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<blockquote data-quote="Beefermatic" data-source="post: 6231160" data-attributes="member: 6670757"><p><strong><u><span style="font-size: 15px">Hyperborean Soldier</span></u></strong></p><p></p><p><em><span style="font-size: 15px">"The Warriors of the Stars, The Universal Legions, The Neitzschian Supermen"</span></em></p><p></p><p><span style="font-size: 15px">-------------------------------------------</span></p><p></p><p><em>A small star of vibrant sapphire light sits on the event horizon of a black hole, about to be sucked into the inky void within. Suddenly you see it do something odd, it seems to literally tear itself violently from the edge of the singularity with visible strain and break free, suddenly it shoots towards the black hole again and again stops at it’s event horizon. As you take a closer look, you realize it’s not a star, but a shining aura; in it's center you see an extremely muscled herculean man of indeterminate race. His body and skin look leathery, as if it’s been toughened by forces of the cosmos itself, and he appears to be flying against the gravitational pull of the Black hole deliberately. You realize suddenly that whoever, or whatever this being is, he seems to be using one of the most powerful forces in the universe as exercise equipment... </em></p><p></p><p></p><p><strong>Large Augmented Humanoid</strong></p><p><strong></strong></p><p><strong>Hit Dice:</strong> 500d1000+ 200,000 x4 (2,800,000 hp)</p><p><strong>Initiative:</strong> Always First</p><p><strong>Speed:</strong> Superluminal</p><p><strong>Armor Class:</strong> Infinite/ 1200 (+500 natural, +600 Deflection, +100 Perfection)</p><p><strong>Base Attack/Grapple:</strong> 500/ 1200</p><p><strong>Attack:</strong> Always Hits: (+2100 Melee) +300 Triple Strike Neutronium Star Scythe of Transcendent Flames: 8000d100 +1600 +300d100 Transcendental Fire, +125d100x4 Prana Strike x16 (14,100,000 damage)</p><p>Always Hits: (+1600 Ranged Touch) Prana Ray: 500d100 x24 (1,200,000 x Telluric Effect damage)</p><p><strong>Full Attack:</strong> 12 attacks, + 1 Ray (x2 Time Dilation)</p><p><strong>Special Attacks:</strong> Prana Blast. <em>Wish</em></p><p><strong>Special Qualities:</strong> Damage Reduction 5,000/-, SR 610, Adaption, Immunity to Cold and Fire, Starflight</p><p><strong>Saves:</strong> Fort +1950, Ref +1650, Will +1700</p><p><strong>Abilities:</strong> Str 1200, Dex 200, Con 800, Int 300, Wis 300, Cha 1200</p><p><strong>Skills:</strong> All skills are at 600+ relevant ability modifier.</p><p><strong>Feats:</strong> Anyfeat x10</p><p><strong>Epic Feats</strong>: Combat Mastery, Haleness, Inedia, Insomnious</p><p><strong>Divine Abilities:</strong> Third Eye, Anyfeat x10, Enlarge Aura x10, Quantum Effect, Soldier of Fortune, Uncanny Whirlwind Attack, Regeneration, X-Ray Vision, Perfect Initiative, Telluric Effect, Telelocation, Heavenly Mind, Heavenly Soul, Heavenly Spirit, Chaotic Mind, Chaotic Soul, Chaotic Spirit, Heavy Handed</p><p><strong>Cosmic Abilities: </strong>Slipstream, Abrogate, Cosmic Consciousness, Assimilate, Oblique Strike, Learned Ability Immunity, Inner Eye, Elusion, Perfect Critical Multiplier, Time Dilation, Unearthly Weapon Focus, Unearthly Weapon Specialization, Unearthly Reach, Unearthly Effect</p><p><strong>Transcendental Abilities: </strong>Legendary Strength, Legendary Charisma, Perfect Defense, Ultimate Weapon Focus</p><p><strong>Environment:</strong> The Ivory Infinity of the Pleroma</p><p><strong>Organization:</strong> Solitary, Pair, or Squad (1d4+1)</p><p><strong>Challenge Rating:</strong> (official CR 667)</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Effective Class Level:</strong> 1000</p><p></p><p><strong>Combat: </strong>Hyperboreans tactics are simple: Take advantage of their Superlluminal speed if they can,and simply stay out of an enemy's reach and soften them up from extreme distances with their Prana Blast ability. They take full advantage of their Third Eye, Inner Eye, Quantum Effect, Ultimate Weapon Focus, Perfect Critical Multiplier and Unearthly Effect abilities. Allowing them to deal x6 damage with each hit, and x4 again after that.