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<blockquote data-quote="Avalon®" data-source="post: 3559872" data-attributes="member: 48208"><p>[sblock=Tchk'kla'khan]Tchk’kla’khan, the Deus Pugna, </p><p>Male Saint Thri-keen LA 1/ Racial 2/ Scout 2/ Ranger 2/ Fighter 2/ Dervish 23/ Highland Stalker 2/ Tempest 4</p><p>Chaotic Good</p><p></p><p>Str 30 -- (4 Pts) +2 racial +4 inherent +12 enhancement</p><p>Dex 46 -- (10 pts) +9 level +4 racial +5 inherent +12 enhancement</p><p>Con 32 -- (6 pts) +4 inherent +12 enhancement +2 Saint</p><p>Int 13 -- (8 pts) -2 racial</p><p>Wis 22 -- (2pts)+2 racial +2 Saint +8</p><p>Cha 12 -- (4 pts)-4 racial +4 Saint</p><p></p><p>Hit Points 656 (8d8+29d10+407)</p><p>AC 60 (10 base +5 armor +18 Dex +6 Insight +5 Deflection +8 Natural Armor +2 Tempest +6 Dervish), Touch 47, Flat 42</p><p>Init +24 </p><p>BAB +28, Grap +38</p><p>Speed 160 ft, 150 ft fly (good maneuverability) (base 40 ft, load 0/532, light armor)</p><p>Fort +32, Ref +42, Will +24</p><p></p><p>+53/+48/+43/+38 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+16+2d6 (1d6 to wielder), 15-20/x2</p><p>+53/+48/+43/+38 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+16+2d6 (1d6 to wielder), 15-20/x2</p><p>+53/+48/+43/+38 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+16+2d6 (1d6 to wielder), 15-20/x2</p><p>+53/+48/+43/+38 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+16+2d6 (1d6 to wielder), 15-20/x2</p><p></p><p>[sblock=In a dervish dance (21 rounds)]</p><p>+65/+60/+55/+50 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+28+2d6 (1d6 to wielder), 15-20/x2</p><p>+65/+60/+55/+50 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+28+2d6 (1d6 to wielder), 15-20/x2</p><p>+65/+60/+55/+50 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+28+2d6 (1d6 to wielder), 15-20/x2</p><p>+65/+60/+55/+50 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+28+2d6 (1d6 to wielder), 15-20/x2[/sblock]</p><p></p><p></p><p>Medium, 6'11" tall, 287 lb, 10 yrs old </p><p></p><p>Speaks Common, Thri-keen, Elven</p><p></p><p>+44 Balance (22 +4 Synergy)</p><p>+100 Jump (4 +4 Synergy)</p><p>+44 Perform (Dance) (40+3cc)</p><p>+14 Survival (8)</p><p>+61 Tumble (43)</p><p></p><p>+46 Listen (40) </p><p>+21 Spot (15)</p><p></p><p>Skill Tricks: </p><p>-Back On Your Feet (stand up prone as an immediate action without provoking attacks of opportunity)</p><p></p><p></p><p>Feats</p><p>-Deflect Arrows (bonus)</p><p>-Expeditious Dodge</p><p>-Track (bonus)</p><p>-Multiweapon Fighting (bonus)</p><p>-Mobility</p><p>-Weapon Focus (scimitar)</p><p>-Combat Expertise</p><p>-Improved Multiweapon Fighting</p><p>-Improved Critical (scimitar)</p><p>-Spring Attack (bonus)</p><p>-Elusive Target</p><p>-Greater Multiweapon Fighting</p><p>-Close Quarters Combat</p><p>-Weapon Finesse</p><p>-Touch of Golden Ice</p><p>-Nimbus of Light</p><p>-Nemesis (Undead)</p><p>-Power Attack</p><p></p><p>Epic Feats</p><p>-Perfect Multiweapon Fighting</p><p>-Devastating Critical</p><p>-Overpowering Critical</p><p></p><p>[sblock=Thri-keen Traits]</p><p>-+2 Str, +4 Dex, -2 Int, +2 Wis, -4 Cha</p><p>-Monstrous Humanoid</p><p>-Medium Size</p><p>-Base Land Speed 40 ft.</p><p>-Darkvision 60 ft.