight carried – 29 lbs, medium load. </p><p> </p><p><strong>Money</strong></p><p>56.5 gp + the bag of coins + payment for the lock</p><p>~~~~~</p><p> </p><p><strong>Appearance:</strong></p><p>Araynia is a beautiful but conflicted young elf of Aerenal, with long lovely golden hair, and friendly violet eyes. Her skin is perhaps a bit paler than it should be, but this serves to make her appear more delicate and beautiful, in tandem with her light hair—she almost appears to be a perfect porcelain doll. She has a quick and ready smile for her friends and new acquaintances, and some consider it to be supernaturally winning—even skilled diplomats have trouble saying no to Rayni when she flashes her smile and asks nicely.</p><p> </p><p><strong>Personality:</strong> Araynia is friendly and kindhearted, but she is deeply conflicted by the darkness within her, of which she cannot find a source. She fears one day that it may overwhelm her, and the thought chills her to the bone. Nonetheless, she hides her fear behind a ready smile and a charming personality, making friends easily—always asking her new friend to call her 'Rayni' . However, there are few who reach beyond a superficial friendship with her, as she tries to hide her deepest thoughts from everyone—even herself.</p><p> </p><p><strong>Background:</strong> Araynia always felt a little different, which was difficult for her on the tradition-steeped island of Aerenal. Nonetheless, she tried to work around the strangeness she felt in her heart through kindness and friendship. But one day, the welling darkness inside herself manifested itself in a destructive blast of violet energy, striking forth at her friend Vyrdian D'Jhaelian and causing him a serious injury. Unable to understand this new power of Rayni's in a way that fit with their notions of the arcane and unwilling to listen to Rayni's pleas that it had been an accident, the angered family of Vyrdian pressured Rayni's extended family to exile her from Aerenal, declaring her a waste of the precious space on the sacred land, citing her aberrant Dragonmark as proof that she had been warped by Khyber and should be cast aside like a worthless animal.</p><p> </p><p>However, when she reached Khorvaire, things only became worse for Rayni, as she began to be hunted by unknown assailants. Realising that she had little chance to escape her assailants in the open wilderness, she fled to Sharn, the fabled City of Towers. She knew almost nothing about the place, but if it was even half as big as she had heard, she figured that should be able to lose her pursuers in the countless masses—unless they have some magical means of tracking her!</p><p> </p><p>Ducking into a room, Rayni met a group of five unlikely comrades, her new friends Melphina and Bail, the mysterious Arimart, the creepy Hxaptos, and the coin-and-sword-loving Harolk. Together, they saved a Dragonmarked dwarven scion from some goblins and receivied the royal treatment in exchange. After being zapped by Bail's strange book, Rayni followed Mel in accepting a job from the saved dwarf's uncle which would send her to the dark ruins in search of a lock of all things.</p><p></p><p>After being attacked by ravers, they found the lock, which was extricated by the unusual half-orc Tondrek, half child, half genius, half orc. While they looked for a place to stay for the evening, they encountered Sheynstari, a kalashtar. After receiving their payment for the lock, she went to room with Bail, Mel, and Sheny. Bail played at some sports game, Mel and Rayni did research, and Rayni isn't sure exactly what Sheny did. One night, when Bail brought all his shifter friends over--shifters are still a bit scary, no matter how much she tries to tell herself that they're nice--Sheny and Rayni experienced some unusual nightmarish sympathetic effect between their powers, causing them both to lose control. But by coming together and focusing on their united strength, they pushed it aside. After that, Rayni and Sheny became good friends too.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2309024, member: 29014"] [b]Araynia “Rayni”[/b] [b]Aerenal Elf Warlock 3[/b] [i]Medium Humanoid[/i] [b]Alignment:[/b] Chaotic Good [b]Deity:[/b] None. Araynia has a respect for the Undying Court, though the deathless elves are not really a deity. [b]Region:[/b] Aerenal [b]Height:[/b] 5' [b]Weight:[/b] 94 lbs [b]Skin: [/b]Pale [b]Hair: [/b]Golden [b]Eyes:[/b] Amethyst Violet [b]Age:[/b] 114 [b]Action Points:[/b] 5 [b]Str:[/b] 6 (-2) [0 points, -2 racial] [b]Dex:[/b] 16 (+3) [6 points, +2 racial] [b]Con:[/b] 14 (+2) [10 points, -2 racial] [b]Int:[/b] 16 (+3) [6 points, +2 racial] [b]Wis:[/b] 8 (-1) [0 points] [b]Cha:[/b] 16 (+3) [10 points] [b]Class and Racial Abilities:[/b] Eldritch Blast 2d6, 2 Least Invocations, Detect Magic at Will, DR 1 / cold iron, +2 Dex, -2 Con +2 Int, -2 Str, Immune to Sleep, +2 vs Enchantment, Low-Light Vision, Weapon proficiencies, +2 Listen, Search, Spot. [b]Hit Dice:[/b] 2d6+4 [b]HP:[/b] 14 [b]AC:[/b] 16 (+3 Dex, +3 composite plating) Touch – 13, Flat-footed – 13 [b]ACP:[/b] [b]Damage Reduction:[/b] 1 / cold iron [b]Init:[/b] +3 (+3 