</p><p></p><p>After a sufficient amount of time bombarding foes from a distance, they almost always attempt to pull opponents into melee, where their Unearthly Weapon Specialization, Unearthly Reach, Elusion, Uncanny Whirlwind Attack, Anyfeat, Perfect Defense and other defensive and offensive capabilities abilities allow them to dispatch all but the most serious of threats, including massive armies arrayed against them, in seconds. Even powerful Eternals may find that a small group of them in the right conditions, is a scenario no one would want to be in.</p><p> </p><p><strong>Prana Blast (Su): </strong>Treated as the Uncanny Transcendental Effect however unlike the standard Transcendental Damage, it does not instantly destroy shields or defenses. It does, however dazzle foes for 250 rounds and reduce Attack rolls, sight based Perception (or Spot) checks, and Dex and Dodge based AC by 100 (to a maximum of the opponent's Dex or Dodge bonus to AC) on a failed Fort save of 2060.</p><p></p><p>Beam (Ray) 500d100x 24 (6 Unearthly Weapon Spec x4 Quantum Effect) (1,200,000) Line of Sight range</p><p></p><p>Blast 250d100x4 (100,000) 16700 mile range./ 1275ft. Standard action DC 2060/half</p><p></p><p>Blood 125d100x4 (50,000) Melee Free action DC 2060/half</p><p></p><p>Breath* 500d100x4 (200,000) 16700 mile range (cone) Line of Sight. (line) Standard 2060/half</p><p></p><p>Hand 750d100x24 (1,800,000) Melee Touch</p><p></p><p>Immolation 750d100x4 (300,000) 16700 mile range. radius Free 2060/half</p><p></p><p>Storm 133d100x4 (50,000) 16700 mile range. radius Free -</p><p></p><p>Strike 133d100x24 (300,000) Melee (bonus) Free -</p><p></p><p>Wrath (Gaze) 250d100x4 (100,000) 16700 mile range, Both 2060/none</p><p></p><p><strong>Unearthly Reach (Ex):</strong> Your reach is equal to the range of your divine aura,</p><p></p><p><strong>Unearthly Effect (Ex): </strong>All Effect powers ranges are increased to the range of your divine aura. Lines and ray effect powers have a range equal to line of sight. This coupled with Cosmic Consciousness gives effect power ray and lines Infinite range.</p><p></p><p><strong>Starflight(Sp):</strong> Can reach any place in the multiverse in 3d20 days.</p><p></p><p><strong>Adaption (Ex):</strong> Immune to damaging natural effects and you can no longer die from natural aging, however he is affected normally by non damaging effects. With enough time, he can adapt to any environment.</p><p></p><p><strong>Legendary Strength:</strong> Str is doubled</p><p></p><p><strong>Legendary Cha:</strong> Cha is doubled.</p><p></p><p><strong>Perfect Defense</strong>: Infinite AC</p><p></p><p><strong>Elusion:</strong> Ref save to avoid any damage</p><p></p><p><strong>Ultimate Weapon Focus:</strong> Infinite Attack Bonus</p><p></p><p><strong>Oblique Strike:</strong> Can foil an opponent's defenses by hitting something else.</p><p></p><p><strong>Time Dialtion</strong>: Double actions every round</p><p></p><p><strong>Inner Eye:</strong> Always rolling maximum on all dice rolls</p><p></p><p><strong>Quantum Effect:</strong> Variable damage with attacks. (x4 permanently with Inner Eye)</p><p></p><p><strong>Unearthly Weapon Focus:</strong> Only need to roll touch to hit with melee.</p><p></p><p><strong>Unearthly Weapon Specialization:</strong> Damage multiplied by crit multiplier.</p><p></p><p><strong>Perfect Critical Multiplier:</strong> +4 crit multiplier steps</p><p></p><p><em>-Wish: </em>at will, Caster Level equal to 20+ HD+ Perfection Bonus</p><p></p><p>_________________________</p><p></p><p></p><p><strong>New Divine Abilities:</strong></p><p><strong></strong></p><p><strong>-Chaotic Mind/ Body/ Soul/ Spirit:</strong></p><p>Mad Certainty drives your every action</p><p>Prequisites: Chaotic Neutral (or Insane) Alignment</p><p>Benefit: Cha luck to respective stats, Divine Bonus luck to AC.