Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Enhancing "Storm King's Thunder"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Koren n'Rhys" data-source="post: 7044037" data-attributes="member: 66792"><p><em>Finally</em> got my group started on the adventure. Party consists of five L1 characters: Human Barbarian (Emerald Enclave), Rock Gnome Wizard, WoodElven (UA) Ranger, Ghostwise Halfling Cleric & Gold Dragonborn Paladin (Harper).</p><p></p><p>I started the group in Daggerford using the hooks that Lady Velrosa is looking for adventurers to help her deal with both the local elves and a troublesome goblin tribe that's moved into the area. I also planted the seed that there has been an increase in humanoid raids and activity around the area in general - what has them all stirred up?</p><p></p><p>Once on the road to Nightstone, I kickstarted things a bit by dropping in the goblin ambush scene from Lost Mine - dropped two of the 5 PCs but everyone survived in the end. The players quickly figured out that goblins are tricky but pretty squishy if you can catch and hit them. This week they'll move on to Nightstone proper, hearing the tolling bell as they close, but it will fall silent before they arrive. They're clued into goblins now, but the devastation caused by the bombardment will be a mystery until they learn more, or can find and talk to survivors.</p><p></p><p>As a group, the players are used to the idea of a DMPC running with them, to help fill gaps in party make-up and feed them story info as needed. They are lacking a rogue and the skills they offer, and reading the adventure, I see lots of potential for what the Zhents and their connections can offer, so my plan is to use the Seven Snakes. I'm going to make Xolkin the spy already embedded in the village and Kella the bandit leader who's infatuated with the charismatic half-elf. I'll stat up Xolkin as a full PC, gold half-elven rogue (assassin) with the charlatan background. I'm pretty sure they'll buy into the need to work with the Zhents (with more of an organized crime direction then necessarily evil). I plan to play him as the Neal Caffrey character from White Collar. Spying, disguise, forgery, etc, the assassin bit will be there, but unknown to the PCs. That lets me feed info as needed without stepping on toes or interfering with combat, I think.</p></blockquote><p></p>
[QUOTE="Koren n'Rhys, post: 7044037, member: 66792"] [I]Finally[/I] got my group started on the adventure. Party consists of five L1 characters: Human Barbarian (Emerald Enclave), Rock Gnome Wizard, WoodElven (UA) Ranger, Ghostwise Halfling Cleric & Gold Dragonborn Paladin (Harper). I started the group in Daggerford using the hooks that Lady Velrosa is looking for adventurers to help her deal with both the local elves and a troublesome goblin tribe that's moved into the area. I also planted the seed that there has been an increase in humanoid raids and activity around the area in general - what has them all stirred up? Once on the road to Nightstone, I kickstarted things a bit by dropping in the goblin ambush scene from Lost Mine - dropped two of the 5 PCs but everyone survived in the end. The players quickly figured out that goblins are tricky but pretty squishy if you can catch and hit them. This week they'll move on to Nightstone proper, hearing the tolling bell as they close, but it will fall silent before they arrive. They're clued into goblins now, but the devastation caused by the bombardment will be a mystery until they learn more, or can find and talk to survivors. As a group, the players are used to the idea of a DMPC running with them, to help fill gaps in party make-up and feed them story info as needed. They are lacking a rogue and the skills they offer, and reading the adventure, I see lots of potential for what the Zhents and their connections can offer, so my plan is to use the Seven Snakes. I'm going to make Xolkin the spy already embedded in the village and Kella the bandit leader who's infatuated with the charismatic half-elf. I'll stat up Xolkin as a full PC, gold half-elven rogue (assassin) with the charlatan background. I'm pretty sure they'll buy into the need to work with the Zhents (with more of an organized crime direction then necessarily evil). I plan to play him as the Neal Caffrey character from White Collar. Spying, disguise, forgery, etc, the assassin bit will be there, but unknown to the PCs. That lets me feed info as needed without stepping on toes or interfering with combat, I think. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Enhancing "Storm King's Thunder"
Top