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ELH-powered Groundhog-Day plot - Help Wanted, Inquire within!
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<blockquote data-quote="wighair" data-source="post: 426361" data-attributes="member: 1345"><p>maybe the PCs could make use of some unpredictable feature to aid their escape: as in "back to the future" where the lightniing will strike the clock at a certain time - if they know it strikes the old willow tree at dusk, then maybe they can get their foes to that point in readiness.</p><p></p><p>Another option: If dying/sleeping brings about the restart of they day, perhaps you could go for another slant. If the monsters dies each day and that causes the loop, perhaps they could save it from death and so stop the loop. maybe the monster IS sad and or crazy and by talking it out of killing itself they free themselves and it. maybe the monster isn't a monster at all, but someone who once freed from the enchantment can aid them in their main quest.</p><p></p><p>hope this makes sense - time loops hurt my brain!</p><p></p><p>mel.</p></blockquote><p></p>
[QUOTE="wighair, post: 426361, member: 1345"] maybe the PCs could make use of some unpredictable feature to aid their escape: as in "back to the future" where the lightniing will strike the clock at a certain time - if they know it strikes the old willow tree at dusk, then maybe they can get their foes to that point in readiness. Another option: If dying/sleeping brings about the restart of they day, perhaps you could go for another slant. If the monsters dies each day and that causes the loop, perhaps they could save it from death and so stop the loop. maybe the monster IS sad and or crazy and by talking it out of killing itself they free themselves and it. maybe the monster isn't a monster at all, but someone who once freed from the enchantment can aid them in their main quest. hope this makes sense - time loops hurt my brain! mel. [/QUOTE]
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ELH-powered Groundhog-Day plot - Help Wanted, Inquire within!
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