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Enhancing Turn of Fortune's Wheel
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<blockquote data-quote="Remathilis" data-source="post: 9194957" data-attributes="member: 7635"><p>Shemeska is pretty important to Planescape. A long time poster here and at Paizo (who was very knowledgeable on the planes) used the name in her honor.</p><p></p><p>That said, she's never been "big bad" evil, but more "mafia boss" evil. She doesn't usually have plans of domination or destruction, but more of profit and manipulation. Her means are very in line with classic PS, her goals are not. Which is why making her opportunistic (profiting off something she didn't create) is far more her MO than "start a war to sell weapons" is. </p><p></p><p>My biggest problem is that the glitch is such a cool idea, but its origins seem so... banal? A bunch of modrons on the march are being gaslit into thinking the Outlands are evil, so the PCs end up with "no death" curse? It feels a little anti-climactic. If you're going to turn these characters into 17th level legends, let them do something utterly legendary!</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9194957, member: 7635"] Shemeska is pretty important to Planescape. A long time poster here and at Paizo (who was very knowledgeable on the planes) used the name in her honor. That said, she's never been "big bad" evil, but more "mafia boss" evil. She doesn't usually have plans of domination or destruction, but more of profit and manipulation. Her means are very in line with classic PS, her goals are not. Which is why making her opportunistic (profiting off something she didn't create) is far more her MO than "start a war to sell weapons" is. My biggest problem is that the glitch is such a cool idea, but its origins seem so... banal? A bunch of modrons on the march are being gaslit into thinking the Outlands are evil, so the PCs end up with "no death" curse? It feels a little anti-climactic. If you're going to turn these characters into 17th level legends, let them do something utterly legendary! [/QUOTE]
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