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<blockquote data-quote="orbitalfreak" data-source="post: 855315" data-attributes="member: 1669"><p><strong>Falcon Lightfoot</strong></p><p></p><p><strong><em>Falcon Lightfoot</em></strong></p><p></p><p><strong>Key Phrase</strong>: “Robbing Peter to pay Paul.”</p><p><strong>Ingredients</strong>: a bottle of wine, a non-descript copper band, “The bigger they are, the harder they fall.”</p><p><strong>Association</strong>: The Silkers Circle (The Silkers Circle is the guild to which all the Silk Fish harvesters belong. Silk Fish is a type of jelly fish only found in Lake Enoria. The tendrils of the silk fish can be treated and spun into a high-quality silk. The Silkers Circle is a powerful group in Mor’s End with a seat on the council.)</p><p></p><p><strong>Background</strong></p><p></p><p>Falcon Lightfoot’s early life was not one that most people would choose. He was the youngest of five children from a halfling family that had fallen on hard times. Lacking money, his family lived in a small, run-down house in a large city. Like his house, his clothes and other possessions were in a serious state of disrepair throughout his youth. Further adding to his hardships was the fact that he had an abusive father; Beuford Lightfoot was a large (as far as halflings go) man, strong for one of his kind. Seldom did Beuford allow Falcon to forget this strength. Many nights, Falcon’s father, drunk from his ever-present <strong>bottle of wine</strong>, would beat Falcon, sometimes into unconsciousness. The other children were not harmed, though; Falcon was what people politely called an “unexpected surprise.”</p><p></p><p>Falcon’s mother was not much better than his father. She already had four other children to care for, other mouths to feed, and Falcon was deliberately neglected so that his siblings might fare better. Of the few luxuries the Lightfoot family was entitled to, any that happened to come Falcon’s way were quickly “redistributed” amongst the rest of the family. It was a case of <strong>robbing Peter to pay Paul</strong>, though with a malicious overtone.</p><p></p><p>It only took until Falcon was old enough to travel on his own for him to decide to leave the situation he found himself in. He drifted from town to town, taking work and payment wherever he could find it, though he never stayed on long as an employee for anyone. It was during these travels when he stumbled upon the city of Mor’s End, upon the shores of Lake Enoria, and there that he found a job that, though he didn’t love, at least enjoyed. Wading in the waters of Lake Enoria, harvesting the tentacles of the silkfish, helped to take his thoughts off of his troubled past, and the sun glinting off of the waves aided him in clearing his mind. It wasn’t long before he added the title “merchant” to his résumé, and began climbing through the ranks of <strong>The Silkers Circle</strong>, the guild responsible for the harvesting of the silkfish.</p><p></p><p>At this point, one would expect the story to follow that of many others sung by bards, the story of a youth rising from a troubled past to become a productive member of society, and fighting against the types of people who scarred him in his childhood. Falcon Lightfoot’s tale is not so storybook, though.</p><p></p><p>Coming from a childhood in which he had nothing, Falcon decided, now that he was an adult, that he would have everything. Falcon became a covetous, greedy little man, not above twisting the truth to suit his needs. He could sweet-talk his way into a favorable business situation, or more often, smooth-talk his way out of a bad one. Not even petty theft was below him, and he often traveled the streets of Mor’s End looking for targets, and he often returned home carrying more than he set out with. Along the way, he even acquired a few magical trinkets; applying his charm for dealing with people, he has even become skilled at deceiving inanimate objects, being able to manipulate magical items in ways that only trained wizards were known to do. </p><p></p><p>Along the way, he even picked up his father’s drinking habits; Falcon also had a taste for wine, above other alcoholic beverages. Another bad habit he developed was excessive gambling. Never satisfied with his station in life, he has sought to better it by acquiring more riches, even when it meant risking all that he owned at the time. Other merchants feared Falcon’s ruthless business tactics, as well. He has driven several other silkfish-associated merchants out of business, including a few of the more prominent ones. “<strong>The bigger they are, the harder they fall</strong>, that’s what I say. I, Falcon Lightfoot, will be feared, will be respected, and I won’t let anyone stand in my way.”