Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Edition Fatigue
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chainsaw Mage" data-source="post: 5422142" data-attributes="member: 16679"><p>You've essentially summarized the OP without answering the question raised in the OP.</p><p></p><p>Let me give it a shot. My thoughts are as follows:</p><p></p><p>1. Some people are going to claim in this thread that RPGs are so complicated that the rules HAVE to keep changing. They have to "evolve", you see. But the idea that "RPGs are so complex they must *evolve* over time" is bollocks. It's nothing more than a marketing strategy designed to entice gamers to buy edition 7.25832 of a game every x number of years. RPGs do not EVOLVE. They CHANGE. Perhaps for the better, or perhaps for the worse. But I call <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> on anyone who tries to claim something like, "Well, Settlers is a board game, they are simple; D&D is an RPG, and they are so complex, they must evolve." Nonsense. </p><p></p><p>2. In spite of whatever edition fatigue the OP (and me, for that matter) is feeling, the truth is that there really ISN'T a long history here of brand new editions every x years. Rather, you had AD&D from 1977-1999**. I would argue that the differences between AD&D 1e and 2e are so small they are negligable. If anyone wants to debate that, though, it should probably be a new thread. At any rate, when 3.0 came it out truly was a smashing success, which led WotC to think, "Ah, THAT'S the secret! New editions!" </p><p></p><p>But to be fair to WotC (I can't believe those words just came out of my keyboard), it isn't like they've been constantly producing new editions for the past thirty years or something. Lightning struck once in 2000 (and the fans who gobbled up 3.0 were so awestruck by it that they gladly forked over $$$ for 3.5 a mere three years later--hell, most 3.x fans would have dropped their pants and grabbed their ankles if they had been told to). WotC figured that lightning could strike twice with 4.0. </p><p></p><p>Can't really blame 'em for trying.</p><p></p><p>3. RPGs may indeed thrive as simple rules sets with ever-changing expansions (rather than ever-changing rules). I would love to see this approach. But who knows what direction they're going to take the game in?</p><p></p><p>Frankly, I don't think even WotC know at this point.</p><p></p><p></p><p>** I didn't bother mentioning OD&D and B/X D&D simply because WoTC's D&D was a directly descendent of AD&D, not the earlier games.</p></blockquote><p></p>
[QUOTE="Chainsaw Mage, post: 5422142, member: 16679"] You've essentially summarized the OP without answering the question raised in the OP. Let me give it a shot. My thoughts are as follows: 1. Some people are going to claim in this thread that RPGs are so complicated that the rules HAVE to keep changing. They have to "evolve", you see. But the idea that "RPGs are so complex they must *evolve* over time" is bollocks. It's nothing more than a marketing strategy designed to entice gamers to buy edition 7.25832 of a game every x number of years. RPGs do not EVOLVE. They CHANGE. Perhaps for the better, or perhaps for the worse. But I call :):):):):):):):) on anyone who tries to claim something like, "Well, Settlers is a board game, they are simple; D&D is an RPG, and they are so complex, they must evolve." Nonsense. 2. In spite of whatever edition fatigue the OP (and me, for that matter) is feeling, the truth is that there really ISN'T a long history here of brand new editions every x years. Rather, you had AD&D from 1977-1999**. I would argue that the differences between AD&D 1e and 2e are so small they are negligable. If anyone wants to debate that, though, it should probably be a new thread. At any rate, when 3.0 came it out truly was a smashing success, which led WotC to think, "Ah, THAT'S the secret! New editions!" But to be fair to WotC (I can't believe those words just came out of my keyboard), it isn't like they've been constantly producing new editions for the past thirty years or something. Lightning struck once in 2000 (and the fans who gobbled up 3.0 were so awestruck by it that they gladly forked over $$$ for 3.5 a mere three years later--hell, most 3.x fans would have dropped their pants and grabbed their ankles if they had been told to). WotC figured that lightning could strike twice with 4.0. Can't really blame 'em for trying. 3. RPGs may indeed thrive as simple rules sets with ever-changing expansions (rather than ever-changing rules). I would love to see this approach. But who knows what direction they're going to take the game in? Frankly, I don't think even WotC know at this point. ** I didn't bother mentioning OD&D and B/X D&D simply because WoTC's D&D was a directly descendent of AD&D, not the earlier games. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Edition Fatigue
Top