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General Tabletop Discussion
*Pathfinder & Starfinder
Elaborate Parry and Combat Expertise
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<blockquote data-quote="pbd" data-source="post: 1941510" data-attributes="member: 20567"><p>From the SRD:</p><p></p><p>COMBAT EXPERTISE [GENERAL]</p><p></p><p>Prerequisite: Int 13.</p><p></p><p>Benefit: When you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.</p><p></p><p>Normal: A character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class.</p><p></p><p>Special: A fighter may select Combat Expertise as one of his fighter bonus feats.</p><p></p><p>From the wording, especially where it says that character without CE can fight defensively to gain +2 AC for -4 to hit with either the attack or full attack actions, the implication is that CE is basically taking a feat to improve the character's ability to fight defensively.</p><p></p><p>A character without CE can only trade -4 to hit for +2 to AC, a character with CE has more options and can trade anywhere from -1 to -5 to hit for an equal amount to AC. With CE you can choose how to to trade and, in addition, you can trade on a 1 for 1 basis.</p><p></p><p>If CE is basically just "improved" fighting defensively than it may not be out of line to use in conjuction with elaborate parry.</p><p></p><p>I have a few ideas on how to do this, basically make the CE trade either 1 to hit for 2 AC or 1 to hit for 1.5 AC (-1 for +1.5, -2 for +3, -3 for +4.5, -4 for +6, etc.).</p><p></p><p>My question is: has anyone house ruled this and if so how did it work?</p><p></p><p>pbd</p></blockquote><p></p>
[QUOTE="pbd, post: 1941510, member: 20567"] From the SRD: COMBAT EXPERTISE [GENERAL] Prerequisite: Int 13. Benefit: When you use the attack action or the full attack action in melee, you can take a penalty of as much as –5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action. Normal: A character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a –4 penalty on attack rolls and gain a +2 dodge bonus to Armor Class. Special: A fighter may select Combat Expertise as one of his fighter bonus feats. From the wording, especially where it says that character without CE can fight defensively to gain +2 AC for -4 to hit with either the attack or full attack actions, the implication is that CE is basically taking a feat to improve the character's ability to fight defensively. A character without CE can only trade -4 to hit for +2 to AC, a character with CE has more options and can trade anywhere from -1 to -5 to hit for an equal amount to AC. With CE you can choose how to to trade and, in addition, you can trade on a 1 for 1 basis. If CE is basically just "improved" fighting defensively than it may not be out of line to use in conjuction with elaborate parry. I have a few ideas on how to do this, basically make the CE trade either 1 to hit for 2 AC or 1 to hit for 1.5 AC (-1 for +1.5, -2 for +3, -3 for +4.5, -4 for +6, etc.). My question is: has anyone house ruled this and if so how did it work? pbd [/QUOTE]
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