Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Edition Wars !?!?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Particle_Man" data-source="post: 4372871" data-attributes="member: 892"><p>Keeping it positive, and speaking from what I have played:</p><p></p><p>Moldvay/Cook B/X D&D. ReadySetGO! Fast chargen. You play now! Get a good DM and you can just go, with little need for understanding what is going on. It hooked me in as a kid and I would gladly play it today.</p><p></p><p>1st ed AD&D. DM's Tinkertoy. It greatly encouraged houserules, because it had so many little subsystems for so many things. A good DM would make this puppy sing!</p><p></p><p>2nd ed AD&D. A Whole New World(s)...A variety of interesting and well-described settings. Showed that you could go well beyond the normal pseudo-medieval. I think this one encouraged DM world-building too (partly by example, and partly by DM's wanting to put cool feature from setting A into setting B), in the way that 1st ed encouraged DM house-ruling.</p><p></p><p>3e D&D. The Referee. A lot more codification of the rules. Now you can have a fair and good game even with a relatively inexperienced DM. A plethora of codified choices. Encouraged "shopping for super-powers" to quote someone who I have forgotten the name of (Robin Laws, maybe?). This hooked a lot of players and DMs and helps those that like customization.</p><p></p><p>4th ed. The Game's the Thing. Wayyyy more focused on the pulse-pounding battle itself! Encourages group tactics. Best DM advice book D&D has yet produced.</p><p></p><p>The negatives can be handled by a competant DM. Some are merely the lack of certain good features in other games. 3rd ed char gen just takes longer than B/X chargen and for those that want faster chargen that will be an issue. Some of the options of 3rd ed chargen are not group-friendly (Frenzied Berserker gets autobanned in all my 3e games). 1st and 2nd ed. was hard on non-rogue demi-humans at high levels, and 3rd ed was hard for some DMs to run at high levels. B/X D&D offered less mechanical choices unless the DM was willing to get mechanically creative. Psionics really didn't get balanced until 3.5, and don't exist yet in 4e. I imagine 4th ed will have some issues too, though it is too new for me to really say yet. Mainly the 4e beef I hear is that some popular choices are not there yet, to which I counsel...patience! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Particle_Man, post: 4372871, member: 892"] Keeping it positive, and speaking from what I have played: Moldvay/Cook B/X D&D. ReadySetGO! Fast chargen. You play now! Get a good DM and you can just go, with little need for understanding what is going on. It hooked me in as a kid and I would gladly play it today. 1st ed AD&D. DM's Tinkertoy. It greatly encouraged houserules, because it had so many little subsystems for so many things. A good DM would make this puppy sing! 2nd ed AD&D. A Whole New World(s)...A variety of interesting and well-described settings. Showed that you could go well beyond the normal pseudo-medieval. I think this one encouraged DM world-building too (partly by example, and partly by DM's wanting to put cool feature from setting A into setting B), in the way that 1st ed encouraged DM house-ruling. 3e D&D. The Referee. A lot more codification of the rules. Now you can have a fair and good game even with a relatively inexperienced DM. A plethora of codified choices. Encouraged "shopping for super-powers" to quote someone who I have forgotten the name of (Robin Laws, maybe?). This hooked a lot of players and DMs and helps those that like customization. 4th ed. The Game's the Thing. Wayyyy more focused on the pulse-pounding battle itself! Encourages group tactics. Best DM advice book D&D has yet produced. The negatives can be handled by a competant DM. Some are merely the lack of certain good features in other games. 3rd ed char gen just takes longer than B/X chargen and for those that want faster chargen that will be an issue. Some of the options of 3rd ed chargen are not group-friendly (Frenzied Berserker gets autobanned in all my 3e games). 1st and 2nd ed. was hard on non-rogue demi-humans at high levels, and 3rd ed was hard for some DMs to run at high levels. B/X D&D offered less mechanical choices unless the DM was willing to get mechanically creative. Psionics really didn't get balanced until 3.5, and don't exist yet in 4e. I imagine 4th ed will have some issues too, though it is too new for me to really say yet. Mainly the 4e beef I hear is that some popular choices are not there yet, to which I counsel...patience! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Edition Wars !?!?
Top