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<blockquote data-quote="Vertexx69" data-source="post: 3561193" data-attributes="member: 48854"><p>Jemal here is the finished version of <span style="color: DarkOrchid">Tenneth Shafar</span>, Beloved of Lolth. </p><p></p><p>[sblock=story]The tale of Tenneth Shafar is a sad one indeed, but does not begin with him. </p><p></p><p> In the underdark, some time ago, there was a young drow woman named Shanana Shafar. Her beauty was unsurpassed and it led to her most gruesome demise. She was a wizard of Lolth, and fast approaching the time of her ultimate test. One day while harvesting mushrooms in the deep caves, the floor gave way depositing her quite roughly to the bottom of a chamber she had never seen before. Unfortunately this was the home of an immensely foul tempered shadow dragon, who saw this as an insufferable trespass. But on seeing her beauty thought of the perfect vengeance to wreak upon her. Shanana was ravaged for days before her limp, used body was thrown back out the hole she had inadvertently created. </p><p></p><p> After what seemed like days more she came to and made her way home, using her masterful disguise skills to hide her shame. But a few months after the wounds had healed, she discovered a much more serious violation had occurred. She was with child, but could tell nobody. </p><p></p><p> The day of testing arrived, and she was nearly full term. And when she was brought before the spider queen herself as a failure, Shanana knew there was but one punishment. As the goddess’ finger pointed to her, the pain was truly blinding. But at the same time she did not feel herself changing. Instead, the horror that started tearing its way from inside her told the truth of the matter. The wings, claws, teeth and tail left no time to consider her fate as the child rose from the shredded remains of his mother, on wobbly spider legs. He grew to his fully monstrous proportions in a matter of moments, born with the memories of her, as the goddess watched with fascination. Beckoning him to her, he approached utterly without fear, pulling a chunk of draped flesh from his shoulder and eating it. At this she smiled and whispered, “Ah, mother’s milk. You have murdered your way into this world my young Tenneth, I think you might have a great future. But you cannot stay in this Underdark child, your test shall be what you can make of yourself alone. Know that none shall ever love you, save me.” And as she leaned forward and kissed his bloody forehead, he stretched his damp new wings and his eyes flashed red. Then he was on the surface, unbidden, unwelcome, and unafraid. </p><p></p><p> Days later while stalking through an empty and forgotten battlefield, he found an old rusty helmet. When he placed it on his horn crowned head, he felt something besides hunger. He felt a need to help and that this helmet was now his forever (Cursed helm of opposite alignment CE>LG while worn). Magics came as naturally as breathing but interested him only for a short while. The murder vanished from his eyes and Tenneth wandered. In an ancient temple he found a small child crying amongst piles of discarded robes. Dressing himself in them he consoled the youth and led her back to the outskirts of her village, where stories of the strange dark monk are still told to this day. </p><p></p><p> However, that small village was the exception to the rule of monsters. As Tenneth traveled the land, he was met more with screams of terror than with disdain or anything else. And had to learn his “monks” ways fairly quickly from an old blind man just to survive. But early in his training, a brutal blow shattered the helm from his brow and the hunger returned along with the fiery glow in his eyes. He set upon his tutor with such ferocity that when the smoke cleared there was nothing left of the blind monk but a bloody smear, and an oddly full feeling.