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General Tabletop Discussion
D&D Older Editions
Encounter Based 4E - Thoughts?
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<blockquote data-quote="Mr. Teapot" data-source="post: 5159746" data-attributes="member: 62191"><p>You're seriously messing with the system here. (Perhaps the thread belongs in the Houserules forum?) </p><p></p><p>You're really changing things enough that it will have a variety of unexpected and unintended consequences. For example: some classes have better Dailies than others, and others have better Encounter Powers. Wizards have really strong Daily powers, and Barbarians and Wardens rely on Dailies. Also, Utility powers become a bit of an issue.</p><p></p><p>Here's another idea: don't lose Dailies altogether. Instead, consider that, after 9th level or so the typical PC has enough Dailies to use one every single encounter. So let them do just that: you get your full selection of Daily powers for a character or your level, but can only use one Daily power each fight. Once you use one Daily power, you can't use another Daily power this encounter. But next encounter you could use any Daily power again (even the same one).</p><p></p><p>At low levels this would increase a PC's power (Daily every encounter), but your goal is to speed things up, so it might not be a problem. At higher levels, it's just giving versatility to PCs. And even possibly weakening them some, as they lose the ability to blow three Dailies in one big boss fight.</p><p></p><p>It still would have kinks and unintended consequences, though. PCs could spam a given Daily every encounter (Consecrated Ground, I'm looking at you).</p><p></p><p></p><p></p><p></p><p></p><p>Or, if your main complaint is the mixing of meta-game Encounters and in-character days, just change Days to be "every four encounters" or "after we reach an appropriate conclusion to a chapter of plot, regardless of how many IC days it takes".</p></blockquote><p></p>
[QUOTE="Mr. Teapot, post: 5159746, member: 62191"] You're seriously messing with the system here. (Perhaps the thread belongs in the Houserules forum?) You're really changing things enough that it will have a variety of unexpected and unintended consequences. For example: some classes have better Dailies than others, and others have better Encounter Powers. Wizards have really strong Daily powers, and Barbarians and Wardens rely on Dailies. Also, Utility powers become a bit of an issue. Here's another idea: don't lose Dailies altogether. Instead, consider that, after 9th level or so the typical PC has enough Dailies to use one every single encounter. So let them do just that: you get your full selection of Daily powers for a character or your level, but can only use one Daily power each fight. Once you use one Daily power, you can't use another Daily power this encounter. But next encounter you could use any Daily power again (even the same one). At low levels this would increase a PC's power (Daily every encounter), but your goal is to speed things up, so it might not be a problem. At higher levels, it's just giving versatility to PCs. And even possibly weakening them some, as they lose the ability to blow three Dailies in one big boss fight. It still would have kinks and unintended consequences, though. PCs could spam a given Daily every encounter (Consecrated Ground, I'm looking at you). Or, if your main complaint is the mixing of meta-game Encounters and in-character days, just change Days to be "every four encounters" or "after we reach an appropriate conclusion to a chapter of plot, regardless of how many IC days it takes". [/QUOTE]
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