Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Eldeen reaches
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="megamania" data-source="post: 5032285" data-attributes="member: 9255"><p>ELDEEN REACHES</p><p>SEGMENT 013</p><p>11/26/09</p><p>“Windy Hallway of the Living Spell & A Water Elemental”</p><p></p><p>The three of them check out the wrench machine that lowers a log bridge down over the pit within the stairs. Fortunately for Gilfer, Piik is still convinced it was a trap system he somehow set off- not Gilfer. There are signs of the Oxen having been within the room on several occasions. There is only one other exit out of this large round room so they follow it.</p><p></p><p>There are two rooms without doors that are located off of the main hallway. Both are small rooms that are empty.</p><p></p><p>The third branch from the hallway has a locked door. The door doesn’t last long as Piik strikes it over and over until something gives. They begin down the short hallway and spot glowing ruins on the floor of the hallway. Leaffa attempts to figure out what they are. Her only answer “Wards”. Gilfer and Piik look at each other with a look of uncertainty. “What do they do?” asks Piik. </p><p></p><p>“They ward… guard things.” She answers.</p><p></p><p>The bugbear looks to the floor then back up at her. “What would they do if we cross them I mean.” He grumbles. Leaffa shrugs her shoulders. </p><p></p><p> “I’m not a mage or an artificer. I’m a druid.”</p><p></p><p>Gilfer steps up to them. He slowly reaches his hand over the runes. He feels a cooler sensation. Not so much cold but like that of a cold draft. He withdraws his hand smiles as he looks back at the group and steps onto the runes.</p><p></p><p>His short fur ruffles like in high winds and as he steps again the wind seems to intensify. He is on the other side quickly. He turns and begins to walk back when the wind truly intensifies and pushes him back. “Uh-oh”</p><p></p><p>He literally slides back on two occasions as he struggles to walk against the wind back to his teammates. With a satisfied smile he finally does. “Easy” he says.</p><p></p><p>This time he tries to do his running on walls psionic trick and finds himself tumbling as he returns to the main floor on the other side. Leaffa slides across the runes with her hair and cloak whipping around her. Piik swallows hard and takes a tentative step. If he had hair on his legs (remember- a lot of it has been removed from various accidents) it would have bristled. As it is he loses his balance and tumbles the length of the runes. He stands up and glares at Gilfer “Easy” he growls.</p><p></p><p>They continue a short way down and discover stone spiral stairs that lead down. Carefully they go down after Leaffa has relit her torch.</p><p></p><p>Near the bottom they see a sharp pulsing light like a large fire but without the crackles of such a large fire. Peering around the corner they see a human sized swirling mass of light orange and yellow energy On the floor behind it are glowing marks on the floor. Curious, they step into the room and fan out. Leaffa is concerns since this fire is sitting on the floor. It is not burning on logs or oil. It is self-feeding. “Magic” she warns as much as states.</p><p></p><p>Piik hefts up his weapon and steps up the flame suddenly attempts to reach out and slap at him. He steps back then thrusts back into the creature striking it in full. The flames spit and sputter. Gilfer strikes at it and it dies out. </p><p></p><p>Leaffa inspects the marks on the other side and can’t figure out what they are. There doesn’t seem to be magic to them but they do gently glow. They seem to slowly move also. “I think these are Dragonmarks.” She looks further but can not even begin to decipher them.</p><p></p><p>They turn around and have an extremely hard time now leaving the room. The storm like winds batter at them. Eventually they do escape the winds.</p><p></p><p>Another 700 feet down there is a new branch from the main hallway. It is another empty room with no door or security measures added.</p><p></p><p>300 feet further down again brings them to a room with a strong portcullis blocking their way in. Piik struggles with it but does lift it for Leaffa and Gilfer to creep through. It drops heavily and they walk down the hallway that goes about 100 feet before coming to a locked door. They look at the door for a few minutes then have Piik break it down.</p><p></p><p>They peer into the room on the other side and spot many broken and fallen stone columns that liter the floor. A shadowy doorway seems to be on the opposite end just out of their vision from the light spell and torch light.</p><p></p><p>They begin to cross when Leaffa hears movement within the room. She has the two warriors stop as she tries to pinpoint the source of the noise. She hears it to the left and before them. Piik charges then she thinks she can hear it to her right. Piik strikes at a rough-scaled red and black snake with venom dripping from its fanged mouth. He kills the Fiendish Viper with one blow but discovers the room is crowded with the creatures. “urrrr…. Guys…” He begins but they are already aware of the creatures and have begun to take defensive positions.</p><p></p><p>Leaffa summons up a Dire Rat to attack the slithering snakes as Gilfer runs up and over the creatures using the walls and his special powers. The attempt to flank the creature works only so well as he finds himself now also flanked as he returns to the floor amongst a nest of the monstrous snakes. Piik cuts his way to them leaving a bloody and squirming mess in his wake. The snakes do not last long with them and their animal friends fighting.</p><p></p><p>Looking now to the door at the other end of the room they open it to find a huge 30ft by 55-foot pool of clean but dark water.</p><p></p><p>They consider camping here but are unsure of what else could be here. Piik and Leaffa rest first as Gilfer takes first watch. He thinks he hears something in the water and goes to check on it. He sees a gentle ripple in the water. Wondering if something is invisible within the water he leans over to poke it with his psi-blade. The water elemental attacks him now. Luckily for him, Piik and Leaffa awaken to his falling into the water. Leaffa and the bear reach there first. She summons an earth elemental to help seeing Gilfer being held within the water thrashing about but not moving anywhere. Piik can not get into the room as the Bear- Paw and the elemental are blocking his way in.</p><p></p><p>Gilfer is nearly drowned before he is pulled free from the attacking water elemental. They move away from the water and attempt to stay out of its range. Gilfer refuses to go into the room again. Piik finds minor amusement in the appearance of the half-drowned shifter. </p><p></p><p>They camp in the column room again but closer to the entrance than the exit by the water. Leaffa is certain the elemental can not leave the water to attack them this far away from the main pool of water.</p></blockquote><p></p>