</p><p></p><p> The wars that found this abomination taught him fast the value of weaponry more versatile than his claws, and the bow came naturally to his attention. Tenneth started to notice himself drawn to the darker places of the world, and his immunity to its rotting denizens’ touch, meant he could take what he wanted. And so he did. Tenneth rained bloody death down from the heavens on any he met and none could stand before his fury. </p><p></p><p> After many years Tenneth found his way back into the underdark, returning as a lord of war and great champion of darkness, he found his way to the one who loved him. “You were right my dark goddess, you were the only one that loved me in all the world.” The words fell from his lips like a chisel etching steel. Bowing before her as she smiled her immutable smile. “You have done well, my blackest prince. There is now a task I would set for you. The champions of many worlds will soon gather, and you will send their hearts to their lesser gods as a tribute to my fury.” A terrifying new expression of glee burned its way across his face as he bowed deeper. The bloodlust rising in anticipation.[/sblock]</p><p>[sblock=appearance]Appears as either an 8ft tall bat-winged drow in flowing black robes, or a feathery winged centaur with a jovial expression on his face. When using circlet of disguise, it depends on the company Tenneth is currently in. [sblock=those with true seeing active]An 8ft tall creature from your darkest nightmares, from the waist down he(assumed) has the matte black body of a large hunting spider with a small thorax that tapers down to a sinewy, and wickedly spiked tail that is about 10ft long. His upper half is the torso of a thickly muscled humanoid topped with the head of a dragon, complete with several sets of backswept horns, and massive wings that arch menacingly from his upper back. His entire form is covered with eerie black scales. In each one writhes a seperate shadow, trying desprately to escape its eternal torment.[/sblock][/sblock]</p><p>[sblock=spoiler stat block]Tenneth Shafar, Beloved of Lolth</p><p></p><p>Half shadow dragon(+3 LA), Lolth-Touched(+1 LA) Dryder(6RHD counts as 6 lvls of wizard): </p><p>Monk 2nd / Fighter 2nd /Arcane Archer 23th /Scout3</p><p></p><p>Large Dragon</p><p>Hit Dice: 10+8D10+27D8+612 (787)</p><p>Initiative: 24 (+1, +5 Insight, +18 Dex)</p><p>Speed: 60 ft. / 125 ft. fly (good)/climb 15 ft.</p><p></p><p>Adjusted Abilities: (base+racial+inherent+enhancement+level)</p><p>Str: 38/+14 (10+18+4+6)</p><p>Dex: 46/+18 (16+4+5+12+9)</p><p>Con: 44/+17 (16+14+4+10)</p><p>Int: 24/+7 (8+6+4+6)</p><p>Wis: 34/+11 (16+6+4+6)</p><p>Cha: 24/+7 (10+8+6)</p><p></p><p>Saves: (Dragon6+fighter2+monk2+arcane archer10+ability+enh+epic+prof+luck+comp+scout)</p><p>Fortitude: 61 (5+3+3+7+17+10+8+3+3+1+1)</p><p>Reflex: 58 (5+0+3+7+18+10+8+3+3+1)</p><p>Will: 47 (5+0+3+3+11+10+8+3+3+1)</p><p></p><p>Armor Class: 93/94 (10 Base, +18 Dex, +11 Wis, +1 Monk, +15 Natural, +15 Armor,</p><p>+10 Defense, +10 Deflection, +3 profane, +1 insight, -1 size, +1 scout) Touch 55, FF --</p><p></p><p>Base Attack/Grapple: +27/+52</p><p></p><p>Attack Total: BaB.+27, Dex.+18(or Str.+14), Enh.+12(or +10), Comp.