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Elephant in the room: rogue and fighter dailies.
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<blockquote data-quote="Bobbum Man" data-source="post: 5927867" data-attributes="member: 6688219"><p>Why be sorry? I'm not.</p><p></p><p>Going for "higher standards" in a silly pretendical magicky elfgame is like trying to find love at a downtown porn arcade.</p><p></p><p>I hate to be the one to tell you this, but even your own games aren't as deep and meaningful as you think they are.</p><p></p><p>But if you can point me in the direction of an actual play podcast that doesn't dissolve into a table full of people reciting rules and numbers at one another, then I'd be happy to be proven wrong. You know...since I'm not playing D&D right.</p><p></p><p></p><p></p><p>No...what happened is that JA didn't like 4E, and it bothered him that other people did. So he turned his not inconsiderable intellect toward crafting a spurious argument that he and others could throw at people to make them feel bad for liking what he doesn't like.</p><p></p><p>As I pointed out earlier, meta-game rules aren't a 4E thing, they're a roleplaying game thing. Trying to pretend that 4E is less of a roleplaying game because of them is silly. Also, people have pointed out time and again how many of these rules in 4E DO have in game analogs but they are rejected time and again, despite the fact that these things obviously make perfect sense to people the people who play it. Would healing surges still be considered "dissociative" if they were called something like "stamina" or "vitality"?</p><p></p><p>Yeah...so the whole "dissociative mechanics" argument is a smoke screen for: "stop liking what I don't like!"</p></blockquote><p></p>
[QUOTE="Bobbum Man, post: 5927867, member: 6688219"] Why be sorry? I'm not. Going for "higher standards" in a silly pretendical magicky elfgame is like trying to find love at a downtown porn arcade. I hate to be the one to tell you this, but even your own games aren't as deep and meaningful as you think they are. But if you can point me in the direction of an actual play podcast that doesn't dissolve into a table full of people reciting rules and numbers at one another, then I'd be happy to be proven wrong. You know...since I'm not playing D&D right. No...what happened is that JA didn't like 4E, and it bothered him that other people did. So he turned his not inconsiderable intellect toward crafting a spurious argument that he and others could throw at people to make them feel bad for liking what he doesn't like. As I pointed out earlier, meta-game rules aren't a 4E thing, they're a roleplaying game thing. Trying to pretend that 4E is less of a roleplaying game because of them is silly. Also, people have pointed out time and again how many of these rules in 4E DO have in game analogs but they are rejected time and again, despite the fact that these things obviously make perfect sense to people the people who play it. Would healing surges still be considered "dissociative" if they were called something like "stamina" or "vitality"? Yeah...so the whole "dissociative mechanics" argument is a smoke screen for: "stop liking what I don't like!" [/QUOTE]
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Community
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Elephant in the room: rogue and fighter dailies.
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