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Eclipse Phase: Sexy
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<blockquote data-quote="I'm A Banana" data-source="post: 4888158" data-attributes="member: 2067"><p><a href="http://www.eclipsephase.com/" target="_blank">Sexy Game is Sexy</a></p><p></p><p>This is a new game being released at Gen Con apparently "Brought to you by the people who were the driving force behind the changes made with Shadowrun, Fourth Edition." It has me kind of excited for a few reasons, from an industry and design perspective:</p><p></p><p>There's three main things that kind of grab my attention as kind of awesome and new and fun.</p><p></p><p>#1: </p><p></p><p></p><p>Sci-fi trappings aside, this is a big answer to the problem of getting bored with character abilities. 4e tries to solve the problem through retraining, and I'm still kind of struggling with an FFZ solution, but EP has it on the money: I can be someone totally different for each adventure, but have a steadily maintained character personality. This is effin' stellar. </p><p></p><p>#2:</p><p></p><p></p><p>Similar to the above, but solving the problem of character death. 4e just tries to not kill you very often (and provides easy resurrection when you can die), FFZ has Safe Crystals, and EP has boot-able characters. I like the trend. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>#3:</p><p></p><p></p><p>OH SNAP OGL++! This includes a huge chunk (but not all) of the artwork, and all the text. </p><p></p><p>The system is apparently percentile skills-based, and seems to be emphasizing flexibility (claims you can do a lot of different kinds of adventures with it, so it's not optimized for combat or social skills or whatever), so that doesn't get my blood pumping too hard, but the fact that everything is CC, and those two character-ability and character-death related tricks above get me pretty excited.</p><p></p><p>Sexy stuff. Anyone thinking of picking this up at Gen Con? Anyone care to post tidbits to the boards, or a review? Anyone else pumped about these ideas in the game, and hoping to yoink the concepts for your fantasy game of choice?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4888158, member: 2067"] [URL="http://www.eclipsephase.com/"]Sexy Game is Sexy[/URL] This is a new game being released at Gen Con apparently "Brought to you by the people who were the driving force behind the changes made with Shadowrun, Fourth Edition." It has me kind of excited for a few reasons, from an industry and design perspective: There's three main things that kind of grab my attention as kind of awesome and new and fun. #1: Sci-fi trappings aside, this is a big answer to the problem of getting bored with character abilities. 4e tries to solve the problem through retraining, and I'm still kind of struggling with an FFZ solution, but EP has it on the money: I can be someone totally different for each adventure, but have a steadily maintained character personality. This is effin' stellar. #2: Similar to the above, but solving the problem of character death. 4e just tries to not kill you very often (and provides easy resurrection when you can die), FFZ has Safe Crystals, and EP has boot-able characters. I like the trend. :) #3: OH SNAP OGL++! This includes a huge chunk (but not all) of the artwork, and all the text. The system is apparently percentile skills-based, and seems to be emphasizing flexibility (claims you can do a lot of different kinds of adventures with it, so it's not optimized for combat or social skills or whatever), so that doesn't get my blood pumping too hard, but the fact that everything is CC, and those two character-ability and character-death related tricks above get me pretty excited. Sexy stuff. Anyone thinking of picking this up at Gen Con? Anyone care to post tidbits to the boards, or a review? Anyone else pumped about these ideas in the game, and hoping to yoink the concepts for your fantasy game of choice? [/QUOTE]
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