+2(or+1), WF+1, PBS+1, Invis+2, EWF+2, Size-1, (-2/ arrow for manyshot)=59(4arrows)64 ranged or 53 melee</p><p></p><p>Attack (30ft. or closer): +12 Composite Longbow(+11 str bonus) +59 ranged (4 arrows)(2D6 + 26 /X3) or +5 Falchion +48 melee (2d6 + 26 +2d4 level drain/15-20X2) or +10 Gauntlet +53 (2D8 +24/X2)</p><p></p><p>Attack (outside 30ft.): +12 Composite Longbow(+11 str bonus) +64 ranged 2D6 + 24 +1 con dmg/X3</p><p></p><p>Full Attack (30ft. or closer): +12 Composite Longbow(+11 str bonus) +57/+57/+57/+52/+47/+42/+37/+32 ranged (4 arrows each)(2D6 + 26 + 1 con dmg/X3) or +5 Falchion +48/+48/+43/+38/+33/+28 melee (2d6 + 29 +2d4 level drain/15-20X2) or +10 Gauntlet +50 (1D8 +23/X2) </p><p></p><p>Full Attack (outside 30ft.): +12 Composite Longbow(+11 str bonus) +62/+62/+62/+57/+52/+47/+42/+37 ranged (2D6 + 26 + 1 con dmg/X3) </p><p></p><p>Space/Reach: 10ft/5ft</p><p></p><p>Special Attacks:</p><p>Imbue arrow (attach AoE spell to arrow with strike point as center)</p><p>Seeker arrow 1/day (shoot around corners)</p><p>Phase arrow 1/day (shoot through walls)</p><p>Hail of arrows 1/day (1 arrow at each target within 30ft)</p><p>Arrow of death 1/day (DC 19 save or die)</p><p>Breath weapon: cone of level drain (1) (reflex DC 44 negates) every 1D4(+up to 17) rounds</p><p>-creates <em>severe winds</em> in breath area (or a <em>windstorm</em> when huge size)</p><p>-Heighten Breath save DC up to con mod (add same # in rounds before breathing again)</p><p>Improved Sunder (+59 to destroy item worn or carried by others [besides weilded weapon, shield or worn armor] by hitting AC 10+size+owners dex , no AoO)</p><p>Infinite Exceptional Reflection - As long as 1 hand is free (gauntleted hand that would be drawing arrows), Tenneth can reflect any number of ranged attacks back at attackers with his ranged modifier.</p><p></p><p>Special Qualities:</p><p>Fearless</p><p>Spell Resistance 37</p><p>Damage Reduction 15/Adamantine</p><p>Immunity to gases, sleep, critical hits, energy drain</p><p>Resistance +30 to fire, cold, electricity, sonic, acid</p><p>Low-light vision</p><p>Darkvision 60ft</p><p>Enhance arrow (+12)</p><p>TP w/o error (up to 60ft) 3/day</p><p>760ft of D-Door per day, any increment</p><p>Repel Vermin</p><p>Evasion</p><p>Fast Healing 3</p><p>Uncanny Dodge</p><p>Trapfinding</p><p>Trackless step</p><p>Battle Fortitude - +1 fort save, +1 Init.</p><p>Skirmish - +1D6 dmg, +1AC when moving 10+ft</p><p>Quicken lvl 1-3 spell for no increased lvl 6/day</p><p>Targeted Greater Dispelling as free action on hit with bow 3/day (15th caster lvl)</p><p>All attacks considered Ghost Touch</p><p>Haste (20 round duration) 3/day</p><p></p><p><span style="color: DarkOrchid">Spells cast: 4/10/5/4</span></p><p>Touch of fatigueX2, MessageX2</p><p>True StrikeX3, Eyes of the AvoralX2, Kaupaer's Skittish NervesX3, Obsc. Mist, Scint. scales</p><p> Listening Lorecall, WraithstrikeX4<span style="color: DarkOrchid">*</span></p><p>Scorpion Tail, Tongues, Displacement, Ray of Exhaustion</p><p></p><p>Spells Known: all 1st-3rd from Phb +</p><p></p><p>[sblock=Spellbook]1st: </p><p>Eyes of the Avoral, (BoED p.99) stnd action, 10 min/lvl, +8 racial modifier to Spot checks</p><p></p><p>Kaupaer's Skittish Nerves, (MoF p.103) stnd action, 1 min/lvl, +5 unnamed bonus to Initiative checks</p><p></p><p>2nd: </p><p>Listening Lorecall, (CAvd p.154) stnd action, 10 min/lvl +4 insight bonus to Listen Checks (with 5+ ranks of listen, gives Blindsense 20'), (with 10+ ranks of listen, gives Blindsight 30')</p><p></p><p>Wraithstrike, (CAdv p.158) swift action, 1 round, Casters Melee or natural weapons become translucent allowing the caster to make melee touch attacks instead of standard attacks.</p><p></p><p>Scintilating Scales, (Drac p.80) stnd action, 1 round/lvl gain deflec. bonus = to con mod (17 for me) and nat armor bonus = to half con mod (9 for me) (for a total of +10AC over the above stated AC.)</p><p></p><p>Scale Weakening, (Drac p.114) stnd action, 10 min/lvl reduce nat armor of rays target by 5</p><p></p><p>3rd: </p><p>Scorpion Tail, (RoE p.190) stnd action, Grow tail that allows 1 extra attack as a free action per round that deals 2D6 +str, counts as magic for DR. Only castable by drow blooded.