Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Eldeen reaches
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="megamania" data-source="post: 5032325" data-attributes="member: 9255"><p>ELDEEN REACHES</p><p>SEGMENT 015</p><p>11/27/09</p><p>“Finally- The Duergar Dwarves! (oh and a ghost)”</p><p></p><p>Having rested from battling undead, swarms and aberrations, the adventurers return to their quest of saving the innocents and becoming as rich as possible in the process.</p><p></p><p>After several more empty rooms and about 1000ft of marching down this long central hallway they come across a door. Piik opens it and finds three gray dwarves caught off guard. Remembering the pain and embarrassment they had given him several nights before he leaps at the chance of killing them off. Gilfer barely gets in before the dwarves are defeated.</p><p></p><p>They check out the beds, desk and closets the dwarves were using. And of course the loot the bodies as well.</p><p></p><p>Little is found.</p><p></p><p>A few coins and back up equipment. Gilfer is disappointed and Piik had hoped the magic user was here but he isn’t.</p><p></p><p>They leave the room and look for more adventure (They never think about the attacked barracks will expose their existence…. They will learn…. In time)</p><p></p><p>Another 300 feet down they find another bared off branch leading to another room or area. Piik struggles with this portcullis also but everyone gets in while he holds the gate up.</p><p></p><p>They come into a large room with twin sparking columns at the far end. Gilfer spots a door beyond the columns. They march to the columns but Gilfer activates a hidden spiked pit trap. Piik produces rope and with Leaffa and her animal companion bear securing it, he goes down to free the shifter. Several spear tips have punctured the soul knife’s body. It is a painful and unpleasant operation to remove him from the spears that are planted into the floor. Gilfer spots a lever on the wall. He carefully walks to it and cautiously pulls it.</p><p></p><p>The lightning stops sparking between the columns!</p><p></p><p>They hurry to the locked door and find once more Piik must break it down. With the door destroyed Gilfer steps into the small room and faces… a transparent female hobgoblin! A ghost!</p><p></p><p>She or it if one prefers is a statue of some hobgoblin. Gilfer wants to investigate it but the ghost is not willing to step aside.</p><p></p><p>“You are not heroic nor worthy to venture further beyond me. You are not heroic enough.” Is whispered in a voice that seems disjointed from the undead guardian. Gilfer tries a frontal attack and a find he is weakened greatly by the undead’s touch as he tries to rush past her. After several failed attempts, Gilfer decides he can not keep this up. He feels weak and like he is slower than even the Bugbear.</p><p></p><p>In goblin, the Bugbear, Shifter and undead speak about what is beyond the doorway.</p><p></p><p>Each time Gilfer tries to get in he is repulsed and weakened spiritually for the effort. To make matters worse, the electrical columns reset and Piik is blasted hard by the starting bolts and Gilfer avoids the worst of it but is greatly weakened from the undead’s touch.</p><p></p><p>They back off after verifying the ghost is limited to that one room. They camp there to gather their strength again and figure out how to get past the undead guardian. Gilfer is once more weakened and near death from the effort. Once more they sit back and rest for the remainder of the day.</p><p></p><p>Eventually, they do “destroy” the ghost and check out the statue and the room. Only the statue is here. It is dedicated to the hobgoblin explorer- Letaan whom died here over 2000 years ago. Gilfer has Piik destroy the statue in hopes of finding something hidden. Nothing within the body but in the pedestal below they discover a map. They believe it originats within the Eldeen Reaches but they are uncertain.</p><p></p><p>Disappointed, they leave the room again and camp in the main room again.</p></blockquote><p></p>
[QUOTE="megamania, post: 5032325, member: 9255"] ELDEEN REACHES SEGMENT 015 11/27/09 “Finally- The Duergar Dwarves! (oh and a ghost)” Having rested from battling undead, swarms and aberrations, the adventurers return to their quest of saving the innocents and becoming as rich as possible in the process. After several more empty rooms and about 1000ft of marching down this long central hallway they come across a door. Piik opens it and finds three gray dwarves caught off guard. Remembering the pain and embarrassment they had given him several nights before he leaps at the chance of killing them off. Gilfer barely gets in before the dwarves are defeated. They check out the beds, desk and closets the dwarves were using. And of course the loot the bodies as well. Little is found. A few coins and back up equipment. Gilfer is disappointed and Piik had hoped the magic user was here but he isn’t. They leave the room and look for more adventure (They never think about the attacked barracks will expose their existence…. They will learn…. In time) Another 300 feet down they find another bared off branch leading to another room or area. Piik struggles with this portcullis also but everyone gets in while he holds the gate up. They come into a large room with twin sparking columns at the far end. Gilfer spots a door beyond the columns. They march to the columns but Gilfer activates a hidden spiked pit trap. Piik produces rope and with Leaffa and her animal companion bear securing it, he goes down to free the shifter. Several spear tips have punctured the soul knife’s body. It is a painful and unpleasant operation to remove him from the spears that are planted into the floor. Gilfer spots a lever on the wall. He carefully walks to it and cautiously pulls it. The lightning stops sparking between the columns! They hurry to the locked door and find once more Piik must break it down. With the door destroyed Gilfer steps into the small room and faces… a transparent female hobgoblin! A ghost! She or it if one prefers is a statue of some hobgoblin. Gilfer wants to investigate it but the ghost is not willing to step aside. “You are not heroic nor worthy to venture further beyond me. You are not heroic enough.” Is whispered in a voice that seems disjointed from the undead guardian. Gilfer tries a frontal attack and a find he is weakened greatly by the undead’s touch as he tries to rush past her. After several failed attempts, Gilfer decides he can not keep this up. He feels weak and like he is slower than even the Bugbear. In goblin, the Bugbear, Shifter and undead speak about what is beyond the doorway. Each time Gilfer tries to get in he is repulsed and weakened spiritually for the effort. To make matters worse, the electrical columns reset and Piik is blasted hard by the starting bolts and Gilfer avoids the worst of it but is greatly weakened from the undead’s touch. They back off after verifying the ghost is limited to that one room. They camp there to gather their strength again and figure out how to get past the undead guardian. Gilfer is once more weakened and near death from the effort. Once more they sit back and rest for the remainder of the day. Eventually, they do “destroy” the ghost and check out the statue and the room. Only the statue is here. It is dedicated to the hobgoblin explorer- Letaan whom died here over 2000 years ago. Gilfer has Piik destroy the statue in hopes of finding something hidden. Nothing within the body but in the pedestal below they discover a map. They believe it originats within the Eldeen Reaches but they are uncertain. Disappointed, they leave the room again and camp in the main room again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Eldeen reaches
Top