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<blockquote data-quote="ElectricDragon" data-source="post: 7897791" data-attributes="member: 10778"><p><strong><u><span style="font-size: 26px">_____Farrag</span></u></strong></p><p><em>Dragon Mountain, Serpent’s Back, the Earth that Walks, the Sleeper, the Stone, Wyrm Peak, the Holy Rock</em></p><p><strong>Demigod</strong></p><p><strong>Symbol: </strong>A heart-shaped chunk of granite</p><p><strong>Home Plane: </strong>Material (<em>Dragon Mountain</em>)</p><p><strong>Alignment: </strong>Lawful evil</p><p><strong>Portfolio: </strong>Earth, earthquakes, mountains, stone</p><p><strong>Worshipers: </strong>Those that have acquired the dark template and live on Dragon Mountain.</p><p><strong>Cleric Alignments: </strong>LE, NE, LN (adepts, clerics, druids, fanatics, and rangers)</p><p><strong>Domains: </strong>Earth, Protection, Strength</p><p><strong>Favored Weapon:</strong> Bite</p><p></p><p>Farrag (fr-<em>agg</em>) appears as just another mountain, slightly shaped like a dragon if viewed from far above. Villages are sometimes built upon his back to scratch out an existence in the thick earth that always covers his body. Even lucrative mining operations are worked on his back. His scales appear as solid granite; indistinguishable from normal rock when they pierce through the thick earth on peaks and outcroppings. Even so, it takes an expert to truly tell the difference: DC 30 in Craft (stonemasonry), Knowledge (nature), or Craft (sculpturing) from a close distance of only 10 feet. Creatures with stonecunning ability (like dwarves) automatically know the stone is alive and not actually stone but they must also get within range of their ability, otherwise it still passes for granite.</p><p></p><p>Farrag is immense even by dragon standards. Since he so rarely moves; villages, groves of trees, bushes, and even rock formations and streams cover his back helping to hide him from notice. Most creatures that live on his body are unaware that he is a dragon or that he is alive; believing instead that they live in a tectonically unstable area.</p><p></p><p>Though it is possible for Farrag to move underground, he has never been known to do so in recorded history. [Though it is supposed that he hid there during his millinea of languishing as a quasi deity. It would take him 10 minutes to get fully underground using his burrowing movement today.]</p><p></p><p><strong>Canon</strong></p><p>The only thing that Farrag is known to appreciate is an earthquake. If he actually had real clergy, his clerics would be required to cause earthquakes as a method of "speaking to god". Though it is supposed that he wants to reacquire his former deific status; at this point this has nothing to do with the tenets of his faith. Farrag is inscrutible. His aims are unknown, his goals only supposed, and his wants are unapparent.</p><p></p><p>That said, Farrag is most interested in removing the influence of both gods that have outposts on his body. Nethrancor controls three Infernal Cesspools still working towards becoming gates. Two other Infernal Cesspools remain in Farrag’s control, one by dark goblins, followers of the “Stone”; and one by a dark hydra.</p><p></p><p>Desinora claims the icy peaks through her lunatic dark frost giant clan.</p><p></p><p>Dark fire giants, caretakers for the “holy rock”, protect the lifeblood of Farrag, keeping his heart connected to other parts of Farrag’s body through magma streams. The magma streams that rise to the peaks and those that run through the heart of an Infernal Cesspool are often clogged and require constant repair. A small clan of dark stone giants helps the fire giants repair those areas.</p><p></p><p>Farrag is building up his energy, trying to conserve as much power as possible so that he can retake his former rank as a Lesser Deity. As such, his response to any stiuation is most often: wait.</p><p>Farrag speaks in tremors all the time. Most creatures cannot understand this speech; but shamans, clerics, and fanatics of Farrag will often change their tactics after a tremor.