[/sblock]</p><p></p><p></p><p>Spell like abilities:: 1/day dancing lights, clar, darkness, detect good, detect law, detect magic, dispel magic, faerie fire, levitate, suggestion</p><p></p><p>Feats:</p><p>1 Weapon focus (Composite Longbow)</p><p>3 Rapidshot</p><p>-- Quicken Spell (bonus wizard)</p><p>6 Manyshot</p><p>-- Improved unarmed strike (bonus monk)</p><p>-- Improved grapple (bonus monk) </p><p>-- Combat reflexes (bonus monk)</p><p>9 Dragon Breath</p><p>-- Point Blank Shot (bonus fighter)</p><p>-- Precise Shot (bonus fighter)</p><p>12 Ranged Sunder</p><p>15 Quicken Breath</p><p>18 Deflect arrows</p><p>21 Exceptional Deflection</p><p>24 Infinite deflection</p><p>-- Epic weapon focus (bonus epic arcane)</p><p>27 Reflect arrows</p><p>-- Uncanny Accuracy (bonus epic arcane)</p><p>30 Heighten Breath</p><p>-- Combat Archery (bonus epic arcane)</p><p>33 Fast Healing </p><p>36 Extra Amulet</p><p></p><p>Items: 14 mil</p><p>Circlet of Sorcerous Terror 200k +3profane to save&AC, 6 cha+ (int 6 36k) +(disguise 2700) +(comprehend languages & read magic 2700)</p><p>Dusty rose ioune stone 5k</p><p>Pale green ioune stone 30k</p><p>Goggles of seeing 75k +(spot 20 60k)</p><p>Amulet of the dragon’s Eye 85k</p><p>Amulet of Con 10 1 mil +(Wisdom 6 36k) +(adaptation 13k) +(Hand of glory 12k) +(The Nine Pointed Star 94.5k) </p><p>- Ring of Imp. invisibility 200k +(Shrink 27k) +(wizardry I 30k)</p><p>Scabbard of keen edges 19k</p><p>- Adamantine Falchion 3,375 Souldrinker 478k </p><p>Robe of great stealth 242k +(tempest breath 15k)</p><p>Quiver of infinite arrows (can also hold up to 600 different arrows) 26.1k</p><p>Cloak of epic resistance 10 1mil +(ghost shroud 7,500) + (capote of dragonfly wings 127.5k) </p><p>Daazzix's vest 25k</p><p>Bracers of armor 15 2mil +(greater archery 37.5k) </p><p>Caster gauntlet 25k +(caster 37,500) </p><p>- Rod of Invulnerability 600k <em>(considered wielded)</em></p><p>- Wand of Hunters Mercy 750g <em>(considered wielded)</em></p><p>Ring of greater universal energy resistance 216k + (counterspelling 6k) </p><p>Adamantine Gauntlet 3,302 +10 of defending 2.42 mil </p><p>Ring of protection 10 2mil + (freedom of movement 60k) +(Growth 27k) + (counterspelling 6k)</p><p>+1 Composite longbow(+11) sure striking+1, greater dispelling+1, wrathful healing+3, warning+1, marrowcrushing+3 201.5k </p><p>Monks Belt 13k of giant strength 6 36k </p><p>- Wand of Find the Gap (11th caster lvl) 24750</p><p>Greaves of swiftness +12 1.66mil +(bigstepping 9k)</p><p>Hewards Handy Haversack 2k</p><p>- Luckstone 20k</p><p>- Smokesticks w/ tindertwigs attached to end X20 420</p><p>- Boccob's blessed book 12.5k</p><p>- Wand of Heroism 11,500</p><p>- Draught of Enervating BreathX3 18k (+2D4 neg. lvls to next breath attack on failed save)</p><p>- Wand of See Invisible 4,500 ---49/50</p><p>- Wand of Shield 750 +4 Shield bonus to AC, Im. to MM, 1 min duration</p><p>- Wand of true strike 750</p><p><em>(the following wands require DC 20 Use Magic Device checks to use)</em></p><p>- Wand of Lesser Restoration 750</p><p>Tomes & Manuals +4 110k X4 440k, +5 X1 137,500</p><p>Portable hole 20k</p><p>Rod of lesser quicken 35k</p><p>Rod of lesser quicken 35k</p><p>Pearl of power lvl1 X5 5k</p><p>Pearl of Power lvl2 X3 12k</p><p>Eversmoking Bottle 5,400</p><p></p><p>1,503g unspent</p><p></p><p>Skills: (rank+ability+racial+competence+enhancement+luck)+synergy</p><p>324 skill points (Monster 90 / fighter 12 / monk 16 / arcane archer 184 / scout 36)</p><p></p><p>Hide (Dex) +136/116 attacking or moving while hiding (39+18+8+30+40[20]+1)</p><p>Move Silently (Dex) +92 (39+18+8+30+1-4)</p><p>Tumble (Dex) +50 (11+18+20+1)</p><p>Disguise (Int) +14 (5(10)+7+1+1)</p><p>Concentration (Con) +29 (10+17+1+1)</p><p>Search (Int) +30 (11(15pts.)