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Ed Greenwood to write 5E's Forgotten Realms
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<blockquote data-quote="KesselZero" data-source="post: 5937412" data-attributes="member: 6689976"><p>I like the Realms; I've enjoyed a fair number of the novels and play a lot of Living Forgotten Realms nowadays. Those adventures tend to completely ignore the Big Name NPCs but still let the PCs affect the world, which is nice. Meanwhile the new season of Encounters featured Elminster personally speaking in the mind of my PC... a first-level kobold rogue. Like, really? He tells you to go get a MacGuffin then won't answer any questions. It feels super forced and awkward.</p><p> </p><p>But my favorite game set in the Realms is neither of those. In it we've spent almost a year of real life time trekking from Murann to Athkatla, which we all constantly mispronounce as Athkatal. We saved Athkatla from being secretly controlled by the Shadow Thieves, who had infiltrated the leadership of the Church of Waukeen. We're currently questing to help our fighter create a legendary weapon that can slay a certain lich, and we picked up the claw of a Spellscarred Roc in the Cloud Peaks. After that we talked about swinging by Candlekeep just to check it out on our way north to Baldur's Gate but decided instead to pass between the Werewoods and the Snakewood to Scornubel, where one of our PCs is from. Oh, and I randomly tossed a die onto a big poster map of the Realms that our friend printed at work to see where my character is from, and it landed on Dambrath, which has a cool history of once being ruled by drow, but afterthe Spellplague was freed by a uprising of other races.</p><p> </p><p>If Drizzt or Elminster or anybody else ever appears in our game I will probably poop my pants right there in Don's living room. We use the Realms as a fully-realized, deep-historied setting for our own games, about our PCs and what they want to achieve. The Realms has a heavy sense of place, of almost-reality, that serves as an inspiring backdrop to our stories, none of which have anything to do with going to Elminster for help solving our personal issues.</p><p> </p><p>That said, reverse the Spellplague please.</p></blockquote><p></p>
[QUOTE="KesselZero, post: 5937412, member: 6689976"] I like the Realms; I've enjoyed a fair number of the novels and play a lot of Living Forgotten Realms nowadays. Those adventures tend to completely ignore the Big Name NPCs but still let the PCs affect the world, which is nice. Meanwhile the new season of Encounters featured Elminster personally speaking in the mind of my PC... a first-level kobold rogue. Like, really? He tells you to go get a MacGuffin then won't answer any questions. It feels super forced and awkward. But my favorite game set in the Realms is neither of those. In it we've spent almost a year of real life time trekking from Murann to Athkatla, which we all constantly mispronounce as Athkatal. We saved Athkatla from being secretly controlled by the Shadow Thieves, who had infiltrated the leadership of the Church of Waukeen. We're currently questing to help our fighter create a legendary weapon that can slay a certain lich, and we picked up the claw of a Spellscarred Roc in the Cloud Peaks. After that we talked about swinging by Candlekeep just to check it out on our way north to Baldur's Gate but decided instead to pass between the Werewoods and the Snakewood to Scornubel, where one of our PCs is from. Oh, and I randomly tossed a die onto a big poster map of the Realms that our friend printed at work to see where my character is from, and it landed on Dambrath, which has a cool history of once being ruled by drow, but afterthe Spellplague was freed by a uprising of other races. If Drizzt or Elminster or anybody else ever appears in our game I will probably poop my pants right there in Don's living room. We use the Realms as a fully-realized, deep-historied setting for our own games, about our PCs and what they want to achieve. The Realms has a heavy sense of place, of almost-reality, that serves as an inspiring backdrop to our stories, none of which have anything to do with going to Elminster for help solving our personal issues. That said, reverse the Spellplague please. [/QUOTE]
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