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<blockquote data-quote="ElectricDragon" data-source="post: 7511289" data-attributes="member: 10778"><p><span style="font-size: 15px"><strong>Adventure Hooks</strong></span></p><p></p><p><strong>1.</strong> The evil lich, Mumrah, has reappeared and is again building an undead army to sweep across the realms. Even now, smaller villages in the north are being swarmed by the lesser undead of his vanguard. His fortress, as always lies in the mountains far to the north. The oracle has proclaimed that this time his armies are destined to overrun all the known world so that he can become a god; unless some hardy group of heroes can assail the ruins that was his fortress in another age, relieve him of his crown, and destroy that fabled artifact before he can attain godhood through creation of an undead horde. [Use any ruins map and have an entrance to Arkonseptsis’ realm from that map; add Mumrah as a fixed encounter in one dead end instead of its usual encounter. He has started the ritual to become a god. The party must interrupt the ritual, gain the crown, and destroy the lich and phylactery/escape all the while avoiding the demigod whose realm they’ve invaded.]</p><p></p><p><strong>2.</strong> A madman roams the countryside shouting to all that the end is nigh. He searches for some few brave of heart to take his map, find and destroy the crown buried in a huge pile of dragon poop. He claims that the crown turned his friends into monstrous undead just from wearing it. [add two crown liches to the dead end with the crown, one wearing the crown. These crown liches also have disease that is spread by their physical attacks (filth fever, normal save) from the filth in which they are covered.]</p><p></p><p><strong>3.</strong> The local magistrate has posted a reward of 10,000 gp for the capture or killing of the bandits of the king’s road. [The bandits are 2 slime keepers who wandered out of Arkonseptsis’ realm and are waylaying travelers along the road to acquire their magic items. The slime keepers do not work together even if encountered together.]</p><p></p><p><strong>4.</strong> A group of living fires are attacking the town, easily climbing over the stone walls and setting fire to anything they can touch. [8 flaming puddles have come out of the wilderness leaving a blackened trail from a nearby cavern to the town, subsequent investigation reveals different kinds of oozes exiting this cavern.]</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7511289, member: 10778"] [size=4][b]Adventure Hooks[/b][/size] [b]1.[/b] The evil lich, Mumrah, has reappeared and is again building an undead army to sweep across the realms. Even now, smaller villages in the north are being swarmed by the lesser undead of his vanguard. His fortress, as always lies in the mountains far to the north. The oracle has proclaimed that this time his armies are destined to overrun all the known world so that he can become a god; unless some hardy group of heroes can assail the ruins that was his fortress in another age, relieve him of his crown, and destroy that fabled artifact before he can attain godhood through creation of an undead horde. [Use any ruins map and have an entrance to Arkonseptsis’ realm from that map; add Mumrah as a fixed encounter in one dead end instead of its usual encounter. He has started the ritual to become a god. The party must interrupt the ritual, gain the crown, and destroy the lich and phylactery/escape all the while avoiding the demigod whose realm they’ve invaded.] [b]2.[/b] A madman roams the countryside shouting to all that the end is nigh. He searches for some few brave of heart to take his map, find and destroy the crown buried in a huge pile of dragon poop. He claims that the crown turned his friends into monstrous undead just from wearing it. [add two crown liches to the dead end with the crown, one wearing the crown. These crown liches also have disease that is spread by their physical attacks (filth fever, normal save) from the filth in which they are covered.] [b]3.[/b] The local magistrate has posted a reward of 10,000 gp for the capture or killing of the bandits of the king’s road. [The bandits are 2 slime keepers who wandered out of Arkonseptsis’ realm and are waylaying travelers along the road to acquire their magic items. The slime keepers do not work together even if encountered together.] [b]4.[/b] A group of living fires are attacking the town, easily climbing over the stone walls and setting fire to anything they can touch. [8 flaming puddles have come out of the wilderness leaving a blackened trail from a nearby cavern to the town, subsequent investigation reveals different kinds of oozes exiting this cavern.] [/QUOTE]
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