+7+1+10+1)</p><p>Survival (Wis) +34 (20+11+1+1)</p><p>Listen (Wis) +44 (30+11+1+1)</p><p>Spot (Wis) +81 (39+11+20+10+1)</p><p>Intimidate (Cha) +19 (10(14pts.)+7+1+1)</p><p>Spellcraft (Int) +15 (8+4+1+1)</p><p>Bluff (Cha) +13 (10(20pts.)+7+1+1)</p><p>Sense Motive (Cha) +17 (8(16pts.)+7+1+1)</p><p>Open Lock (Dex) +20 (1+18+1)</p><p>Disable Device (Int) +10 (1+7+1+1)</p><p>Diplomacy (Cha) +18 (10(15pts.)+7+1+1)</p><p>Gather Information (Cha) +9 (1+7+1+1)</p><p>Knowledge Dungeoneering (Int) +27 (16+7+1+1)+2</p><p>Knowledge Planes (Int) +25 (16+7+1+1)</p><p>Climbing (Str) +46 (2+14+20+8+1+1) can take 10 even if rushed or threatened</p><p>Use Magic Device (cha) +20 (9(18)+7+1+1)+2[/sblock]</p></blockquote><p></p>
[QUOTE="Vertexx69, post: 3561193, member: 48854"] Jemal here is the finished version of [COLOR=DarkOrchid]Tenneth Shafar[/COLOR], Beloved of Lolth. [sblock=story]The tale of Tenneth Shafar is a sad one indeed, but does not begin with him. In the underdark, some time ago, there was a young drow woman named Shanana Shafar. Her beauty was unsurpassed and it led to her most gruesome demise. She was a wizard of Lolth, and fast approaching the time of her ultimate test. One day while harvesting mushrooms in the deep caves, the floor gave way depositing her quite roughly to the bottom of a chamber she had never seen before. Unfortunately this was the home of an immensely foul tempered shadow dragon, who saw this as an insufferable trespass. But on seeing her beauty thought of the perfect vengeance to wreak upon her. Shanana was ravaged for days before her limp, used body was thrown back out the hole she had inadvertently created. After what seemed like days more she came to and made her way home, using her masterful disguise skills to hide her shame. But a few months after the wounds had healed, she discovered a much more serious violation had occurred. She was with child, but could tell nobody. The day of testing arrived, and she was nearly full term. And when she was brought before the spider queen herself as a failure, Shanana knew there was but one punishment. As the goddess’ finger pointed to her, the pain was truly blinding. But at the same time she did not feel herself changing. Instead, the horror that started tearing its way from inside her told the truth of the matter. The wings, claws, teeth and tail left no time to consider her fate as the child rose from the shredded remains of his mother, on wobbly spider legs. He grew to his fully monstrous proportions in a matter of moments, born with the memories of her, as the goddess watched with fascination. Beckoning him to her, he approached utterly without fear, pulling a chunk of draped flesh from his shoulder and eating it. At this she smiled and whispered, “Ah, mother’s milk. You have murdered your way into this world my young Tenneth, I think you might have a great future. But you cannot stay in this Underdark child, your test shall be what you can make of yourself alone. Know that none shall ever love you, save me.” And as she leaned forward and kissed his bloody forehead, he stretched his damp new wings and his eyes flashed red. Then he was on the surface, unbidden, unwelcome, and unafraid. Days later while stalking through an empty and forgotten battlefield, he found an old rusty helmet. When he placed it on his horn crowned head, he felt something besides hunger. He felt a need to help and that this helmet was now his forever (Cursed helm of opposite alignment CE>LG while worn). Magics came as naturally as breathing but interested him only for a short while. The murder vanished from his eyes and Tenneth wandered. In an ancient temple he found a small child crying amongst piles of discarded robes. Dressing himself in them he consoled