Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
economy of dnd
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eldritch_Lord" data-source="post: 5597930" data-attributes="member: 52073"><p>And mercenaries wouldn't charge more than that...why? Keep in mind that if anyone gets guild/union benefits, every skilled hireling (including mercenaries) should, so that cancels that out...also, this is what the <em>PCs</em> are paying for hirelings, and adventurers are notorious cheapskates who think nothing of throwing dozens of mercenaries at traps and other threats; "hazard pay" doesn't even <em>begin</em> to cover it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p>1) It's not "relatively detailed, specific and diverse"--there are 20 professions on there, about 1/4 of which are untrained laborers.</p><p></p><p>2) A cook expected to prepare meals for "large groups" (probably 10+) definitely isn't "untrained" in the day laborer sense. Even if you do consider an untrained cook on par with a porter, why isn't the clerk on the table an "untrained" clerk who can only scribble down a few things and get paid 1 sp? Or the animal tender someone who just stands around and stables horses for 1 sp? The chart doesn't state its assumptions and isn't really detailed enough to draw conclusions.</p><p></p><p>3) Profession is better than extrapolating from a chart because it has a range of values and is mostly self-generating. By a range of values I mean, obviously, that you can have different Profession ranks, different Wis mods, and different miscellaneous mods to represent different amounts of skill, rather than arbitrarily declaring that all X make Y sp/day. By being self-generating I mean that if you stat out an NPC for different professions you can essentially determine their skill level from that. You wouldn't stat out a barrister as a commoner 1 with all 10s and 11s for stats and 0 ranks in Profession (Lawyer), any more than you would stat out a maid as an expert 3 with 16 Wis and 7 ranks in Profession (Cleaner); if you decide that someone is a good lawyer (someone perceptive, skilled, and professional) that translates into someone making good money for being a lawyer (high Wis, above level 1, with good ranks in Profession).</p></blockquote><p></p>
[QUOTE="Eldritch_Lord, post: 5597930, member: 52073"] And mercenaries wouldn't charge more than that...why? Keep in mind that if anyone gets guild/union benefits, every skilled hireling (including mercenaries) should, so that cancels that out...also, this is what the [I]PCs[/I] are paying for hirelings, and adventurers are notorious cheapskates who think nothing of throwing dozens of mercenaries at traps and other threats; "hazard pay" doesn't even [I]begin[/I] to cover it. ;) 1) It's not "relatively detailed, specific and diverse"--there are 20 professions on there, about 1/4 of which are untrained laborers. 2) A cook expected to prepare meals for "large groups" (probably 10+) definitely isn't "untrained" in the day laborer sense. Even if you do consider an untrained cook on par with a porter, why isn't the clerk on the table an "untrained" clerk who can only scribble down a few things and get paid 1 sp? Or the animal tender someone who just stands around and stables horses for 1 sp? The chart doesn't state its assumptions and isn't really detailed enough to draw conclusions. 3) Profession is better than extrapolating from a chart because it has a range of values and is mostly self-generating. By a range of values I mean, obviously, that you can have different Profession ranks, different Wis mods, and different miscellaneous mods to represent different amounts of skill, rather than arbitrarily declaring that all X make Y sp/day. By being self-generating I mean that if you stat out an NPC for different professions you can essentially determine their skill level from that. You wouldn't stat out a barrister as a commoner 1 with all 10s and 11s for stats and 0 ranks in Profession (Lawyer), any more than you would stat out a maid as an expert 3 with 16 Wis and 7 ranks in Profession (Cleaner); if you decide that someone is a good lawyer (someone perceptive, skilled, and professional) that translates into someone making good money for being a lawyer (high Wis, above level 1, with good ranks in Profession). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
economy of dnd
Top