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fortitude +3 [1 base, +2 Con] Reflex +4 [+1 base, +3 Dex] Will +2 [+3 base, -1 Wis] [b]BAB:[/b] +2 [b]Melee Atk:[/b] +0 (1d8-2 19-20/x2 Longsword) [b]Ranged Atk:[/b] +5 (1d6 20/x2 Eldritch Blast) [b]Skills:[/b] Bluff +15 [6 ranks, +3 Cha, +6 Beguiling Influence] Concentration +6 [4 ranks, +2 Con] Diplomacy +19 [6 ranks, +3 Cha, +6 Beguiling Influence, +4 Synergy] Disguise +6 [1 rank, +3 Cha, +2 Synergy] Intimidate +11 [0 ranks, +3 Cha, +6 Beguiling Influence, +2 Synergy] Knowledge:Arcana +4 [1 rank, +3 Int] Knowledge:Religion +6 [1 rank, +3 Int, +2 Knows-Lots-About-Religion Bonus] Sense Motive +4 [5 ranks, -1 Wis] Use Magic Device +9 [6 ranks, +3 Cha] [b]Feats:[/b] Aberrant Dragonmark (1st level) Point Blank Shot (3rd level) [b]Languages:[/b] Common, Elven, Riedran, Quor, Draconic [b]Invocations[/b] DC +3 Least- Beguiling Influence, Eldritch Spear [b][u]Equipment[/u][/b] [b][i]Wearing or carrying at hand[/i][/b] [b]Longsword[/b] – 15gp (4 lbs) [b]Studded Leather Armour[/b] – 25gp (20 lbs) [b]Waterskin[/b] – 1gp (4 lbs) [b]Trail Rations (1 day)[/b] – 5 sp (1 lb) [b]Flint and Steel – [/b]1 gp (--) [b][i]In or on containers[/i][/b] [b]Backpack[/b] - 2gp (2 lbs) Total weight carried – 29 lbs, medium load. [b]Money[/b] 56.5 gp + the bag of coins + payment for the lock ~~~~~ [b]Appearance:[/b] Araynia is a beautiful but conflicted young elf of Aerenal, with long lovely golden hair, and friendly violet eyes. Her skin is perhaps a bit paler than it should be, but this serves to make her appear more delicate and beautiful, in tandem with her light hair—she almost appears to be a perfect porcelain doll. She has a quick and ready smile for her friends and new acquaintances, and some consider it to be supernaturally winning—even skilled diplomats have trouble saying no to Rayni when she flashes her smile and asks nicely. [b]Personality:[/b] Araynia is friendly and kindhearted, but she is deeply conflicted by the darkness within her, of which she cannot find a source. She fears one day that it may overwhelm her, and the thought chills her to the bone. Nonetheless, she hides her fear behind a ready smile and a charming personality, making friends easily—always asking her new friend to call her 'Rayni' . However, there are few who reach beyond a superficial friendship with her, as she tries to hide her deepest thoughts from everyone—even herself. [b]Background:[/b] Araynia always felt a little different, which was difficult for her on the tradition-steeped island of Aerenal. Nonetheless, she tried to work around the strangeness she felt in her heart through kindness and friendship. But one day, the welling darkness inside herself manifested itself in a destructive blast of violet energy, striking forth at her friend Vyrdian D'Jhaelian and causing him a serious injury. Unable to understand this new power of Rayni's in a way that fit with their notions of the arcane and unwilling to listen to Rayni's pleas that it had been an accident, the angered family of Vyrdian pressured Rayni's extended family to exile her from Aerenal, declaring her a waste of the precious space on the sacred land, citing her aberrant Dragonmark as proof that she had been warped by Khyber and should be cast aside like a worthless animal. However, when she reached Khorvaire, things only became worse for Rayni, as she began to be hunted by unknown assailants. Realising that she had little chance to escape her assailants in the open wilderness, she fled to Sharn, the fabled City of Towers. She knew almost nothing about the place, but if it was even half as big as she had heard, she figured that should be able to lose her pursuers in the countless masses—unless they have some magical means of tracking her! Ducking into a room, Rayni met a group of five unlikely comrades, her new friends Melphina and Bail, the mysterious Arimart, the creepy Hxaptos, and the coin-and-sword-loving Harolk. Together, they saved a Dragonmarked dwarven scion from some goblins and receivied the royal treatment in exchange. After being zapped by Bail's strange book, Rayni followed Mel in accepting a job from the saved dwarf's uncle which would send her to the dark ruins in search of a lock of all things. After being attacked by ravers, they found the lock, which was extricated by the unusual half-orc Tondrek, half child, half genius, half orc. While they looked for a place to stay for the evening, they encountered Sheynstari, a kalashtar. After receiving their payment for the lock, she went to room with Bail, Mel, and Sheny. Bail played at some sports game, Mel and Rayni did research, and Rayni isn't sure exactly what Sheny did. One night, when Bail brought all his shifter friends over--shifters are still a bit scary, no matter how much she tries to tell herself that they're nice--Sheny and Rayni experienced some unusual nightmarish sympathetic effect between their powers, causing them both to lose control. But by coming together and focusing on their united strength, they pushed it aside. After that, Rayni and Sheny became good friends too. [/QUOTE]
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