the youth and led her back to the outskirts of her village, where stories of the strange dark monk are still told to this day. However, that small village was the exception to the rule of monsters. As Tenneth traveled the land, he was met more with screams of terror than with disdain or anything else. And had to learn his “monks” ways fairly quickly from an old blind man just to survive. But early in his training, a brutal blow shattered the helm from his brow and the hunger returned along with the fiery glow in his eyes. He set upon his tutor with such ferocity that when the smoke cleared there was nothing left of the blind monk but a bloody smear, and an oddly full feeling. The wars that found this abomination taught him fast the value of weaponry more versatile than his claws, and the bow came naturally to his attention. Tenneth started to notice himself drawn to the darker places of the world, and his immunity to its rotting denizens’ touch, meant he could take what he wanted. And so he did. Tenneth rained bloody death down from the heavens on any he met and none could stand before his fury. After many years Tenneth found his way back into the underdark, returning as a lord of war and great champion of darkness, he found his way to the one who loved him. “You were right my dark goddess, you were the only one that loved me in all the world.” The words fell from his lips like a chisel etching steel. Bowing before her as she smiled her immutable smile. “You have done well, my blackest prince. There is now a task I would set for you. The champions of many worlds will soon gather, and you will send their hearts to their lesser gods as a tribute to my fury.” A terrifying new expression of glee burned its way across his face as he bowed deeper. The bloodlust rising in anticipation.[/sblock] [sblock=appearance]Appears as either an 8ft tall bat-winged drow in flowing black robes, or a feathery winged centaur with a jovial expression on his face. When using circlet of disguise, it depends on the company Tenneth is currently in. [sblock=those with true seeing active]An 8ft tall creature from your darkest nightmares, from the waist down he(assumed) has the matte black body of a large hunting spider with a small thorax that tapers down to a sinewy, and wickedly spiked tail that is about 10ft long. His upper half is the torso of a thickly muscled humanoid topped with the head of a dragon, complete with several sets of backswept horns, and massive wings that arch menacingly from his upper back. His entire form is covered with eerie black scales. In each one writhes a seperate shadow, trying desprately to escape its eternal torment.[/sblock][/sblock] [sblock=spoiler stat block]Tenneth Shafar, Beloved of Lolth Half shadow dragon(+3 LA), Lolth-Touched(+1 LA) Dryder(6RHD counts as 6 lvls of wizard): Monk 2nd / Fighter 2nd /Arcane Archer 23th /Scout3 Large Dragon Hit Dice: 10+8D10+27D8+612 (787) Initiative: 24 (+1, +5 Insight, +18 Dex) Speed: 60 ft. / 125 ft. fly (good)/climb 15 ft. Adjusted Abilities: (base+racial+inherent+enhancement+level) Str: 38/+14 (10+18+4+6) Dex: 46/+18 (16+4+5+12+9) Con: 44/+17 (16+14+4+10) Int: 24/+7 (8+6+4+6) Wis: 34/+11 (16+6+4+6) Cha: 24/+7 (10+8+6) Saves: (Dragon6+fighter2+monk2+arcane archer10+ability+enh+epic+prof+luck+comp+scout) Fortitude: 61 (5+3+3+7+17+10+8+3+3+1+1) Reflex: 58 (5+0+3+7+18+10+8+3+3+1) Will: 47 (5+0+3+3+11+10+8+3+3+1) Armor Class: 93/94 (10 Base, +18 Dex, +11 Wis, +1 Monk, +15 Natural, +15 Armor, +10 Defense, +10 Deflection, +3 profane, +1 insight, -1 size, +1 scout) Touch 55, FF -- Base Attack/Grapple: +27/+52 Attack Total: BaB.+27, Dex.+18(or Str.+14), Enh.+12(or +10), Comp.