[QUOTE="megamania, post: 5032285, member: 9255"] ELDEEN REACHES SEGMENT 013 11/26/09 “Windy Hallway of the Living Spell & A Water Elemental” The three of them check out the wrench machine that lowers a log bridge down over the pit within the stairs. Fortunately for Gilfer, Piik is still convinced it was a trap system he somehow set off- not Gilfer. There are signs of the Oxen having been within the room on several occasions. There is only one other exit out of this large round room so they follow it. There are two rooms without doors that are located off of the main hallway. Both are small rooms that are empty. The third branch from the hallway has a locked door. The door doesn’t last long as Piik strikes it over and over until something gives. They begin down the short hallway and spot glowing ruins on the floor of the hallway. Leaffa attempts to figure out what they are. Her only answer “Wards”. Gilfer and Piik look at each other with a look of uncertainty. “What do they do?” asks Piik. “They ward… guard things.” She answers. The bugbear looks to the floor then back up at her. “What would they do if we cross them I mean.” He grumbles. Leaffa shrugs her shoulders. “I’m not a mage or an artificer. I’m a druid.” Gilfer steps up to them. He slowly reaches his hand over the runes. He feels a cooler sensation. Not so much cold but like that of a cold draft. He withdraws his hand smiles as he looks back at the group and steps onto the runes. His short fur ruffles like in high winds and as he steps again the wind seems to intensify. He is on the other side quickly. He turns and begins to walk back when the wind truly intensifies and pushes him back. “Uh-oh” He literally slides back on two occasions as he struggles to walk against the wind back to his teammates. With a satisfied smile he finally does. “Easy” he says. This time he tries to do his running on walls psionic trick and finds himself tumbling as he returns to the main floor on the other side. Leaffa slides across the runes with her hair and cloak whipping around her. Piik swallows hard and takes a tentative step. If he had hair on his legs (remember- a lot of it has been removed from various accidents) it would have bristled. As it is he loses his balance and tumbles the length of the runes. He stands up and glares at Gilfer “Easy” he growls. They continue a short way down and discover stone spiral stairs that lead down. Carefully they go down after Leaffa has relit her torch. Near the bottom they see a sharp pulsing light like a large fire but without the crackles of such a large fire. Peering around the corner they see a human sized swirling mass of light orange and yellow energy On the floor behind it are glowing marks on the floor. Curious, they step into the room and fan out. Leaffa is concerns since this fire is sitting on the floor. It is not burning on logs or oil. It is self-feeding. “Magic” she warns as much as states. Piik hefts up his weapon and steps up the flame suddenly attempts to reach out and slap at him. He steps back then thrusts back into the creature striking it in full. The flames spit and sputter. Gilfer strikes at it and it dies out. Leaffa inspects the marks on the other side and can’t figure out what they are. There doesn’t seem to be magic to them but they do gently glow. They seem to slowly move also. “I think these are Dragonmarks.” She looks further but can not even begin to decipher them. They turn around and have an extremely hard time now leaving the room. The storm like winds batter at them. Eventually they do escape the winds. Another 700 feet down there is a new branch from the main hallway. It is another empty room with no door or security measures added. 300 feet further down again brings them to a room with a strong portcullis blocking their way in. Piik struggles with it but does lift it for Leaffa and Gilfer to creep through. It drops heavily and they walk down the hallway that goes about 100 feet before coming to a locked door. They look at the door for a few minutes then have Piik break it down. They peer into the room on the other side and spot many broken and fallen stone columns that liter the floor. A shadowy doorway seems to be on the opposite end just out of their vision from the light spell and torch light. They begin to cross when Leaffa hears movement within the room. She has the two warriors stop as she tries to pinpoint the source of the noise. She hears it to the left and before them. Piik charges then she thinks she can hear it to her right. Piik strikes at a rough-scaled red and black snake with venom dripping from its fanged mouth. He kills the Fiendish Viper with one blow but discovers the room is crowded with the creatures. “urrrr…. Guys…” He begins but they are already aware of the creatures and have begun to take defensive positions. Leaffa summons up a Dire Rat to attack the slithering snakes as Gilfer runs up and over the creatures using the walls and his special powers. The attempt to flank the creature works only so well as he finds himself now also flanked as he returns to the floor amongst a nest of the monstrous snakes. Piik cuts his way to them leaving a bloody and squirming mess in his wake. The snakes do not last long with them and their animal friends fighting. Looking now to the door at the other end of the room they open it to find a huge 30ft by 55-foot pool of clean but dark water. They consider camping here but are unsure of what else could be here. Piik and Leaffa rest first as Gilfer takes first watch. He thinks he hears something in the water and goes to check on it. He sees a gentle ripple in the water. Wondering if something is invisible within the water he leans over to poke it with his psi-blade. The water elemental attacks him now. Luckily for him, Piik and Leaffa awaken to his falling into the water. Leaffa and the bear reach there first. She summons an earth elemental to help seeing Gilfer being held within the water thrashing about but not moving anywhere. Piik can not get into the room as the Bear- Paw and the elemental are blocking his way in. Gilfer is nearly drowned before he is pulled free from the attacking water elemental. They move away from the water and attempt to stay out of its range. Gilfer refuses to go into the room again. Piik finds minor amusement in the appearance of the half-drowned shifter. They camp in the column room again but closer to the entrance than the exit by the water. Leaffa is certain the elemental can not leave the water to attack them this far away from the main pool of water. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Eldeen reaches
Top