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Elephant in the room: rogue and fighter dailies.
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<blockquote data-quote="Mercutio01" data-source="post: 5927372" data-attributes="member: 37277"><p>I don't have a cite handy, sadly, but awhile ago on ENWorld there was a thread all about Vancian casting (several, actually) and there were several posts that indicated just that. I'll see if I can dig one up when I have time, but considering how fast threads move compared to the pace of my life, by the time I get to it, it'll probably be a few days from now, and not worth dragging back in again.</p><p></p><p>This is true. I noted earlier that my biggest problem with the AEDU system was the E part of it.</p><p></p><p>The 15 minute workday, exponential advancement, and hat last bit are all separate issues from Vancian magic, and they're ones I share to some extent. I think it would help if there were fewer spells that stepped on melee toes (No Tenser's Transformation, for example). And the advancement thing looks to be in progress of being fixed. The 15 minute workday is something I see discussed a lot but in play very rarely. In my own experience, the only time I've actually seen it is literally in D&D CRPGs like Menzoberranzan and Baldur's Gate. It's never happened at my table.</p><p></p><p>But there have definitely been arguments posted here (and other places, I'm sure) that gripe about "fire and forget."</p></blockquote><p></p>
[QUOTE="Mercutio01, post: 5927372, member: 37277"] I don't have a cite handy, sadly, but awhile ago on ENWorld there was a thread all about Vancian casting (several, actually) and there were several posts that indicated just that. I'll see if I can dig one up when I have time, but considering how fast threads move compared to the pace of my life, by the time I get to it, it'll probably be a few days from now, and not worth dragging back in again. This is true. I noted earlier that my biggest problem with the AEDU system was the E part of it. The 15 minute workday, exponential advancement, and hat last bit are all separate issues from Vancian magic, and they're ones I share to some extent. I think it would help if there were fewer spells that stepped on melee toes (No Tenser's Transformation, for example). And the advancement thing looks to be in progress of being fixed. The 15 minute workday is something I see discussed a lot but in play very rarely. In my own experience, the only time I've actually seen it is literally in D&D CRPGs like Menzoberranzan and Baldur's Gate. It's never happened at my table. But there have definitely been arguments posted here (and other places, I'm sure) that gripe about "fire and forget." [/QUOTE]
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Elephant in the room: rogue and fighter dailies.
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