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<blockquote data-quote="Nonlethal Force" data-source="post: 2721218" data-attributes="member: 35788"><p><span style="color: Lime">Bront:</span> The way I am reading Stunning Fist and Fist of the Heavens, I think it means that if you declare one of the monks Stunning Fist attempts for that day, the DC is increased by 2 and on a fail the opponent staggered following the round it is stunned.</p><p></p><p>Without knowing exactly which other ways you are planning to go with the stunning attempt, it is hard for me to say for the rest. But, for example, if you had the Ascetic Rogue feat from the CAd I would imagine the DC boosts would stack. Because one DC boost is from a divine source, the other is from it being sneaky (rogue source). Of course, to gain this benefit you would need to be in a position to be able to sneak attack. I realize DCs don't necessarily follow the "stacking rules" quite the same as saves, AC, and other things, but that ruling makes sense to me. Unless, of course, it violates the rrules somewhere. But the actual feat descriptions don't say anything about stacking.</p><p></p><p>Regarding CW stuff - such as feats - I have no problem with the Fist of the Heavens working in conjunction with Rapid Stunning, Pain touch (although in this case the nauseated and staggered rounds would overlap and thus not be as great of an advantage), Fists of Iron (although this is pointless because you don't really stun and thus there would be no round after the stun), Freezing the Lifeblood (but the rounds overlap so not a ton of helpfulness), Extra Stunning, and Axiomatic Strike (although this too would be useless because it doesn't actually stun the opponent so therefore wouldn't be a round after the stun. So, in summary, I guess there is the best answer. Yes, I will allow them to be used, but in my mind any effect measured in rounds overlap. So if two feats say "in the round after the stunning attempt ___ happens" these effects would both happen simultaneously. In game mechanic terms ... they would overlap. For example, it would not be the case where Pain Touch and Fist of the Heavens could both be used and the stun effect would take place, then the nauseated, then the staggered. You can't get an additional round is what I am saying. Both feats would be put into practice in the round the feat says it should.</p><p></p><p>I don't know if this answers your question or not ... </p><p></p><p><span style="color: Lime">JonnyFive:</span> Other than the skin being pale and fair, their physical desription is up to you. Of course, normal colors to living creatures ... so nothing like deep prurple or fire engine red ... but it would be like picking out a description for a human with the limitation that skin/hair is pale and fine.</p><p></p><p><span style="color: Lime">Engrishonly:</span> The only thought I had about the warhorse is that it might also depend upon the rest of the party. If nobody else is bringing a mount ... then yours will become pretty useless by default. Of course, once a paladin gets the special mount feature that changes a little. Now, that doesn't impact the feat choice, just on whether you bring the mount or leave it home. And you are right. Many places the party will be headed will not be safe for a horse to be tied up outside without some form of protection.</p><p></p><p>Oh, and thanks for the sites!</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 2721218, member: 35788"] [COLOR=Lime]Bront:[/COLOR] The way I am reading Stunning Fist and Fist of the Heavens, I think it means that if you declare one of the monks Stunning Fist attempts for that day, the DC is increased by 2 and on a fail the opponent staggered following the round it is stunned. Without knowing exactly which other ways you are planning to go with the stunning attempt, it is hard for me to say for the rest. But, for example, if you had the Ascetic Rogue feat from the CAd I would imagine the DC boosts would stack. Because one DC boost is from a divine source, the other is from it being sneaky (rogue source). Of course, to gain this benefit you would need to be in a position to be able to sneak attack. I realize DCs don't necessarily follow the "stacking rules" quite the same as saves, AC, and other things, but that ruling makes sense to me. Unless, of course, it violates the rrules somewhere. But the actual feat descriptions don't say anything about stacking. Regarding CW stuff - such as feats - I have no problem with the Fist of the Heavens working in conjunction with Rapid Stunning, Pain touch (although in this case the nauseated and staggered rounds would overlap and thus not be as great of an advantage), Fists of Iron (although this is pointless because you don't really stun and thus there would be no round after the stun), Freezing the Lifeblood (but the rounds overlap so not a ton of helpfulness), Extra Stunning, and Axiomatic Strike (although this too would be useless because it doesn't actually stun the opponent so therefore wouldn't be a round after the stun. So, in summary, I guess there is the best answer. Yes, I will allow them to be used, but in my mind any effect measured in rounds overlap. So if two feats say "in the round after the stunning attempt ___ happens" these effects would both happen simultaneously. In game mechanic terms ... they would overlap. For example, it would not be the case where Pain Touch and Fist of the Heavens could both be used and the stun effect would take place, then the nauseated, then the staggered. You can't get an additional round is what I am saying. Both feats would be put into practice in the round the feat says it should. I don't know if this answers your question or not ... [COLOR=Lime]JonnyFive:[/COLOR] Other than the skin being pale and fair, their physical desription is up to you. Of course, normal colors to living creatures ... so nothing like deep prurple or fire engine red ... but it would be like picking out a description for a human with the limitation that skin/hair is pale and fine. [COLOR=Lime]Engrishonly:[/COLOR] The only thought I had about the warhorse is that it might also depend upon the rest of the party. If nobody else is bringing a mount ... then yours will become pretty useless by default. Of course, once a paladin gets the special mount feature that changes a little. Now, that doesn't impact the feat choice, just on whether you bring the mount or leave it home. And you are right. Many places the party will be headed will not be safe for a horse to be tied up outside without some form of protection. Oh, and thanks for the sites! [/QUOTE]
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