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Emeraldbeacon's Burning Sky (live game)
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<blockquote data-quote="emeraldbeacon" data-source="post: 9005732" data-attributes="member: 7032019"><p>As the second wave of forces approaches, the party braces for a new wave of attacks, when an Androsphinx unexpectedly appears above them! With a roar, the allied forces are sent into disarray, with several allies cowering in fear, or fleeing entirely.</p><p></p><p>Order is restored fairly quickly, though, as mounted knights and hearty trolls attack. The fighting drags into a prolonged slog, with neither side being able to gain much advantage, until the collected defenders finally surrender, their numbers depleted.</p><p></p><p>As reinforcements arrive for both sides, Gallo orders for the heroes to fall back, letting fresh troops take their place. He thanks them for their service, explaining that the Otharil Vale line is indeed holding, and that the fight should peter out within a few hours. Indeed, it isn't long before a call for a cease-fire is offered, and Steppengard's troops fall back.</p><p></p><p>The next two days are full of cautious patrols and brief skirmishes as the invading force retreats, until a courier arrives with a curious message: Steppengard wishes for all lords to attend a Peace Conference at Bresk, to set aside their prior disagreements and establish a common defense against Ragesian hostility. Though Gallo is certain it's a trap, neither can he deny his king's orders. Asking the team to serve as his bodyguards, he formally knights them all.</p><p></p><p>Three days later, they all arrive at Bresk, where a small but boisterous festival is in place. Many diversions, from carnival games, to stage productions, to a formal joust and archery tournament are available to peruse, with a banquet to come in the evening, for the lords and ladies of the nation...</p><p></p><p><strong>SESSION NOTES:</strong> Aside from the previously-mentioned issue with the Androsphinx arrival, the second wave was more of a slow grind than anything else, as the knight squads couldn't reliably do damage to one another, with their high ACs, and the trolls were more of a nuisance than a threat. I think everyone was happy to be done with the fight... they were all very thrilled at their gifts upon being knighted, though, and moving into Bresk, they all seem very eager to participate in the festival.</p></blockquote><p></p>
[QUOTE="emeraldbeacon, post: 9005732, member: 7032019"] As the second wave of forces approaches, the party braces for a new wave of attacks, when an Androsphinx unexpectedly appears above them! With a roar, the allied forces are sent into disarray, with several allies cowering in fear, or fleeing entirely. Order is restored fairly quickly, though, as mounted knights and hearty trolls attack. The fighting drags into a prolonged slog, with neither side being able to gain much advantage, until the collected defenders finally surrender, their numbers depleted. As reinforcements arrive for both sides, Gallo orders for the heroes to fall back, letting fresh troops take their place. He thanks them for their service, explaining that the Otharil Vale line is indeed holding, and that the fight should peter out within a few hours. Indeed, it isn't long before a call for a cease-fire is offered, and Steppengard's troops fall back. The next two days are full of cautious patrols and brief skirmishes as the invading force retreats, until a courier arrives with a curious message: Steppengard wishes for all lords to attend a Peace Conference at Bresk, to set aside their prior disagreements and establish a common defense against Ragesian hostility. Though Gallo is certain it's a trap, neither can he deny his king's orders. Asking the team to serve as his bodyguards, he formally knights them all. Three days later, they all arrive at Bresk, where a small but boisterous festival is in place. Many diversions, from carnival games, to stage productions, to a formal joust and archery tournament are available to peruse, with a banquet to come in the evening, for the lords and ladies of the nation... [B]SESSION NOTES:[/B] Aside from the previously-mentioned issue with the Androsphinx arrival, the second wave was more of a slow grind than anything else, as the knight squads couldn't reliably do damage to one another, with their high ACs, and the trolls were more of a nuisance than a threat. I think everyone was happy to be done with the fight... they were all very thrilled at their gifts upon being knighted, though, and moving into Bresk, they all seem very eager to participate in the festival. [/QUOTE]
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