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Epic Boon of Irresistible Offense
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9024784" data-attributes="member: 7040132"><p>I completely disagree. With how many d20 attack rolls Fighters and Barbarians will be rolling, the Boon of Irresistable Offense will be getting some sweet screen time. Especially when it gets added on to the crit damage from a natural 20. If the enemy feels that you hit for 25 points of damage on average, they can underestimate you and make some tactical choices they don't think are that risky because they think they can soak even a crit. But when you crit for 70+ damage, that ignores resistance, that is some delightful shock and awe experience and can really ruin their day. Burst damage design is absolutely valid is great fun and I would be delighted to have the Boon of Irresistable Offense as a capstone Epic Boon. (A barbarian swinging with advantage, crit fishing with a Strength of 23+, sounds fun to me!)</p><p></p><p>Distilling everything into a mathematical average is cheap and boring, and dismissing the value of the burst damage experience itself as "not that great" is just... not that great. If you always design for average damage, it's either predictable, or the math has to make burst damage obnoxiously high. Also, figuring out the factors for the "average" (like how many attack rolls are you putting into the equation to split the damage between) varies because different groups have different cadences of combat.</p><p></p><p>Maybe you do believe that burst damage is fun, but your dismissive comment came off as contrary to that, hence my response.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9024784, member: 7040132"] I completely disagree. With how many d20 attack rolls Fighters and Barbarians will be rolling, the Boon of Irresistable Offense will be getting some sweet screen time. Especially when it gets added on to the crit damage from a natural 20. If the enemy feels that you hit for 25 points of damage on average, they can underestimate you and make some tactical choices they don't think are that risky because they think they can soak even a crit. But when you crit for 70+ damage, that ignores resistance, that is some delightful shock and awe experience and can really ruin their day. Burst damage design is absolutely valid is great fun and I would be delighted to have the Boon of Irresistable Offense as a capstone Epic Boon. (A barbarian swinging with advantage, crit fishing with a Strength of 23+, sounds fun to me!) Distilling everything into a mathematical average is cheap and boring, and dismissing the value of the burst damage experience itself as "not that great" is just... not that great. If you always design for average damage, it's either predictable, or the math has to make burst damage obnoxiously high. Also, figuring out the factors for the "average" (like how many attack rolls are you putting into the equation to split the damage between) varies because different groups have different cadences of combat. Maybe you do believe that burst damage is fun, but your dismissive comment came off as contrary to that, hence my response. [/QUOTE]
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Epic Boon of Irresistible Offense
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