</p><p>-Immunity to Sleep Effects</p><p>-+3 Natural Armor</p><p>-Multiple Limbs: Thri-keen have four arms and thus can take the Multiweapon Fighting feat instead of the Two-weapon fighting feat. They can also take the multiattack feat.</p><p>-Natural Attacks: They have 4 claws and a bite attack. The claw does 1d4 damage and the bite is a secondary attack that also does 1d4 damage.. If he is wielding weapons, he can make a bite or claw attack as a secondary attack.</p><p>-Poison: Bite, Initial damage 1d6 dex, secondary damage paralysis. DC 11+Con mod. A thri-keen only produces enough poison for only one poisonous bite per day.</p><p>-Leap: +30 racial bonus to jump checks</p><p>-Weapon Familiarity: Treat gythkas and chatkas as martial weapons instead of exotic weapons.</p><p>-Spell-like Abilities: 3/day – Know Direction. 1/day – Displacement. Caster Level equal to ½ HD. Saves are Cha – based.</p><p>-Racial Hit Dice: Begins with two levels of Monstrous Humanoid, which provides 2d8 HD, BAB of +2, Fort +0, Ref +3, Will +3</p><p>-Racial Skills: A thri-keen's monstrous humanoid levels grant him skill points equal to 5x (2+Int). Class skills are Balance, Climb, Hide, Jump, Listen and Spot.</p><p>+4 racial bonus to hide checks in sandy or arid settings.</p><p>-Racial Feats: Deflect Arrows as bonus feat. In addition his monstrous levels give him one feat.</p><p>-Automatic Languages: Common, Thri-keen. Bonus Languages: Elven, Giant, Gnoll, Goblin, Halfling.</p><p>-Favored Class: Ranger</p><p>-LA +2[/sblock]</p><p></p><p>[sblock=Saint Traits]</p><p>-Outsider (Native Subtype)</p><p>-Wis to AC (Insight Bonus)</p><p>-Holy Power</p><p>-Holy Touch</p><p>-Spell-like Abilities: At Will – Guidance, Resistance, Virtue, Bless CL: 36</p><p>-DR 10/evil</p><p>-Fast Healing 10</p><p>-Immune to acid, cold, electricity, and petrification attacks</p><p>-Keen Vision</p><p>-Protective Aura</p><p>-Resistance to fire 10</p><p>-+4 racial bonus on Fort saves against poison</p><p>-Tongues</p><p>-+2 Con, +2 Wis, +4 Cha</p><p>-LA +2[/sblock]</p><p></p><p>Scout Abilities</p><p>- Skirmish (+1d6)</p><p>- Trapfinding</p><p>-Battle Fortitude +1</p><p>-Uncanny Dodge</p><p></p><p>Ranger Abilities</p><p>-Favored Enemy (Undead)</p><p>-Track</p><p>-Wild Empathy</p><p>-Combat Style (Multiweapon Fighting)</p><p></p><p>Fighter Abilities</p><p>-Bonus Feat x2</p><p></p><p>Dervish Abilities</p><p>-Dervish Dance 12/day</p><p>-Movement Mastery</p><p>-Slashing Blades</p><p>-Fast Movement +40 ft.</p><p>-Spring Attack (bonus)</p><p>-Dance of Death</p><p>-Improved Reaction</p><p>-Elaborate Parry</p><p>-Tireless Dance</p><p>-A Thousand Cuts 1/day</p><p>-Bonus Feat (Epic x3)</p><p></p><p>Highland Stalker Abilities</p><p>-Mountain Stride</p><p>-Skirmish (+1d6)</p><p></p><p>Tempest</p><p>-Tempest Defense +2</p><p>-Ambidexterity (+0)</p><p>-Multi-weapon Versatility</p><p></p><p>[sblock=Equipment]</p><p>Boots of Swiftness (Dex +12) 1,660,000 gp</p><p>+6 Vicious Wrathful Healing Starmetal Scimitar 2,005,315 gp</p><p>+6 Vicious Wrathful Healing Starmetal Scimitar 2,005,315 gp</p><p>+6 Vicious Wrathful Healing Starmetal Scimitar 2,005,315 gp</p><p>+6 Vicious Wrathful Healing Starmetal Scimitar 2,005,315 gp</p><p>Ring of Freedom of Movement 40,000 gp</p><p>Ring of Evasion (+5 