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EOM and Stronghold Builder's Guidebook/permanent Create?
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<blockquote data-quote="RangerWickett" data-source="post: 2492735" data-attributes="member: 63"><p>I don't think it would work, sadly. Even if the object is clearly magical, that won't matter to most people. I certainly wouldn't mind getting new tires for half the price of real tires, even if these tires radiated magic. Heck, even if a dispel magic could get rid of my tires, I'd be willing to buy them, if they're cheaper. Because really, who goes around destroying people's tires on a whim?</p><p></p><p>When creating fake money or fake jewels, yeah, people would be miffed if they discovered the items weren't magical. You <em>have</em> to only value <em>real</em> precious metals and jewels, or else mages creating them drives the price down and devalues currency.</p><p></p><p>In my campaign, one player wished for all the unmined gold in the world; he got a mountain of gold, far too much for him to carry. After several trips back and forth, he discovered other people had found out where the mountain of gold was, and that they were taking his money. At first he was angry and greedy, but then he started hurriedly using his gold to buy vast collections of silver and jewels. Sure enough, within a few years, the sudden influx of billions of gold pieces into the world economy caused a total devaluation of the metal. Now everyone uses silver.</p><p></p><p>However, money is different from goods. People <em>like</em> cheap products. It lets them own more stuff. People <em>hate</em> low-value money. It keeps them from buying more stuff.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 2492735, member: 63"] I don't think it would work, sadly. Even if the object is clearly magical, that won't matter to most people. I certainly wouldn't mind getting new tires for half the price of real tires, even if these tires radiated magic. Heck, even if a dispel magic could get rid of my tires, I'd be willing to buy them, if they're cheaper. Because really, who goes around destroying people's tires on a whim? When creating fake money or fake jewels, yeah, people would be miffed if they discovered the items weren't magical. You [i]have[/i] to only value [i]real[/i] precious metals and jewels, or else mages creating them drives the price down and devalues currency. In my campaign, one player wished for all the unmined gold in the world; he got a mountain of gold, far too much for him to carry. After several trips back and forth, he discovered other people had found out where the mountain of gold was, and that they were taking his money. At first he was angry and greedy, but then he started hurriedly using his gold to buy vast collections of silver and jewels. Sure enough, within a few years, the sudden influx of billions of gold pieces into the world economy caused a total devaluation of the metal. Now everyone uses silver. However, money is different from goods. People [i]like[/i] cheap products. It lets them own more stuff. People [i]hate[/i] low-value money. It keeps them from buying more stuff. [/QUOTE]
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EOM and Stronghold Builder's Guidebook/permanent Create?
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