</p><p></p><p><strong>New Cosmic Abilities:</strong></p><p><strong></strong></p><p><strong>Unearthly Reach: </strong></p><p>Your reach extends into the heavens themselves.</p><p>Prequisites: Dex 70 or Above</p><p>Benefit: Your reach equals your divine Aura.</p><p></p><p><strong>Unearthly Effect:</strong></p><p>Your Effect Powers can stretch the span of space.</p><p>Prequisites: Divine Aura (or equivalent), 70 Dex or Above, Uncanny "____" Effect</p><p>Benefit: Your Effect power ranges are equal to your Divine Aura. Line and Ray attacks have a range equal to your line of sight.</p><p>Special: With Cosmic Consciousness, it will allow Ray and Line Effect powers to reach across the universe.</p></blockquote><p></p>
[QUOTE="Beefermatic, post: 6231160, member: 6670757"] [B][U][SIZE=4]Hyperborean Soldier[/SIZE][/U][/B] [I][SIZE=4]"The Warriors of the Stars, The Universal Legions, The Neitzschian Supermen"[/SIZE][/I] [SIZE=4]-------------------------------------------[/SIZE] [I]A small star of vibrant sapphire light sits on the event horizon of a black hole, about to be sucked into the inky void within. Suddenly you see it do something odd, it seems to literally tear itself violently from the edge of the singularity with visible strain and break free, suddenly it shoots towards the black hole again and again stops at it’s event horizon. As you take a closer look, you realize it’s not a star, but a shining aura; in it's center you see an extremely muscled herculean man of indeterminate race. His body and skin look leathery, as if it’s been toughened by forces of the cosmos itself, and he appears to be flying against the gravitational pull of the Black hole deliberately. You realize suddenly that whoever, or whatever this being is, he seems to be using one of the most powerful forces in the universe as exercise equipment... [/I] [B]Large Augmented Humanoid Hit Dice:[/B] 500d1000+ 200,000 x4 (2,800,000 hp) [B]Initiative:[/B] Always First [B]Speed:[/B] Superluminal [B]Armor Class:[/B] Infinite/ 1200 (+500 natural, +600 Deflection, +100 Perfection) [B]Base Attack/Grapple:[/B] 500/ 1200 [B]Attack:[/B] Always Hits: (+2100 Melee) +300 Triple Strike Neutronium Star Scythe of Transcendent Flames: 8000d100 +1600 +300d100 Transcendental Fire, +125d100x4 Prana Strike x16 (14,100,000 damage) Always Hits: (+1600 Ranged Touch) Prana Ray: 500d100 x24 (1,200,000 x Telluric Effect damage) [B]Full Attack:[/B] 12 attacks, + 1 Ray (x2 Time Dilation) [B]Special Attacks:[/B] Prana Blast. [I]Wish[/I] [B]Special Qualities:[/B] Damage Reduction 5,000/-, SR 610, Adaption, Immunity to Cold and Fire, Starflight [B]Saves:[/B] Fort +1950, Ref +1650, Will +1700 [B]Abilities:[/B] Str 1200, Dex 200, Con 800, Int 300, Wis 300, Cha 1200 [B]Skills:[/B] All skills are at 600+ relevant ability modifier. [B]Feats:[/B] Anyfeat x10 [B]Epic Feats[/B]: Combat Mastery, Haleness, Inedia, Insomnious [B]Divine Abilities:[/B] Third Eye, Anyfeat x10, Enlarge Aura x10, Quantum Effect, Soldier of Fortune, Uncanny Whirlwind Attack, Regeneration, X-Ray Vision, Perfect Initiative, Telluric Effect, Telelocation, Heavenly Mind, Heavenly Soul, Heavenly Spirit, Chaotic Mind, Chaotic Soul, Chaotic Spirit, Heavy Handed [B]Cosmic Abilities: [/B]Slipstream, Abrogate, Cosmic Consciousness, Assimilate, Oblique Strike, Learned Ability Immunity, Inner Eye, Elusion, Perfect Critical Multiplier, Time Dilation, Unearthly Weapon Focus, Unearthly Weapon Specialization, Unearthly Reach, Unearthly Effect [B]Transcendental Abilities: [/B]Legendary Strength, Legendary Charisma, Perfect Defense, Ultimate Weapon Focus [B]Environment:[/B] The Ivory Infinity of the Pleroma [B]Organization:[/B] Solitary, Pair, or Squad (1d4+1) [B]Challenge Rating:[/B] (official CR 667) [B]Treasure:[/B] Standard [B]Alignment:[/B] Chaotic Neutral [B]Effective Class Level:[/B] 1000 [B]Combat: [/B]Hyperboreans tactics are simple: Take advantage of their Superlluminal speed if they can,and simply stay out of an enemy's reach and soften them up from extreme distances with their Prana Blast ability. They take full