Deflection) 75,000 gp</p><p>Manual of Gainful Exercise +4 110,000 gp</p><p>Manual of Bodily Health +4 110,000 gp</p><p>Manual of Quickness of Action +5 137,500 gp</p><p>Belt of Str +12(w/ belt of battle) 1,458,000 gp</p><p>Bracers of Health +12(w/ Deathstrike Bracers, Strongarm Bracers, and Bracers of Armor +5) 1,481,500 gp</p><p>Periapt of Epic Wisdom +8 (w/ Amulet of Natural Armor +5) 690,000 gp</p><p>Gem of Seeing 75,000 gp</p><p>Ring of Solar Wings 118,000 gp</p><p></p><p>23,740 gp[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Avalon®, post: 3559872, member: 48208"] [sblock=Tchk'kla'khan]Tchk’kla’khan, the Deus Pugna, Male Saint Thri-keen LA 1/ Racial 2/ Scout 2/ Ranger 2/ Fighter 2/ Dervish 23/ Highland Stalker 2/ Tempest 4 Chaotic Good Str 30 -- (4 Pts) +2 racial +4 inherent +12 enhancement Dex 46 -- (10 pts) +9 level +4 racial +5 inherent +12 enhancement Con 32 -- (6 pts) +4 inherent +12 enhancement +2 Saint Int 13 -- (8 pts) -2 racial Wis 22 -- (2pts)+2 racial +2 Saint +8 Cha 12 -- (4 pts)-4 racial +4 Saint Hit Points 656 (8d8+29d10+407) AC 60 (10 base +5 armor +18 Dex +6 Insight +5 Deflection +8 Natural Armor +2 Tempest +6 Dervish), Touch 47, Flat 42 Init +24 BAB +28, Grap +38 Speed 160 ft, 150 ft fly (good maneuverability) (base 40 ft, load 0/532, light armor) Fort +32, Ref +42, Will +24 +53/+48/+43/+38 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+16+2d6 (1d6 to wielder), 15-20/x2 +53/+48/+43/+38 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+16+2d6 (1d6 to wielder), 15-20/x2 +53/+48/+43/+38 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+16+2d6 (1d6 to wielder), 15-20/x2 +53/+48/+43/+38 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+16+2d6 (1d6 to wielder), 15-20/x2 [sblock=In a dervish dance (21 rounds)] +65/+60/+55/+50 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+28+2d6 (1d6 to wielder), 15-20/x2 +65/+60/+55/+50 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+28+2d6 (1d6 to wielder), 15-20/x2 +65/+60/+55/+50 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+28+2d6 (1d6 to wielder), 15-20/x2 +65/+60/+55/+50 Melee, +6 Vicious Large Starmetal Scimitar of Wrathful Healing, 2d4+28+2d6 (1d6 to wielder), 15-20/x2[/sblock] Medium, 6'11" tall, 287 lb, 10 yrs old Speaks Common, Thri-keen, Elven +44 Balance (22 +4 Synergy) +100 Jump (4 +4 Synergy) +44 Perform (Dance) (40+3cc) +14 Survival (8) +61 Tumble (43) +46 Listen (40) +21 Spot (15) Skill Tricks: -Back On Your Feet (stand up prone as an immediate action without provoking attacks of opportunity) Feats -Deflect Arrows (bonus) -Expeditious Dodge -Track (bonus) -Multiweapon Fighting (bonus) -Mobility -Weapon Focus (scimitar) -Combat Expertise -Improved Multiweapon Fighting -Improved Critical (scimitar) -Spring Attack (bonus) -Elusive Target -Greater Multiweapon Fighting -Close Quarters Combat -Weapon Finesse -Touch of Golden Ice -Nimbus of Light -Nemesis (Undead) -Power Attack Epic Feats -Perfect Multiweapon Fighting -Devastating Critical -Overpowering Critical [sblock=Thri-keen Traits] -+2 Str, +4 Dex, -2 Int, +2 Wis, -4 Cha -Monstrous Humanoid -Medium Size -Base Land Speed 40 ft. -Darkvision 60 ft. -Immunity to Sleep Effects -+3 Natural Armor -Multiple Limbs: Thri-keen