</p><p></p><p><strong>Clerics and Holy Sites</strong></p><p>As mentioned before, Farrag has no actual clergy. Instead the beholden undead attached to his heart chamber with divine spellcasting levels are treated as clergy, receiving spells and domain abilities from him in return for protecting his heart chamber. Any divine spellcaster living on his back that has acquired the Dark template, may also receive spells, domain access, and/or domain powers from Farrag if a member of the Church of the Rock, a small cult on his northern slope. Certainly, adepts and clerics of various kinds who lose their connection to their deity because of the Dark template either become fanatics or turn to a darker, formless (to them) deity sometimes called "The Stone" in hushed and reverent tones. This formless deity is actually Farrag. The dark goblins, dark kobolds, dark gnolls, dark stone giants, and dark fire giants follow the directions of the “holy rock”, faithfully translated from daily tremors by their dark clerics and dark adepts.</p><p></p><p>The Church of the Rock, the holy rock, and the Stone are all different aspects of the worship of Farrag, nothing more than cults really and not full-fledged religions. There are other even smaller groups in remote areas.</p><p></p><p>Farrag has one temple and one shrine. The temple is an immense structure built on the ridge that the church insists is the back of their god. Now peopled with dark clerics. Known as the Temple of the Stone; it lies on the western slope. This is the only surviving temple from that earlier time when Farrag was a Lesser Deity. Any dwarf can tell that it is the oldest structure he has ever seen and that the builders were expert craftsmen but not much else.</p><p></p><p>Several dark goblin tribes are lead by shamans (adepts) that worship the “Stone”; but their shrines are temporary affairs or their own personal shrine in their quarters and so cover a very small area.</p><p></p><p>A small band of dark gnolls worship the “Stone” also and are mercenaries hired by the various dark goblin tribes in their endevors but have no permanent shrines. The dark fire giant clan that tends Farrag's heart chamber and the magma streams that are his lifeblood have an elaborate shrine to the “holy rock” (as they call Farrag’s Heart).</p><p></p><p>So, the only places normally “holy” to Farrag are his body and his heart chamber. and the Temple of the Stone (which is on his body). Other faiths find it impossible to regain divine spells higher than 2nd level while upon Farrag's body.</p><p></p><p>Farrag’s most holy of sites is his heart chamber. In the heart chamber, there is a magma pool in the center of which rests Farrag’s Heart on a bed of obsidian. Surrounding the magma pool are quite a few Beholden Undead under orders to protect the heart from anyone. Wading around the pool are several dark fire giant clerics chanting and wading around the “holy rock”.</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7897791, member: 10778"] [B][U][SIZE=7]_____Farrag[/SIZE][/U][/B] [I]Dragon Mountain, Serpent’s Back, the Earth that Walks, the Sleeper, the Stone, Wyrm Peak, the Holy Rock[/I] [B]Demigod Symbol: [/B]A heart-shaped chunk of granite [B]Home Plane: [/B]Material ([I]Dragon Mountain[/I]) [B]Alignment: [/B]Lawful evil [B]Portfolio: [/B]Earth, earthquakes, mountains, stone [B]Worshipers: [/B]Those that have acquired the dark template and live on Dragon Mountain. [B]Cleric Alignments: [/B]LE, NE, LN (adepts, clerics, druids, fanatics, and rangers) [B]Domains: [/B]Earth, Protection, Strength [B]Favored Weapon:[/B] Bite Farrag (fr-[I]agg[/I]) appears as just another mountain, slightly shaped like a dragon if viewed from far above. Villages are sometimes built upon his back to scratch out an existence in the thick earth that always covers his body. Even lucrative mining operations are worked on his back. His scales appear as solid granite; indistinguishable from normal rock when they pierce through the thick earth on peaks and outcroppings. Even so, it takes an expert to truly tell the difference: DC 30 in Craft (stonemasonry), Knowledge (nature), or Craft (sculpturing) from a close distance of only 10 feet. Creatures with stonecunning ability (like dwarves) automatically know the stone is alive and not actually stone but they must also get within range of their ability, otherwise it still passes for granite. Farrag is immense even by dragon standards. Since he so rarely moves; villages, groves of trees, bushes, and even rock formations and streams cover his back helping to hide him from notice. Most creatures that live on his body are unaware that he is a dragon or that he is alive; believing instead that they live in a tectonically unstable area. Though it is possible for Farrag to move underground, he has never been known to do so in recorded history. [Though it is supposed that he hid there during his millinea of languishing as a quasi deity. It would take him 10 minutes