+2(or+1), WF+1, PBS+1, Invis+2, EWF+2, Size-1, (-2/ arrow for manyshot)=59(4arrows)64 ranged or 53 melee Attack (30ft. or closer): +12 Composite Longbow(+11 str bonus) +59 ranged (4 arrows)(2D6 + 26 /X3) or +5 Falchion +48 melee (2d6 + 26 +2d4 level drain/15-20X2) or +10 Gauntlet +53 (2D8 +24/X2) Attack (outside 30ft.): +12 Composite Longbow(+11 str bonus) +64 ranged 2D6 + 24 +1 con dmg/X3 Full Attack (30ft. or closer): +12 Composite Longbow(+11 str bonus) +57/+57/+57/+52/+47/+42/+37/+32 ranged (4 arrows each)(2D6 + 26 + 1 con dmg/X3) or +5 Falchion +48/+48/+43/+38/+33/+28 melee (2d6 + 29 +2d4 level drain/15-20X2) or +10 Gauntlet +50 (1D8 +23/X2) Full Attack (outside 30ft.): +12 Composite Longbow(+11 str bonus) +62/+62/+62/+57/+52/+47/+42/+37 ranged (2D6 + 26 + 1 con dmg/X3) Space/Reach: 10ft/5ft Special Attacks: Imbue arrow (attach AoE spell to arrow with strike point as center) Seeker arrow 1/day (shoot around corners) Phase arrow 1/day (shoot through walls) Hail of arrows 1/day (1 arrow at each target within 30ft) Arrow of death 1/day (DC 19 save or die) Breath weapon: cone of level drain (1) (reflex DC 44 negates) every 1D4(+up to 17) rounds -creates [I]severe winds[/I] in breath area (or a [I]windstorm[/I] when huge size) -Heighten Breath save DC up to con mod (add same # in rounds before breathing again) Improved Sunder (+59 to destroy item worn or carried by others [besides weilded weapon, shield or worn armor] by hitting AC 10+size+owners dex , no AoO) Infinite Exceptional Reflection - As long as 1 hand is free (gauntleted hand that would be drawing arrows), Tenneth can reflect any number of ranged attacks back at attackers with his ranged modifier. Special Qualities: Fearless Spell Resistance 37 Damage Reduction 15/Adamantine Immunity to gases, sleep, critical hits, energy drain Resistance +30 to fire, cold, electricity, sonic, acid Low-light vision Darkvision 60ft Enhance arrow (+12) TP w/o error (up to 60ft) 3/day 760ft of D-Door per day, any increment Repel Vermin Evasion Fast Healing 3 Uncanny Dodge Trapfinding Trackless step Battle Fortitude - +1 fort save, +1 Init. Skirmish - +1D6 dmg, +1AC when moving 10+ft Quicken lvl 1-3 spell for no increased lvl 6/day Targeted Greater Dispelling as free action on hit with bow 3/day (15th caster lvl) All attacks considered Ghost Touch Haste (20 round duration) 3/day [COLOR=DarkOrchid]Spells cast: 4/10/5/4[/COLOR] Touch of fatigueX2, MessageX2 True StrikeX3, Eyes of the AvoralX2, Kaupaer's Skittish NervesX3, Obsc. Mist, Scint. scales Listening Lorecall, WraithstrikeX4[COLOR=DarkOrchid]*[/COLOR] Scorpion Tail, Tongues, Displacement, Ray of Exhaustion Spells Known: all 1st-3rd from Phb + [sblock=Spellbook]1st: Eyes of the Avoral, (BoED p.99) stnd action, 10 min/lvl, +8 racial modifier to Spot checks Kaupaer's Skittish Nerves, (MoF p.103) stnd action, 1 min/lvl, +5 unnamed bonus to Initiative checks 2nd: Listening Lorecall, (CAvd p.154) stnd action, 10 min/lvl +4 insight bonus to Listen Checks (with 5+ ranks of listen, gives Blindsense 20'), (with 10+ ranks of listen, gives Blindsight 30') Wraithstrike, (CAdv p.158) swift action, 1 round, Casters Melee or natural weapons become translucent allowing the caster to make melee touch attacks instead of standard attacks. Scintilating Scales, (Drac p.80) stnd action, 1 round/lvl gain deflec. bonus = to con mod (17 for me) and nat armor bonus = to half con mod (9 for me) (for a total of +10AC over the above stated AC.) Scale Weakening, (Drac p.114) stnd action, 10 min/lvl reduce nat armor of rays target by 5 3rd: Scorpion Tail, (RoE p.190) stnd action, Grow tail that allows 1 extra attack as a free action per round that deals 2D6 +str, counts as magic for DR. Only castable by drow blooded.