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<blockquote data-quote="Shemeska" data-source="post: 2986627" data-attributes="member: 11697"><p>I've never had a wizard or sorcerer PC not go for a familiar in one of my games, I've usually had them voluntarily spend a feat in the process. Mechanically they might be nigh useless, but they become additional party members, usually with enough DM provided flavor to make them a running theme in my campaigns. They add flavor, and when you look back at a campaign that sort of thing makes the experience all the more poignant in the longrun, not what + you had to your grapple check or caster level checks.</p><p></p><p>Familiars are the DM's peanut gallery spokesmen <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p><u>Last campaign 'familiars':</u></p><p>The bladesinger's intelligent sword</p><p>The wizard's fox</p><p>The Xaositect's Chaos Imp (because having a fairy dragon was 'too dangerous')</p><p></p><p></p><p><u>Current campaign familiars:</u></p><p>The half-drow's minor incarnate</p><p>The half-'loth's pseudodragon</p><p>The tiefling's artifact ring that might contain an imprisoned elder Varrangoin lord</p><p></p><p></p><p>And as for myself when I play, I adore them. I blew a point of magic just for an ally spirit in the last Shadowrun game I was in (the thing being an air mephit-like spark of annoyance mirroring the character's subconscious).</p></blockquote><p></p>
[QUOTE="Shemeska, post: 2986627, member: 11697"] I've never had a wizard or sorcerer PC not go for a familiar in one of my games, I've usually had them voluntarily spend a feat in the process. Mechanically they might be nigh useless, but they become additional party members, usually with enough DM provided flavor to make them a running theme in my campaigns. They add flavor, and when you look back at a campaign that sort of thing makes the experience all the more poignant in the longrun, not what + you had to your grapple check or caster level checks. Familiars are the DM's peanut gallery spokesmen :) [u]Last campaign 'familiars':[/u] The bladesinger's intelligent sword The wizard's fox The Xaositect's Chaos Imp (because having a fairy dragon was 'too dangerous') [u]Current campaign familiars:[/u] The half-drow's minor incarnate The half-'loth's pseudodragon The tiefling's artifact ring that might contain an imprisoned elder Varrangoin lord And as for myself when I play, I adore them. I blew a point of magic just for an ally spirit in the last Shadowrun game I was in (the thing being an air mephit-like spark of annoyance mirroring the character's subconscious). [/QUOTE]
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