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Enhancing "Storm King's Thunder"
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<blockquote data-quote="Jan Bernd ten Berg" data-source="post: 7148977" data-attributes="member: 6876808"><p>I also went for Triboar, much for the same reasons as yours. I also liked the combat-encounter and the hints towards the overall metaplot of Triboar better than the other two. After defeating the Fire Giants, saving the village, and subsequently uncovering the adamantine, I had Ghelryn Foehammer offer the PC's to make them a full plate armor and a shield from the a small piece of the adamantine. It took him a few months to make it, so it forced the players to double back to Triboar after wandering the North for a few months, during which they came across the lone Hill Giant and took care of Grudd Haug. </p><p>I forgot to mention in my original post that after taking care of Grudd Haug, Ghalvin Dragonmoor (one of the prisoners they freed) took them (and the other prisoners) back to Goldenfields. Though, instead of playing out the Goldenfields siege as written in the book, I decided to have the siege being over already, and the PC's on their voyage to Goldenfields, coming across the returning army of Hill Giants and their allies. They were heavily packed with loot and shepherding a large group of prisoners, thus forcing the PC's to take care of the army. I let them set an ambush, and they had help from Gryhark and Ghalvin. Thus they were able to surprise the army, take out most of the Hill Giants rather quickly, and by doing so lower the morale of their giants' minions, allowing them to disperse the rest. Thus they arrived in Goldenfields as heroes, returning the prisoners, telling the mayor where the giants' loot could be found (it was too much for the PC's to take along), and also able to assure Goldenfields that the threat of the Hill Giants was over.</p><p>Because that fight with the Hill Giants went over with relative ease (mainly because they laid a great ambush, but also because I couldn't be bothered to draw out the combat with the giants' minions for another twenty rounds), the players were quite confident that they could take whatever I threw at them. Not much later they easily slew the Fire Giant and his Hell Hound at Stoney Bridge. And they got cockey. </p><p>Then, in the next session (they had gotten to Silverymoon and decided to help out Hawk's Nest) I had them fight two Fire Giants. Again they laid the same type of ambush with which they had so much success against the Hill Giants, and the PC's were slaughtered. One PC died (was raised next session), two almost died (0 hitpoints, but scraped through on their death saving throws), and the others were on their last hitpoints. They won, but at a high cost. (I don't go TPK's, and wasn't trying to so here, but the players botched a few rolls, and the Giants scored a few crits.) After that they decided to takes slightly more caution in their giant encounters.</p><p>Now they're going back to Triboar to pick up the adamantine armor, where Harshnag will be waiting for them. I always had trouble figuring out how to get the PC's to cross paths with Harshnag, but since the PC's are developing quite a reputation in the North for taking care of giants (there are tales told about them, because of what they did for both Triboar and Goldenfields). Harshnag heard about these exploits and decided that he wanted to meet them. So he went to Triboar to investigate and heard that Ghelryn Foehammer was expecting them to return within a few weeks, because he was almost finished with the armor. </p><p>So that encounter with Harsnag is happening tonight and they'll be on The Chosen Path.</p></blockquote><p></p>
[QUOTE="Jan Bernd ten Berg, post: 7148977, member: 6876808"] I also went for Triboar, much for the same reasons as yours. I also liked the combat-encounter and the hints towards the overall metaplot of Triboar better than the other two. After defeating the Fire Giants, saving the village, and subsequently uncovering the adamantine, I had Ghelryn Foehammer offer the PC's to make them a full plate armor and a shield from the a small piece of the adamantine. It took him a few months to make it, so it forced the players to double back to Triboar after wandering the North for a few months, during which they came across the lone Hill Giant and took care of Grudd Haug. I forgot to mention in my original post that after taking care of Grudd Haug, Ghalvin Dragonmoor (one of the prisoners they freed) took them (and the other prisoners) back to Goldenfields. Though, instead of playing out the Goldenfields siege as written in the book, I decided to have the siege being over already, and the PC's on their voyage to Goldenfields, coming across the returning army of Hill Giants and their allies. They were heavily packed with loot and shepherding a large group of prisoners, thus forcing the PC's to take care of the army. I let them set an ambush, and they had help from Gryhark and Ghalvin. Thus they were able to surprise the army, take out most of the Hill Giants rather quickly, and by doing so lower the morale of their giants' minions, allowing them to disperse the rest. Thus they arrived in Goldenfields as heroes, returning the prisoners, telling the mayor where the giants' loot could be found (it was too much for the PC's to take along), and also able to assure Goldenfields that the threat of the Hill Giants was over. Because that fight with the Hill Giants went over with relative ease (mainly because they laid a great ambush, but also because I couldn't be bothered to draw out the combat with the giants' minions for another twenty rounds), the players were quite confident that they could take whatever I threw at them. Not much later they easily slew the Fire Giant and his Hell Hound at Stoney Bridge. And they got cockey. Then, in the next session (they had gotten to Silverymoon and decided to help out Hawk's Nest) I had them fight two Fire Giants. Again they laid the same type of ambush with which they had so much success against the Hill Giants, and the PC's were slaughtered. One PC died (was raised next session), two almost died (0 hitpoints, but scraped through on their death saving throws), and the others were on their last hitpoints. They won, but at a high cost. (I don't go TPK's, and wasn't trying to so here, but the players botched a few rolls, and the Giants scored a few crits.) After that they decided to takes slightly more caution in their giant encounters. Now they're going back to Triboar to pick up the adamantine armor, where Harshnag will be waiting for them. I always had trouble figuring out how to get the PC's to cross paths with Harshnag, but since the PC's are developing quite a reputation in the North for taking care of giants (there are tales told about them, because of what they did for both Triboar and Goldenfields). Harshnag heard about these exploits and decided that he wanted to meet them. So he went to Triboar to investigate and heard that Ghelryn Foehammer was expecting them to return within a few weeks, because he was almost finished with the armor. So that encounter with Harsnag is happening tonight and they'll be on The Chosen Path. [/QUOTE]
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