to get fully underground using his burrowing movement today.] [B]Canon[/B] The only thing that Farrag is known to appreciate is an earthquake. If he actually had real clergy, his clerics would be required to cause earthquakes as a method of "speaking to god". Though it is supposed that he wants to reacquire his former deific status; at this point this has nothing to do with the tenets of his faith. Farrag is inscrutible. His aims are unknown, his goals only supposed, and his wants are unapparent. That said, Farrag is most interested in removing the influence of both gods that have outposts on his body. Nethrancor controls three Infernal Cesspools still working towards becoming gates. Two other Infernal Cesspools remain in Farrag’s control, one by dark goblins, followers of the “Stone”; and one by a dark hydra. Desinora claims the icy peaks through her lunatic dark frost giant clan. Dark fire giants, caretakers for the “holy rock”, protect the lifeblood of Farrag, keeping his heart connected to other parts of Farrag’s body through magma streams. The magma streams that rise to the peaks and those that run through the heart of an Infernal Cesspool are often clogged and require constant repair. A small clan of dark stone giants helps the fire giants repair those areas. Farrag is building up his energy, trying to conserve as much power as possible so that he can retake his former rank as a Lesser Deity. As such, his response to any stiuation is most often: wait. Farrag speaks in tremors all the time. Most creatures cannot understand this speech; but shamans, clerics, and fanatics of Farrag will often change their tactics after a tremor. [B]Clerics and Holy Sites[/B] As mentioned before, Farrag has no actual clergy. Instead the beholden undead attached to his heart chamber with divine spellcasting levels are treated as clergy, receiving spells and domain abilities from him in return for protecting his heart chamber. Any divine spellcaster living on his back that has acquired the Dark template, may also receive spells, domain access, and/or domain powers from Farrag if a member of the Church of the Rock, a small cult on his northern slope. Certainly, adepts and clerics of various kinds who lose their connection to their deity because of the Dark template either become fanatics or turn to a darker, formless (to them) deity sometimes called "The Stone" in hushed and reverent tones. This formless deity is actually Farrag. The dark goblins, dark kobolds, dark gnolls, dark stone giants, and dark fire giants follow the directions of the “holy rock”, faithfully translated from daily tremors by their dark clerics and dark adepts. The Church of the Rock, the holy rock, and the Stone are all different aspects of the worship of Farrag, nothing more than cults really and not full-fledged religions. There are other even smaller groups in remote areas. Farrag has one temple and one shrine. The temple is an immense structure built on the ridge that the church insists is the back of their god. Now peopled with dark clerics. Known as the Temple of the Stone; it lies on the western slope. This is the only surviving temple from that earlier time when Farrag was a Lesser Deity. Any dwarf can tell that it is the oldest structure he has ever seen and that the builders were expert craftsmen but not much else. Several dark goblin tribes are lead by shamans (adepts) that worship the “Stone”; but their shrines are temporary affairs or their own personal shrine in their quarters and so cover a very small area. A small band of dark gnolls worship the “Stone” also and are mercenaries hired by the various dark goblin tribes in their endevors but have no permanent shrines. The dark fire giant clan that tends Farrag's heart chamber and the magma streams that are his lifeblood have an elaborate shrine to the “holy rock” (as they call Farrag’s Heart). So, the only places normally “holy” to Farrag are his body and his heart chamber. and the Temple of the Stone (which is on his body). Other faiths find it impossible to regain divine spells higher than 2nd level while upon Farrag's body. Farrag’s most holy of sites is his heart chamber. In the heart chamber, there is a magma pool in the center of which rests Farrag’s Heart on a bed of obsidian. Surrounding the magma pool are quite a few Beholden Undead under orders to protect the heart from anyone. Wading around the pool are several dark fire giant clerics chanting and wading around the “holy rock”. [/QUOTE]
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