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EOM and Stronghold Builder's Guidebook/permanent Create?
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<blockquote data-quote="genshou" data-source="post: 2451061" data-attributes="member: 13164"><p>The Stronghold Builder's Guidebook relies heavily on the idea that magic is used whenever it is cost-effective to do so. With a new magic system, I feel the need to tweak the EoM rules somewhat in order to accommodate some of the rules needs of the Stronghold Builder's Guidebook.</p><p></p><p>Most of the stronghold space (hereafter referred to as SS) and wall augmentations can be converted simply. The rule about the total MP of spells active in a certain SS or on a certain wall still apply:</p><p></p><p>This would apply also to wall/SS augmentations created as wondrous items.</p><p></p><p>The main question I have is about spells of the Create action type. In core fantasy d20, there are several spells (such as <em>fabricate</em>) which have a duration of Instantaneous. That doesn't currently exist in Elements of Magic. There are three ways to permanently create something:</p><p></p><p><span style="font-size: 15px">1</span> Wondrous Items. Creating a wondrous item costs 1,000 gp per spell MP cost squared. To create an object up to the size of a stronghold space would cost 2 MP for area and the requisite 1 MP for a 10-minute duration. For a cantrip Create, that's a total of 3 MP, for a 9,000 gp wondrous item in order to permanently create something with a value of up to 20 gp <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>Obviously, this won't work. If we extend the MP spent on Create to the 5 required to create an item of up to 100,000 gp in value, that allows us to create an item of up to 100,000 gp in value through a magic item with a market price of 64,000 gp. Of course, there's nothing to be created short of an entire Luxury Throne Room SS which nears it in price. And since this wondrous item would count against the total number of MP that can be in effect on the SS, would take 64 days of exclusive attention to make, and could be temporarily dispelled (causing collateral damage to the surrounding SS's), this option is hardly viable.</p><p></p><p><span style="font-size: 15px">2</span> Permanent Spells. As above, except the creation cost is 1/10 market price in XP. No one is insane enough to sacrifice that much XP for their stronghold.</p><p></p><p><span style="font-size: 15px">3</span> Permanent Duration Enhancement. By using this costly (+30 MP) enhancement, the spell itself is made permanent. AFAIK, the spell can be dispelled just as can any normal spell (can you confirm this, <strong>RangerWickett</strong>?), though the high MP cost of the permanent duration Create spell would make this difficult. Of course, the main problem with this method is that the spell will become the province of epic-level casters, making it utterly useless for nearly all stronghold construction. Of course, the characters can always attempt a ritual, and the fact that this costs nothing to create is a boon. Of course, the difficulty and time required to do this makes the idea too far a stretch to be used.</p><p></p><p>Three possible options, all utterly useless. I’m working on homebrew Create enhancements for an Instantaneous duration, but that’ll take me a few days to get together. In the meantime, I’d appreciate any help my fellow EN Worlders with Elements of Magic (and preferably the Stronghold Builder’s Guidebook) could offer.</p></blockquote><p></p>
[QUOTE="genshou, post: 2451061, member: 13164"] The Stronghold Builder's Guidebook relies heavily on the idea that magic is used whenever it is cost-effective to do so. With a new magic system, I feel the need to tweak the EoM rules somewhat in order to accommodate some of the rules needs of the Stronghold Builder's Guidebook. Most of the stronghold space (hereafter referred to as SS) and wall augmentations can be converted simply. The rule about the total MP of spells active in a certain SS or on a certain wall still apply: This would apply also to wall/SS augmentations created as wondrous items. The main question I have is about spells of the Create action type. In core fantasy d20, there are several spells (such as [I]fabricate[/I]) which have a duration of Instantaneous. That doesn't currently exist in Elements of Magic. There are three ways to permanently create something: [SIZE=4]1[/SIZE] Wondrous Items. Creating a wondrous item costs 1,000 gp per spell MP cost squared. To create an object up to the size of a stronghold space would cost 2 MP for area and the requisite 1 MP for a 10-minute duration. For a cantrip Create, that's a total of 3 MP, for a 9,000 gp wondrous item in order to permanently create something with a value of up to 20 gp :( Obviously, this won't work. If we extend the MP spent on Create to the 5 required to create an item of up to 100,000 gp in value, that allows us to create an item of up to 100,000 gp in value through a magic item with a market price of 64,000 gp. Of course, there's nothing to be created short of an entire Luxury Throne Room SS which nears it in price. And since this wondrous item would count against the total number of MP that can be in effect on the SS, would take 64 days of exclusive attention to make, and could be temporarily dispelled (causing collateral damage to the surrounding SS's), this option is hardly viable. [SIZE=4]2[/SIZE] Permanent Spells. As above, except the creation cost is 1/10 market price in XP. No one is insane enough to sacrifice that much XP for their stronghold. [SIZE=4]3[/SIZE] Permanent Duration Enhancement. By using this costly (+30 MP) enhancement, the spell itself is made permanent. AFAIK, the spell can be dispelled just as can any normal spell (can you confirm this, [B]RangerWickett[/B]?), though the high MP cost of the permanent duration Create spell would make this difficult. Of course, the main problem with this method is that the spell will become the province of epic-level casters, making it utterly useless for nearly all stronghold construction. Of course, the characters can always attempt a ritual, and the fact that this costs nothing to create is a boon. Of course, the difficulty and time required to do this makes the idea too far a stretch to be used. Three possible options, all utterly useless. I’m working on homebrew Create enhancements for an Instantaneous duration, but that’ll take me a few days to get together. In the meantime, I’d appreciate any help my fellow EN Worlders with Elements of Magic (and preferably the Stronghold Builder’s Guidebook) could offer. [/QUOTE]
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