have four arms and thus can take the Multiweapon Fighting feat instead of the Two-weapon fighting feat. They can also take the multiattack feat. -Natural Attacks: They have 4 claws and a bite attack. The claw does 1d4 damage and the bite is a secondary attack that also does 1d4 damage.. If he is wielding weapons, he can make a bite or claw attack as a secondary attack. -Poison: Bite, Initial damage 1d6 dex, secondary damage paralysis. DC 11+Con mod. A thri-keen only produces enough poison for only one poisonous bite per day. -Leap: +30 racial bonus to jump checks -Weapon Familiarity: Treat gythkas and chatkas as martial weapons instead of exotic weapons. -Spell-like Abilities: 3/day – Know Direction. 1/day – Displacement. Caster Level equal to ½ HD. Saves are Cha – based. -Racial Hit Dice: Begins with two levels of Monstrous Humanoid, which provides 2d8 HD, BAB of +2, Fort +0, Ref +3, Will +3 -Racial Skills: A thri-keen's monstrous humanoid levels grant him skill points equal to 5x (2+Int). Class skills are Balance, Climb, Hide, Jump, Listen and Spot. +4 racial bonus to hide checks in sandy or arid settings. -Racial Feats: Deflect Arrows as bonus feat. In addition his monstrous levels give him one feat. -Automatic Languages: Common, Thri-keen. Bonus Languages: Elven, Giant, Gnoll, Goblin, Halfling. -Favored Class: Ranger -LA +2[/sblock] [sblock=Saint Traits] -Outsider (Native Subtype) -Wis to AC (Insight Bonus) -Holy Power -Holy Touch -Spell-like Abilities: At Will – Guidance, Resistance, Virtue, Bless CL: 36 -DR 10/evil -Fast Healing 10 -Immune to acid, cold, electricity, and petrification attacks -Keen Vision -Protective Aura -Resistance to fire 10 -+4 racial bonus on Fort saves against poison -Tongues -+2 Con, +2 Wis, +4 Cha -LA +2[/sblock] Scout Abilities - Skirmish (+1d6) - Trapfinding -Battle Fortitude +1 -Uncanny Dodge Ranger Abilities -Favored Enemy (Undead) -Track -Wild Empathy -Combat Style (Multiweapon Fighting) Fighter Abilities -Bonus Feat x2 Dervish Abilities -Dervish Dance 12/day -Movement Mastery -Slashing Blades -Fast Movement +40 ft. -Spring Attack (bonus) -Dance of Death -Improved Reaction -Elaborate Parry -Tireless Dance -A Thousand Cuts 1/day -Bonus Feat (Epic x3) Highland Stalker Abilities -Mountain Stride -Skirmish (+1d6) Tempest -Tempest Defense +2 -Ambidexterity (+0) -Multi-weapon Versatility [sblock=Equipment] Boots of Swiftness (Dex +12) 1,660,000 gp +6 Vicious Wrathful Healing Starmetal Scimitar 2,005,315 gp +6 Vicious Wrathful Healing Starmetal Scimitar 2,005,315 gp +6 Vicious Wrathful Healing Starmetal Scimitar 2,005,315 gp +6 Vicious Wrathful Healing Starmetal Scimitar 2,005,315 gp Ring of Freedom of Movement 40,000 gp Ring of Evasion (+5 Deflection) 75,000 gp Manual of Gainful Exercise +4 110,000 gp Manual of Bodily Health +4 110,000 gp Manual of Quickness of Action +5 137,500 gp Belt of Str +12(w/ belt of battle) 1,458,000 gp Bracers of Health +12(w/ Deathstrike Bracers, Strongarm Bracers, and Bracers of Armor +5) 1,481,500 gp Periapt of Epic Wisdom +8 (w/ Amulet of Natural Armor +5) 690,000 gp Gem of Seeing 75,000 gp Ring of Solar Wings 118,000 gp 23,740 gp[/sblock] [/sblock] [/QUOTE]
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