advantage of their Third Eye, Inner Eye, Quantum Effect, Ultimate Weapon Focus, Perfect Critical Multiplier and Unearthly Effect abilities. Allowing them to deal x6 damage with each hit, and x4 again after that. After a sufficient amount of time bombarding foes from a distance, they almost always attempt to pull opponents into melee, where their Unearthly Weapon Specialization, Unearthly Reach, Elusion, Uncanny Whirlwind Attack, Anyfeat, Perfect Defense and other defensive and offensive capabilities abilities allow them to dispatch all but the most serious of threats, including massive armies arrayed against them, in seconds. Even powerful Eternals may find that a small group of them in the right conditions, is a scenario no one would want to be in. [B]Prana Blast (Su): [/B]Treated as the Uncanny Transcendental Effect however unlike the standard Transcendental Damage, it does not instantly destroy shields or defenses. It does, however dazzle foes for 250 rounds and reduce Attack rolls, sight based Perception (or Spot) checks, and Dex and Dodge based AC by 100 (to a maximum of the opponent's Dex or Dodge bonus to AC) on a failed Fort save of 2060. Beam (Ray) 500d100x 24 (6 Unearthly Weapon Spec x4 Quantum Effect) (1,200,000) Line of Sight range Blast 250d100x4 (100,000) 16700 mile range./ 1275ft. Standard action DC 2060/half Blood 125d100x4 (50,000) Melee Free action DC 2060/half Breath* 500d100x4 (200,000) 16700 mile range (cone) Line of Sight. (line) Standard 2060/half Hand 750d100x24 (1,800,000) Melee Touch Immolation 750d100x4 (300,000) 16700 mile range. radius Free 2060/half Storm 133d100x4 (50,000) 16700 mile range. radius Free - Strike 133d100x24 (300,000) Melee (bonus) Free - Wrath (Gaze) 250d100x4 (100,000) 16700 mile range, Both 2060/none [B]Unearthly Reach (Ex):[/B] Your reach is equal to the range of your divine aura, [B]Unearthly Effect (Ex): [/B]All Effect powers ranges are increased to the range of your divine aura. Lines and ray effect powers have a range equal to line of sight. This coupled with Cosmic Consciousness gives effect power ray and lines Infinite range. [B]Starflight(Sp):[/B] Can reach any place in the multiverse in 3d20 days. [B]Adaption (Ex):[/B] Immune to damaging natural effects and you can no longer die from natural aging, however he is affected normally by non damaging effects. With enough time, he can adapt to any environment. [B]Legendary Strength:[/B] Str is doubled [B]Legendary Cha:[/B] Cha is doubled. [B]Perfect Defense[/B]: Infinite AC [B]Elusion:[/B] Ref save to avoid any damage [B]Ultimate Weapon Focus:[/B] Infinite Attack Bonus [B]Oblique Strike:[/B] Can foil an opponent's defenses by hitting something else. [B]Time Dialtion[/B]: Double actions every round [B]Inner Eye:[/B] Always rolling maximum on all dice rolls [B]Quantum Effect:[/B] Variable damage with attacks. (x4 permanently with Inner Eye) [B]Unearthly Weapon Focus:[/B] Only need to roll touch to hit with melee. [B]Unearthly Weapon Specialization:[/B] Damage multiplied by crit multiplier. [B]Perfect Critical Multiplier:[/B] +4 crit multiplier steps [I]-Wish: [/I]at will, Caster Level equal to 20+ HD+ Perfection Bonus _________________________ [B]New Divine Abilities: -Chaotic Mind/ Body/ Soul/ Spirit:[/B] Mad Certainty drives your every action Prequisites: Chaotic Neutral (or Insane) Alignment Benefit: Cha luck to respective stats, Divine Bonus luck to AC. [B]New Cosmic Abilities: Unearthly Reach: [/B] Your reach extends into the heavens themselves. Prequisites: Dex 70 or Above Benefit: Your reach equals your divine Aura. [B]Unearthly Effect:[/B] Your Effect Powers can stretch the span of space. Prequisites: Divine Aura (or equivalent), 70 Dex or Above, Uncanny "____" Effect Benefit: Your Effect power ranges are equal to your Divine Aura. Line and Ray attacks have a range equal to your line of sight. Special: With Cosmic Consciousness, it will allow Ray and Line Effect powers to reach across the universe. [/QUOTE]
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