[/sblock] Spell like abilities:: 1/day dancing lights, clar, darkness, detect good, detect law, detect magic, dispel magic, faerie fire, levitate, suggestion Feats: 1 Weapon focus (Composite Longbow) 3 Rapidshot -- Quicken Spell (bonus wizard) 6 Manyshot -- Improved unarmed strike (bonus monk) -- Improved grapple (bonus monk) -- Combat reflexes (bonus monk) 9 Dragon Breath -- Point Blank Shot (bonus fighter) -- Precise Shot (bonus fighter) 12 Ranged Sunder 15 Quicken Breath 18 Deflect arrows 21 Exceptional Deflection 24 Infinite deflection -- Epic weapon focus (bonus epic arcane) 27 Reflect arrows -- Uncanny Accuracy (bonus epic arcane) 30 Heighten Breath -- Combat Archery (bonus epic arcane) 33 Fast Healing 36 Extra Amulet Items: 14 mil Circlet of Sorcerous Terror 200k +3profane to save&AC, 6 cha+ (int 6 36k) +(disguise 2700) +(comprehend languages & read magic 2700) Dusty rose ioune stone 5k Pale green ioune stone 30k Goggles of seeing 75k +(spot 20 60k) Amulet of the dragon’s Eye 85k Amulet of Con 10 1 mil +(Wisdom 6 36k) +(adaptation 13k) +(Hand of glory 12k) +(The Nine Pointed Star 94.5k) - Ring of Imp. invisibility 200k +(Shrink 27k) +(wizardry I 30k) Scabbard of keen edges 19k - Adamantine Falchion 3,375 Souldrinker 478k Robe of great stealth 242k +(tempest breath 15k) Quiver of infinite arrows (can also hold up to 600 different arrows) 26.1k Cloak of epic resistance 10 1mil +(ghost shroud 7,500) + (capote of dragonfly wings 127.5k) Daazzix's vest 25k Bracers of armor 15 2mil +(greater archery 37.5k) Caster gauntlet 25k +(caster 37,500) - Rod of Invulnerability 600k [I](considered wielded)[/I] - Wand of Hunters Mercy 750g [I](considered wielded)[/I] Ring of greater universal energy resistance 216k + (counterspelling 6k) Adamantine Gauntlet 3,302 +10 of defending 2.42 mil Ring of protection 10 2mil + (freedom of movement 60k) +(Growth 27k) + (counterspelling 6k) +1 Composite longbow(+11) sure striking+1, greater dispelling+1, wrathful healing+3, warning+1, marrowcrushing+3 201.5k Monks Belt 13k of giant strength 6 36k - Wand of Find the Gap (11th caster lvl) 24750 Greaves of swiftness +12 1.66mil +(bigstepping 9k) Hewards Handy Haversack 2k - Luckstone 20k - Smokesticks w/ tindertwigs attached to end X20 420 - Boccob's blessed book 12.5k - Wand of Heroism 11,500 - Draught of Enervating BreathX3 18k (+2D4 neg. lvls to next breath attack on failed save) - Wand of See Invisible 4,500 ---49/50 - Wand of Shield 750 +4 Shield bonus to AC, Im. to MM, 1 min duration - Wand of true strike 750 [I](the following wands require DC 20 Use Magic Device checks to use)[/I] - Wand of Lesser Restoration 750 Tomes & Manuals +4 110k X4 440k, +5 X1 137,500 Portable hole 20k Rod of lesser quicken 35k Rod of lesser quicken 35k Pearl of power lvl1 X5 5k Pearl of Power lvl2 X3 12k Eversmoking Bottle 5,400 1,503g unspent Skills: (rank+ability+racial+competence+enhancement+luck)+synergy 324 skill points (Monster 90 / fighter 12 / monk 16 / arcane archer 184 / scout 36) Hide (Dex) +136/116 attacking or moving while hiding (39+18+8+30+40[20]+1) Move Silently (Dex) +92 (39+18+8+30+1-4) Tumble (Dex) +50 (11+18+20+1) Disguise (Int) +14 (5(10)+7+1+1) Concentration (Con) +29 (10+17+1+1) Search (Int) +30 (11(15pts.)+7+1+10+1) Survival (Wis) +34 (20+11+1+1) Listen (Wis) +44 (30+11+1+1) Spot (Wis) +81 (39+11+20+10+1) Intimidate (Cha) +19 (10(14pts.)+7+1+1) Spellcraft (Int) +15 (8+4+1+1) Bluff (Cha) +13 (10(20pts.)+7+1+1) Sense Motive (Cha) +17 (8(16pts.)+7+1+1) Open Lock (Dex) +20 (1+18+1) Disable Device (Int) +10 (1+7+1+1) Diplomacy (Cha) +18 (10(15pts.)+7+1+1) Gather Information (Cha) +9 (1+7+1+1) Knowledge Dungeoneering (Int) +27 (16+7+1+1)+2 Knowledge Planes (Int) +25 (16+7+1+1) Climbing (Str) +46 (2+14+20+8+1+1) can take 10 even if rushed or threatened Use Magic Device (cha) +20 (9(18)+7+1+1)+2[/sblock] [/QUOTE]
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