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General Tabletop Discussion
Character Builds & Optimization
EDIT - Looking for a few suggestions on a HOLY Warrior Build
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<blockquote data-quote="Particle_Man" data-source="post: 1352767" data-attributes="member: 892"><p>Despite your DM's rumblings, I would seriously consider the half-orc. Darkvision is cool, and they have a bonus to strength that should not be overlooked. Strength is like having weapon focus on all meelee weapons. I would also go fighter all the way. Barbarian is risky, since a calm emotions spell (among other things) can mess you up badly.</p><p></p><p>Max out strength, then con, then dex, then wis, then who cares. Take either ride, climb or jump for skills (max out one or evenly spread them). Accept the fact that you will get surprised in the first round and don't waste cross-class points in spot or listen.</p><p></p><p>Feats to consider: P. attack & cleave, w-focus greatsword (or exotic weapon bastard sword followed by weapon focus, if you like the shield thing), weapon specialization, improved sunder. Get a mighty composite bow set to your strength. Keep improving your strength. Another route is quickdraw and throw javelins, or take exotic weapon spiked chain (you won't get all the spiked chain feats, but reach is nice).</p><p></p><p>If your dm does the "many underlings rush you at once" thing, then great cleave can be good. Improved critical is nice. Especially if you get adamantium (sp?) weapons. If you use complete warrior, there are nice feats in there, including improved toughness.</p><p></p><p>But have fun, whatever you decide.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1352767, member: 892"] Despite your DM's rumblings, I would seriously consider the half-orc. Darkvision is cool, and they have a bonus to strength that should not be overlooked. Strength is like having weapon focus on all meelee weapons. I would also go fighter all the way. Barbarian is risky, since a calm emotions spell (among other things) can mess you up badly. Max out strength, then con, then dex, then wis, then who cares. Take either ride, climb or jump for skills (max out one or evenly spread them). Accept the fact that you will get surprised in the first round and don't waste cross-class points in spot or listen. Feats to consider: P. attack & cleave, w-focus greatsword (or exotic weapon bastard sword followed by weapon focus, if you like the shield thing), weapon specialization, improved sunder. Get a mighty composite bow set to your strength. Keep improving your strength. Another route is quickdraw and throw javelins, or take exotic weapon spiked chain (you won't get all the spiked chain feats, but reach is nice). If your dm does the "many underlings rush you at once" thing, then great cleave can be good. Improved critical is nice. Especially if you get adamantium (sp?) weapons. If you use complete warrior, there are nice feats in there, including improved toughness. But have fun, whatever you decide. [/QUOTE]
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EDIT - Looking for a few suggestions on a HOLY Warrior Build
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