</p><p></p><p>This relentlessness has led him to a wizard, whose back-door dealings are well-known amongst the less savory elements of the city’s populace. It was here that Falcon learned that he could acquire a magic bracelet that would assist him in claiming power over his fellow merchants, and even rise to the top of the Silkers Circle. He bought <strong>a nondescript copper band</strong> to wear on his arm. This band functions as a staff with fifty charges in it. For one charge, <em>charm person</em> is cast, and for two, <em>suggestion</em> is cast, both at caster level 5 (Will Save, DC 11 and 14, respectively). Falcon’s skill with magic items allows him to utilize this copper band, even though it functions as a staff. He must meet or exceed 20 on his Use Magic Device skill check to activate either function of the band; rolling a natural 1 means he is unable to use the band for a full day.</p><p></p><p>This band did not come cheap, however. To fund his purchase, Falcon had to sell off everything he owned to make the 5,000 gp purchase. He’s not worried about this standing out as odd, though; he explains his “loss” as a gamble gone wrong. “Yeah, the bigger they are, the harder they fall, like I always say. I’m the biggest, and it looks like I fell the hardest. But I’ll be back on my feet in no time.” And unfortunately for the merchants of Mor’s End, he now has magic on his side.</p><p></p><p><strong>Plot Hooks</strong></p><p></p><p>1. Recently, a ruthless merchant has been slowly moving up the ranks of the Silkers Circle merchant guild. Some members of the Circle feel that magical manipulation of the members is to blame, but they have no proof of their suspicions. The PC’s are asked to investigate.</p><p></p><p>2. The body of a local human merchant is found floating in the waters of Lake Enoria. Clues point to the murderer being a rival merchant, one who has become quite prominent as of late. A business deal gone awry, or discovery of a more subtle plot to gain power, either could be a motive for murder.</p><p></p><p><strong>Stat Block</strong></p><p></p><p><strong>Falcon Lightfoot, male halflin Exp5</strong>: CR 4; ECL 5; Medium-size Humanoid (halflin); HD 5d6; hp 17; Init +4; Spd 30 ft; AC 14 (+4 Dex); Melee unarmed strike +0 (1d3); AL N; SV Fort +1, Ref +5, Will +6; Str 11, Dex 18, Con 11, Int 14, Wis 14, Cha 18.</p><p></p><p><em>Skills and Feats</em>: Appraise +10, Bluff +14, Diplomacy +12, Pick Pocket +12, Profession (fisher) +10, Profession (merchant) +10, Sense Motive +10, Use Magic Device +14; Skill Focus (Bluff), Skill Focus (Use Magic Device).</p><p><em>SQ–Halfling Traits (Ex)</em>: +2 save vs. fear, +1 attack with thrown weapons.</p><p><em>Equipment</em>: Copper Band of Charm Person and Suggestion.</p></blockquote><p></p>
[QUOTE="orbitalfreak, post: 855315, member: 1669"] [b]Falcon Lightfoot[/b] [b][i]Falcon Lightfoot[/i][/b] [b]Key Phrase[/b]: “Robbing Peter to pay Paul.” [b]Ingredients[/b]: a bottle of wine, a non-descript copper band, “The bigger they are, the harder they fall.” [b]Association[/b]: The Silkers Circle (The Silkers Circle is the guild to which all the Silk Fish harvesters belong. Silk Fish is a type of jelly fish only found in Lake Enoria. The tendrils of the silk fish can be treated and spun into a high-quality silk. The Silkers Circle is a powerful group in Mor’s End with a seat on the council.) [b]Background[/b] Falcon Lightfoot’s early life was not one that most people would choose. He was the youngest of five children from a halfling family that had fallen on hard times. Lacking money, his family lived in a small, run-down house in a large city. Like his house, his clothes and other possessions were in a serious state of disrepair throughout his youth. Further adding to his hardships was the fact that he had an abusive father; Beuford Lightfoot was a large (as far as halflings go) man, strong for one of his kind. Seldom did Beuford allow Falcon to forget this strength. Many nights, Falcon’s father, drunk from his ever-present [b]bottle of wine[/b], would beat Falcon, sometimes into unconsciousness. The other children were not harmed, though; Falcon was what people politely called an “unexpected surprise.” Falcon’s mother was not much better than his father. She already had four other children to care for, other mouths to feed, and Falcon was deliberately neglected so that his siblings might fare better. Of the few luxuries the Lightfoot family was entitled to, any that happened to come Falcon’s way were quickly “redistributed” amongst the rest of the family. It was a case of [b]robbing Peter to pay Paul[/b], though with a malicious overtone. It only took until Falcon was old enough to travel on his own for him to decide to leave the situation he found himself in. He drifted from town to town, taking work and payment wherever he could find it, though he never stayed on long as an employee for anyone. It was during these travels when he stumbled upon the city of Mor’s End, upon