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Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)
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<blockquote data-quote="Sadras" data-source="post: 6882491" data-attributes="member: 6688277"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6702445" target="_blank">jayoungr</a></u></strong></em> thanks for starting these threads for ToD as a collection of awesome ideas for DMs. </p><p></p><p>Still early days for us as we are somewhere between chapters 3 and 4, except my group decided to travel to Baldur's Gate via a cargo ship, along the coastline, and I'm getting to sneak-in side adventures along the way. Our backstory is very different as the group started HotDQ being level 9 and they are originally from Mystara and in an attempt to escape a scouting party of Githyanki they used an unknown teleportation circle at a Way Point and found themselves in the basement of the Temple of Chauntea during the Cult's assault of Greenest. So they began HotDQ with the Santuary - being with the people trapped inside the Temple.</p><p></p><p>In Greenest I made one of the acolytes an undercover high-level Abjurer assisting the Cult in setting up the attack, ensuring the Bishop of Greenest was away at the time. The Abjurer destroyed the Teleportation Circle under the Temple of Chauntea fearing that more 'strangers' would come through and upset the Cult's plans - so the party found itself temporarily trapped in Faerun.</p><p>Once they rescued Leosin and returned to the town, the Abjurer (still undercover) under direct instructions by the cult via <em>Message</em> organised an ambush at the Mill with some mercs. Things went bad for the party and one of them died and another was captured for interrogation.</p><p>The captive PC was rescued in Episode 3: Dragon Hatchery - with Frulam and Langedrosa getting away, however the party uncovered the location of the Abjurer's hideout and were successful in defeating him.</p><p></p><p>The Abjurer had ties to Rath Modar - placing protective spells on Rath to hide him from the Red Wizards, especially from Szass Tam who is aware of is plot to overthrow him.</p><p></p><p>So the reason for the party travelling to Baldur's Gate is three fold:</p><p>1. Ressurect a friend as they have heard it might be possible to ressurect in this world (not in our Mystara setting), using one or two of the dragon eggs for payment.</p><p>2. Catchup to the Cult and seek vengeance</p><p>3. Find a way back home to Mystara if possible - its a large city there is bound to be a Teleportation Circle.</p><p></p><p>The added complication being that they have not heard the last of the Githyanki...having stolen one of their silvered weapons. Furthermore an alliance between the Githyanki and the Cult could make for dangerously powerful enemies - and their alliance is natural given the Tiamat/Dragon/Githyanki connection. It would make sense that the Githyanki would seek to assist the Cult in unleashing Tiamat. </p><p></p><p>Keep up the great work!</p></blockquote><p></p>
[QUOTE="Sadras, post: 6882491, member: 6688277"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6702445"]jayoungr[/URL][/U][/B][/I] thanks for starting these threads for ToD as a collection of awesome ideas for DMs. Still early days for us as we are somewhere between chapters 3 and 4, except my group decided to travel to Baldur's Gate via a cargo ship, along the coastline, and I'm getting to sneak-in side adventures along the way. Our backstory is very different as the group started HotDQ being level 9 and they are originally from Mystara and in an attempt to escape a scouting party of Githyanki they used an unknown teleportation circle at a Way Point and found themselves in the basement of the Temple of Chauntea during the Cult's assault of Greenest. So they began HotDQ with the Santuary - being with the people trapped inside the Temple. In Greenest I made one of the acolytes an undercover high-level Abjurer assisting the Cult in setting up the attack, ensuring the Bishop of Greenest was away at the time. The Abjurer destroyed the Teleportation Circle under the Temple of Chauntea fearing that more 'strangers' would come through and upset the Cult's plans - so the party found itself temporarily trapped in Faerun. Once they rescued Leosin and returned to the town, the Abjurer (still undercover) under direct instructions by the cult via [I]Message[/I] organised an ambush at the Mill with some mercs. Things went bad for the party and one of them died and another was captured for interrogation. The captive PC was rescued in Episode 3: Dragon Hatchery - with Frulam and Langedrosa getting away, however the party uncovered the location of the Abjurer's hideout and were successful in defeating him. The Abjurer had ties to Rath Modar - placing protective spells on Rath to hide him from the Red Wizards, especially from Szass Tam who is aware of is plot to overthrow him. So the reason for the party travelling to Baldur's Gate is three fold: 1. Ressurect a friend as they have heard it might be possible to ressurect in this world (not in our Mystara setting), using one or two of the dragon eggs for payment. 2. Catchup to the Cult and seek vengeance 3. Find a way back home to Mystara if possible - its a large city there is bound to be a Teleportation Circle. The added complication being that they have not heard the last of the Githyanki...having stolen one of their silvered weapons. Furthermore an alliance between the Githyanki and the Cult could make for dangerously powerful enemies - and their alliance is natural given the Tiamat/Dragon/Githyanki connection. It would make sense that the Githyanki would seek to assist the Cult in unleashing Tiamat. Keep up the great work! [/QUOTE]
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