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Encounter - A Quick Demise
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<blockquote data-quote="malcolm_n" data-source="post: 5139958" data-attributes="member: 63154"><p>If the party of adventurers has completed the encounters below, they should be able to reach this one with little effort on their part.</p><p></p><p><a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/274397-encounter-respect-your-elders.html" target="_blank">Respect Your Elders</a></p><p></p><p><a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/274398-encounter-who-interferes-within-old-kingdom.html" target="_blank">Who Interferes within Old Kingdom!?</a></p><p></p><p><a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/274399-encounter-mushroom-kingdom.html" target="_blank">The Mushroom Kingdom</a></p><p></p><p><a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/274383-encounter-volunteer-work.html" target="_blank">Volunteer Work</a></p><p></p><p>-Read the following-</p><p>A breeze passes by from above. You are near the exit of this accursed place. As you climb the last web, you face a creature beyond your imagining. On two squat legs and a torso of purplish flesh sit three tentacles. On either side, a tentacle folds over, as if in mockery of an arm. The centerfold limb arcs down in front like an elephant's trunk. Although you see no eyes or a mouth, the thing turns toward you and speaks within your head.</p><p></p><p><span style="color: Sienna">They who dine on lost souls know only hunger.</span></p><p></p><p>The creature then attacks.</p><p>-Stop Reading-</p><p></p><p>The monstrous being before the party is the herald of a greater monster later in the campaign. The herald (level 19 solo lurker) begins combat by casting Eldritch blast and moving to activate shadow walk if able. When bloodied, the herald becomes invisible as a free action and shifts up to 7 squares away from the party and casts madness. Read the following</p><p></p><p><span style="color: Sienna">Gaze into the void. It is the perpetuity in which they dwell.</span></p><p></p><p>Madness (Free action, when first bloodied)</p><p>Party members believe themselves alone and suddenly attacked by their allies. They cannot return themselves without defeating the enemies (level 18 minions with 1 defensive utility and 1 at-will attack of the party member they mimic). After each party member has cleared themselves of enemies, they are able to help a random party member until all have been cleared. Read the following</p><p><span style="color: Sienna"></span></p><p><span style="color: Sienna">They do not die; they do not live. They are outside the cycle.</span></p><p></p><p>After each party member has been cleared of madness, the herald reveals himself and continues the fight until killed; then read the following before distributing rewards from the coffer nearby.</p><p></p><p><span style="color: Sienna">Where one falls, many shall take its place.</span></p><p></p><p>*Special* If the party can kill the herald within 3 rounds of ending the madness, grant them extra experience or an item of up to 18th level.</p><p></p><p><u><strong>HAPPY APRIL FOOL'S DAY ENWORLD</strong></u></p></blockquote><p></p>
[QUOTE="malcolm_n, post: 5139958, member: 63154"] If the party of adventurers has completed the encounters below, they should be able to reach this one with little effort on their part. [URL="http://www.enworld.org/forum/4e-fan-creations-house-rules/274397-encounter-respect-your-elders.html"]Respect Your Elders[/URL] [URL="http://www.enworld.org/forum/4e-fan-creations-house-rules/274398-encounter-who-interferes-within-old-kingdom.html"]Who Interferes within Old Kingdom!?[/URL] [URL="http://www.enworld.org/forum/4e-fan-creations-house-rules/274399-encounter-mushroom-kingdom.html"]The Mushroom Kingdom[/URL] [URL="http://www.enworld.org/forum/4e-fan-creations-house-rules/274383-encounter-volunteer-work.html"]Volunteer Work[/URL] -Read the following- A breeze passes by from above. You are near the exit of this accursed place. As you climb the last web, you face a creature beyond your imagining. On two squat legs and a torso of purplish flesh sit three tentacles. On either side, a tentacle folds over, as if in mockery of an arm. The centerfold limb arcs down in front like an elephant's trunk. Although you see no eyes or a mouth, the thing turns toward you and speaks within your head. [COLOR=Sienna]They who dine on lost souls know only hunger.[/COLOR] The creature then attacks. -Stop Reading- The monstrous being before the party is the herald of a greater monster later in the campaign. The herald (level 19 solo lurker) begins combat by casting Eldritch blast and moving to activate shadow walk if able. When bloodied, the herald becomes invisible as a free action and shifts up to 7 squares away from the party and casts madness. Read the following [COLOR=Sienna]Gaze into the void. It is the perpetuity in which they dwell.[/COLOR] Madness (Free action, when first bloodied) Party members believe themselves alone and suddenly attacked by their allies. They cannot return themselves without defeating the enemies (level 18 minions with 1 defensive utility and 1 at-will attack of the party member they mimic). After each party member has cleared themselves of enemies, they are able to help a random party member until all have been cleared. Read the following [COLOR=Sienna] They do not die; they do not live. They are outside the cycle.[/COLOR] After each party member has been cleared of madness, the herald reveals himself and continues the fight until killed; then read the following before distributing rewards from the coffer nearby. [COLOR=Sienna]Where one falls, many shall take its place.[/COLOR] *Special* If the party can kill the herald within 3 rounds of ending the madness, grant them extra experience or an item of up to 18th level. [U][B]HAPPY APRIL FOOL'S DAY ENWORLD[/B][/U] [/QUOTE]
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Encounter - A Quick Demise
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