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Erekose's Savage Tide - Act 1: There is No Honour
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<blockquote data-quote="Erekose13" data-source="post: 3886875" data-attributes="member: 3387"><p>The group travels to Castle Teraknian. The castle sits alone on an island near the noble district. Once catapults lined the towers to protect the bay from intruders trying to enter the port. Now the castle is little more than an icon for the nobility of Sassarine. The group takes a ferry over to the small dock at the base of the castle. There a bleary eyed youth in the livery of the castle itself ties off his boat not paying much head to the young noble. Once past the bailie, the group can see that the castle grounds have been kept in shape, but show the wear of an unused castle. </p><p></p><p>The door to the main keep is open for the morning and a bored looking guard in the same livery as the page stands guard, his polearm leaning against the castle wall. He looks up as the group makes its way forward but does nothing to stop them.</p><p></p><p>Inside the decore of the main room has been kept up to some degree. No longer are there any evidence of the finery that would accompany the lord of a city as grand as Sassarine, but the carpets and lanterns are all well kept. Two score paces into the room a grand desk (of Olman teak) sits ready to welcome the nobles of the city. Behind it a studious scribe works away at a small pile of papers. </p><p></p><p>Eron Cebran, the scribe is easily bluffed with Alix's return visit and the group passes without issue. Eron even lets them head to the door without his assistance.</p><p></p><p>The group heads down a spiral staircase into a large circular chamber. Over a dozen five-foot-wide hallways radiate out from the central vault chamber, each of these halls is ten feet long and ends at a single iron door - the entrance to the family vault. </p><p></p><p>The short passageway ends at a solid-looking iron door. The portal is emblazoned with a simple rune - an eight-pointed star. Above the door, inscribed in flowing script on a polished silver plaque, is the name "Vanderboren". A single handle protrudes from the door, just below a circular depression bearing the mark of the Vanderboren signet.</p><p></p><p>Tereg agrees to keep watch outside.</p><p></p><p>When Lavinia presses the signet ring into the small depression above the handle, the door flashes once with blue light, then slowly swings open on creaking hinges. The door remains open until it is closed manually. Testing things Alix determines that the door can be opened from the inside without the ring just by pushing on it. However, while inside the door will not open from the outside without another application of the ring.</p><p></p><p>The floor of this domed chamber is of polished green marble. Two fifteen foot wide alcoves have lower ceilings and feature marble pillars carved to resemble coiling snakes. In the centre of the room, five similar pillars are embedded into the walls, rising up thirty feet to a dome overhead. Looking up the dome bears a huge representation of the same eight-pointed star that was engraved on the door to the south.</p><p></p><p>As Alix steps in to lead the group deeper into the vault a raking metal sounds begins issuing from the left alcove. A three foot long snake that looks like a cobra made of dozens of circular iron bans fitted together moves quickly towards Alix.</p><p></p><p>Roll Init!</p></blockquote><p></p>
[QUOTE="Erekose13, post: 3886875, member: 3387"] The group travels to Castle Teraknian. The castle sits alone on an island near the noble district. Once catapults lined the towers to protect the bay from intruders trying to enter the port. Now the castle is little more than an icon for the nobility of Sassarine. The group takes a ferry over to the small dock at the base of the castle. There a bleary eyed youth in the livery of the castle itself ties off his boat not paying much head to the young noble. Once past the bailie, the group can see that the castle grounds have been kept in shape, but show the wear of an unused castle. The door to the main keep is open for the morning and a bored looking guard in the same livery as the page stands guard, his polearm leaning against the castle wall. He looks up as the group makes its way forward but does nothing to stop them. Inside the decore of the main room has been kept up to some degree. No longer are there any evidence of the finery that would accompany the lord of a city as grand as Sassarine, but the carpets and lanterns are all well kept. Two score paces into the room a grand desk (of Olman teak) sits ready to welcome the nobles of the city. Behind it a studious scribe works away at a small pile of papers. Eron Cebran, the scribe is easily bluffed with Alix's return visit and the group passes without issue. Eron even lets them head to the door without his assistance. The group heads down a spiral staircase into a large circular chamber. Over a dozen five-foot-wide hallways radiate out from the central vault chamber, each of these halls is ten feet long and ends at a single iron door - the entrance to the family vault. The short passageway ends at a solid-looking iron door. The portal is emblazoned with a simple rune - an eight-pointed star. Above the door, inscribed in flowing script on a polished silver plaque, is the name "Vanderboren". A single handle protrudes from the door, just below a circular depression bearing the mark of the Vanderboren signet. Tereg agrees to keep watch outside. When Lavinia presses the signet ring into the small depression above the handle, the door flashes once with blue light, then slowly swings open on creaking hinges. The door remains open until it is closed manually. Testing things Alix determines that the door can be opened from the inside without the ring just by pushing on it. However, while inside the door will not open from the outside without another application of the ring. The floor of this domed chamber is of polished green marble. Two fifteen foot wide alcoves have lower ceilings and feature marble pillars carved to resemble coiling snakes. In the centre of the room, five similar pillars are embedded into the walls, rising up thirty feet to a dome overhead. Looking up the dome bears a huge representation of the same eight-pointed star that was engraved on the door to the south. As Alix steps in to lead the group deeper into the vault a raking metal sounds begins issuing from the left alcove. A three foot long snake that looks like a cobra made of dozens of circular iron bans fitted together moves quickly towards Alix. Roll Init! [/QUOTE]
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