the shores of Lake Enoria, and there that he found a job that, though he didn’t love, at least enjoyed. Wading in the waters of Lake Enoria, harvesting the tentacles of the silkfish, helped to take his thoughts off of his troubled past, and the sun glinting off of the waves aided him in clearing his mind. It wasn’t long before he added the title “merchant” to his résumé, and began climbing through the ranks of [b]The Silkers Circle[/b], the guild responsible for the harvesting of the silkfish. At this point, one would expect the story to follow that of many others sung by bards, the story of a youth rising from a troubled past to become a productive member of society, and fighting against the types of people who scarred him in his childhood. Falcon Lightfoot’s tale is not so storybook, though. Coming from a childhood in which he had nothing, Falcon decided, now that he was an adult, that he would have everything. Falcon became a covetous, greedy little man, not above twisting the truth to suit his needs. He could sweet-talk his way into a favorable business situation, or more often, smooth-talk his way out of a bad one. Not even petty theft was below him, and he often traveled the streets of Mor’s End looking for targets, and he often returned home carrying more than he set out with. Along the way, he even acquired a few magical trinkets; applying his charm for dealing with people, he has even become skilled at deceiving inanimate objects, being able to manipulate magical items in ways that only trained wizards were known to do. Along the way, he even picked up his father’s drinking habits; Falcon also had a taste for wine, above other alcoholic beverages. Another bad habit he developed was excessive gambling. Never satisfied with his station in life, he has sought to better it by acquiring more riches, even when it meant risking all that he owned at the time. Other merchants feared Falcon’s ruthless business tactics, as well. He has driven several other silkfish-associated merchants out of business, including a few of the more prominent ones. “[b]The bigger they are, the harder they fall[/b], that’s what I say. I, Falcon Lightfoot, will be feared, will be respected, and I won’t let anyone stand in my way.” This relentlessness has led him to a wizard, whose back-door dealings are well-known amongst the less savory elements of the city’s populace. It was here that Falcon learned that he could acquire a magic bracelet that would assist him in claiming power over his fellow merchants, and even rise to the top of the Silkers Circle. He bought [b]a nondescript copper band[/b] to wear on his arm. This band functions as a staff with fifty charges in it. For one charge, [i]charm person[/i] is cast, and for two, [i]suggestion[/i] is cast, both at caster level 5 (Will Save, DC 11 and 14, respectively). Falcon’s skill with magic items allows him to utilize this copper band, even though it functions as a staff. He must meet or exceed 20 on his Use Magic Device skill check to activate either function of the band; rolling a natural 1 means he is unable to use the band for a full day. This band did not come cheap, however. To fund his purchase, Falcon had to sell off everything he owned to make the 5,000 gp purchase. He’s not worried about this standing out as odd, though; he explains his “loss” as a gamble gone wrong. “Yeah, the bigger they are, the harder they fall, like I always say. I’m the biggest, and it looks like I fell the hardest. But I’ll be back on my feet in no time.” And unfortunately for the merchants of Mor’s End, he now has magic on his side. [b]Plot Hooks[/b] 1. Recently, a ruthless merchant has been slowly moving up the ranks of the Silkers Circle merchant guild. Some members of the Circle feel that magical manipulation of the members is to blame, but they have no proof of their suspicions. The PC’s are asked to investigate. 2. The body of a local human merchant is found floating in the waters of Lake Enoria. Clues point to the murderer being a rival merchant, one who has become quite prominent as of late. A business deal gone awry, or discovery of a more subtle plot to gain power, either could be a motive for murder. [b]Stat Block[/b] [b]Falcon Lightfoot, male halflin Exp5[/b]: CR 4; ECL 5; Medium-size Humanoid (halflin); HD 5d6; hp 17; Init +4; Spd 30 ft; AC 14 (+4 Dex); Melee unarmed strike +0 (1d3); AL N; SV Fort +1, Ref +5, Will +6; Str 11, Dex 18, Con 11, Int 14, Wis 14, Cha 18. [i]Skills and Feats[/i]: Appraise +10, Bluff +14, Diplomacy +12, Pick Pocket +12, Profession (fisher) +10, Profession (merchant) +10, Sense Motive +10, Use Magic Device +14; Skill Focus (Bluff), Skill Focus (Use Magic Device). [i]SQ–Halfling Traits (Ex)[/i]: +2 save vs. fear, +1 attack with thrown weapons. [i]Equipment[/i]: Copper Band of Charm Person and Suggestion. [/QUOTE]
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