D&D 5E EN5ider #524 - Dangerous Scenarios: Stalactite Cave

10 rooms of danger, wonderment, and treasure perfect for low-level adventuring.

From its Grand Gallery to the Ancient Helm the Stalactite Cave contains wonders to behold—and for every marvel there lurk monsters aplenty. Deadly attacks from above, predators springing out from behind the rocks, and more await those brave enough to venture within. Few can survive the delve but adventurers able to withstand the lethal environs will find rewards fitting for their courage! Depth-defying designs by Anthony Pryor, illustration by Hannah Seakins, and featuring the cartography of Dyson Logos.


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  • 524. Dangerous Scenarios: Stalactite Cave. From its Grand Gallery to the Ancient Helm the Stalactite Cave contains wonders to behold—and for every marvel there lurk monsters aplenty. Deadly attacks from above, predators springing out from behind the rocks, and more await those brave enough to venture within. Few can survive the delve but adventurers able to withstand the lethal environs will find rewards fitting for their courage! Depth-defying designs by Anthony Pryor, illustration by Hannah Seakins, and featuring the cartography of Dyson Logos.
  • 523. Monstrous Menagerie: Myriad Mages. There's a plethora of magical traditions across the breadth of arcana and those who utilize it often find themselves drawn to specialize with spells of one kind or another. Consider then these half dozen spellcasting NPCs: the corrosive acrimancer (CR 5), chilling cryomancer (CR 5), storming fulgarmancer (CR 5), bright luximancer (CR 5), fiery pyromancer (CR 6), and shadowy umbramancer (CR 5). Each utilizes a different element of arcana, both in their repertoire of spells and the particular magical techniques they've mastered. Distinctively designed by Andrew Engelbrite, illustrated by Rachel Maduro.
  • 522. Villain Spotlight: Calissa the Spirit Fey. While serving as a haunted forest's guardian the dryad Calissa perished—yet she has not realized she died in the line of duty and still protects a portion of the woods. Her powerful connection to nature has been warped by her delusion making the ghostly fey dangerous, her every effort to help becoming lethal by way of negligence and the corruption of the animals that serve her. Attempts to help Calissa understand her plight are met with a potent rage, and those who cross paths with her in the Oldshade Woods have walked into peril! Disquietedly designed by Charlie Brooks, illustrated by Indi Martin.
  • 521. Enchanted Trinkets: Treasured Toadstools. Of course the druid or ranger wants to forage about in the sewers or wilderness so let them have some fun with mushrooms! Here are 20 fantastic fungi for adventurers to pick up—although it's not so simple as that. Each has a counterpart that can be difficult to distinguish, and those who don't take care might find that the mushbubble they've pulled over their head to breathe underwater is actually a frogwallop that tries to suffocate, or that the frost agaric they're eating to stay warm is really a flame agaric that makes them chillier instead! Diplanetic designs by Andrew Engelbrite, illustrated by Rachel Maduro.
  • 520. Adventure: Northminster Job. The famed blade and heirloom of the Vivanti family—the Silver Orchid—is going to be stolen. They know because the burglars are the Florists, a brazen and talented group who've completed daring heists across the continent and have sent a calling card warning of the impending theft. The adventurers are tasked with ensuring it isn’t stolen or failing that to secure its return. Unfortunately an effective group of informants make all their preparations for naught and (after finding out how they were duped) it's a race to catch the Florists before the thieves can escape Northminster! This adventure in Elissar for 4–6 PCs of 5th–6th level was deceptively designed by Tyler Omichinski, features illustration by Júlio Rocha, and cartography by Umut Comak.
 

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Mike Myler

Mike Myler


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