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Email Recaps-Good or bad idea?
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<blockquote data-quote="Mengu" data-source="post: 5577022" data-attributes="member: 65726"><p>Email recaps are cool. But I'm not sure if the players will read it or not, so I don't feel like spending time on something that will be largely ignored except maybe one or two players. And between the time they read it, and the start of next session, they might forget all about it anyway. I tend to ask for one of the players to give a recap at the beginning of each session, so players who may have missed the previous session are updated. This way usually the recap is from a player's perspective and I don't accidentally reveal something or do any unnecessary guiding as to what's next. If there are any crucial bits the player misses, I'll fill in.</p><p></p><p>In one of my previous campaigns, one of the players was playing Indiana Jones Halfling, and kept a diary early on. We occasionally used the diary as recap, though the story was always told from his perspective, and could contain lies of omission, or some exaggerations here and there which just made things more fun.</p><p></p><p>In one of our campaigns, a very vigilant DM did summaries periodically for each character, and events that they would know of. So not all character summaries were identical, though most contained overlapping content. It was an intrigue and secret filled campaign so this worked well.</p><p></p><p>I guess it's all a matter of how much time you have, how much effort you want to put in, what kind of campaign you are playing, how serious or casual your players are, the frequency with which you play, etc. It's usually good, sometimes not necessary, and probably never bad.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5577022, member: 65726"] Email recaps are cool. But I'm not sure if the players will read it or not, so I don't feel like spending time on something that will be largely ignored except maybe one or two players. And between the time they read it, and the start of next session, they might forget all about it anyway. I tend to ask for one of the players to give a recap at the beginning of each session, so players who may have missed the previous session are updated. This way usually the recap is from a player's perspective and I don't accidentally reveal something or do any unnecessary guiding as to what's next. If there are any crucial bits the player misses, I'll fill in. In one of my previous campaigns, one of the players was playing Indiana Jones Halfling, and kept a diary early on. We occasionally used the diary as recap, though the story was always told from his perspective, and could contain lies of omission, or some exaggerations here and there which just made things more fun. In one of our campaigns, a very vigilant DM did summaries periodically for each character, and events that they would know of. So not all character summaries were identical, though most contained overlapping content. It was an intrigue and secret filled campaign so this worked well. I guess it's all a matter of how much time you have, how much effort you want to put in, what kind of campaign you are playing, how serious or casual your players are, the frequency with which you play, etc. It's usually good, sometimes not necessary, and probably never bad. [/QUOTE]
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Email Recaps-Good or bad idea?
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