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General Tabletop Discussion
D&D Older Editions
Epic 6 3.5 Rebuild
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<blockquote data-quote="tricktroller" data-source="post: 8690861" data-attributes="member: 6746715"><p>So I absolutely love 3.5 D&D. I've been playing it since it came out and started playing D&D 25 years ago.</p><p>But 3.5 always got out of hand or you ended up with a useless or massively underpowered (compared to others) character at high levels. </p><p>We started playing Epic 6 (E6) about 7 years ago and haven't looked back, but there are still lots of issues with regular 3.5 D&D even at E6. SO I started to rewrite the system. </p><p>I did not create the Epic 6 rule set, but I think my changes make it come to life in a way that it lacked previously.</p><p>I removed a ton of arbitrary rules, reduced skill clutter, added in a ton more skill points, added something I call class additions, which is sort of a mini gestalting, for each class, rebuilt all of the classes that I kept in game (a lot can be emulated by other classes without having to be an entirely different class), and a ton more. </p><p>I'm thinking about releasing it for sale under the OGL when I finally have it finished, but I'm not sure if anyone is even interested in buying it.</p><p>So I'd like to ask all of y'all if this is something you'd be interested in. I have a link to a google doc (currently something like 88 pages) that would be my new Player's Handbook. I'd also be releasing a Monster Manual and Dungeon Master's Guide once I have them completed.</p><p>So my question is, would anyone care to look at my PHB and give any comments or criticisms? </p><p>Is this a product you'd be interested in?</p></blockquote><p></p>
[QUOTE="tricktroller, post: 8690861, member: 6746715"] So I absolutely love 3.5 D&D. I've been playing it since it came out and started playing D&D 25 years ago. But 3.5 always got out of hand or you ended up with a useless or massively underpowered (compared to others) character at high levels. We started playing Epic 6 (E6) about 7 years ago and haven't looked back, but there are still lots of issues with regular 3.5 D&D even at E6. SO I started to rewrite the system. I did not create the Epic 6 rule set, but I think my changes make it come to life in a way that it lacked previously. I removed a ton of arbitrary rules, reduced skill clutter, added in a ton more skill points, added something I call class additions, which is sort of a mini gestalting, for each class, rebuilt all of the classes that I kept in game (a lot can be emulated by other classes without having to be an entirely different class), and a ton more. I'm thinking about releasing it for sale under the OGL when I finally have it finished, but I'm not sure if anyone is even interested in buying it. So I'd like to ask all of y'all if this is something you'd be interested in. I have a link to a google doc (currently something like 88 pages) that would be my new Player's Handbook. I'd also be releasing a Monster Manual and Dungeon Master's Guide once I have them completed. So my question is, would anyone care to look at my PHB and give any comments or criticisms? Is this a product you'd be interested in? [/QUOTE]
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