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Erekose's Savage Tide Adventure Path [RG]
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<blockquote data-quote="Manzanita" data-source="post: 3309566" data-attributes="member: 10109"><p><strong>Julian Hemlock - half elf bard 1</strong></p><p></p><p><strong>Name:</strong> Julian Hemlock</p><p><strong>race class level:</strong> Half-elf Bard 1</p><p><strong>size type subtype:</strong> Medium humanoid(elf)</p><p><strong>Alignment:</strong> Neutral Good</p><p>Init +2; Senses Listen 2+, Spot +2; Low-light vision</p><p><strong>Languages</strong>: Common, Elven, Draconic, orc, Olman, gnome, goblin</p><p>----------------------------</p><p><strong>AC</strong> 15, flatfooted 13, touch 12; </p><p><strong>HP</strong> 7 (HD 1d6+1) </p><p>Fort +2, Ref +4, Will +3; </p><p>----------------------------</p><p><strong>Spd</strong> 30'; </p><p><strong>Melee</strong>: long sword +2 (1d8+3/19-20/x2);</p><p><strong>Ranged</strong>: short bow +2 (1d6/x3) Range 60', 20 ammunition; </p><p>Attack Options: </p><p>Base Atk +0, Grapple +2;</p><p>----------------------------</p><p><strong>Spells</strong>: 4 0th known. 2 uses/day</p><p>0th - Daze, mending, mage hand, message (DC 11)</p><p></p><p>Also knows light, prestidigitation & detect magic from feat. Each of these can be used 1x/day as a spell like ability as a 1st level caster.</p><p>----------------------------</p><p><strong>Class & Race Abilities</strong>: Immunity to sleep & similar magical effects, +2 save vs. enchantment, low light vision</p><p></p><p>Bardic knowledge (+3),Bardic music (5x/day): countersong, fascinate, inspire courage</p><p>-----------------------------</p><p><strong>Abilities</strong>: Str 14, Dex 14, Con 13, Int 14, Wis 12, Cha 14</p><p><strong>XP</strong>: 0</p><p><strong>Feats</strong>: Knack for Magic (Savage tide 1st level feat), Extra Music</p><p><strong>Skills</strong> (32 ranks total) Modifier skill (ranks): +4 Balance(2), +5 Bluff(4), +4 Diplomacy(0), +5 Gather information(1), +1 Jump(0), +4 Knowledge(arcana)(2), +3 Knowledge(geography)(1), +6 Knowledge(history)(4), +6 Perform(singing)(4), +2 Profession(sailor)(1), +5 Sense Motive(4), Speak Languages: Olman, gnome, goblin(3), +5 Spellcraft(1), +1 Swim(1), +5 Tumble(4)</p><p><strong>Possessions</strong>: [sblock]</p><p>Studded Leather Armor (25 gps; 20 lbs)</p><p></p><p>long sword (15 gps; 4 lbs)</p><p>short bow (30;2)</p><p>quiver, 20 arrows (1;3)</p><p>dagger (2;1)</p><p></p><p>Backpack (2;2)</p><p>[]waterskin (1;4)</p><p>[]3 days rations (1.5;3)</p><p>[]quill and drawing pad (1;1)</p><p>[]signal whistle(0.8;0)</p><p>[]bottle of black ink(8;0)</p><p>[]50 feet of silk rope(10;5)</p><p>[]empty sack(.1;.5)</p><p></p><p>Spell pouch (5;2)</p><p></p><p>Money: 57gp, 6sp, 0cp.</p><p>Encumbrance: 47.5 lbs; Load: Light (58lbs) [/sblock]</p><p>---------------------------- </p><p></p><p><strong>Description</strong>: [sblock]Julian is fair haired and green eyed. He is good looking, and a bit rakish in dress. He wears his curly hair long, to his shoulders. [/sblock]</p><p></p><p><strong>Personality</strong>: [sblock]Happy, curious, adventuresome. Recently a bit depressed & preoccupied by the death of his friend, and trying to find his place in the world.[/sblock]</p><p></p><p><strong>History</strong>:[sblock] Julian's mother, Sydney Anassi, skipped out on her tailor-shop owning parents in the merchant district of Sasserine, to elope with an exciting young man named Arturo Hemlock. Arturo worked for Zelkarune's Horns. Sydney began to accompany her warrior husband into the jungle. It was exciting work,though Sydney had no business being there. Her cocky boyfriend brought her anyway, as he loved to revel in her attentions.</p><p></p><p>This worked for a few months. Then, while hunting a giant anaconda in the swamps, Arturo and his team were ambushed by Olmans. No one knew exactly what the group had done to offend the Olmans, but it must have been bad. Arturi's team was killed to the last man. Sydney wasn't killed, but suffered, as captives often do.</p><p></p><p>Eventually, she managed to return to Sasserine. She went back to her parent's tailor shop and worked as a clerk. Soon, she realized she was pregnant. Soon after the birth, she realized the child wasn't Arturo's. The child had green eyes and pointed ears. He looked like he had elf blood. This mystified Sydney, as there had been no elves among her tormentors, that she could recall. None the less, she gave him her Arturo's family name of Hemlock. She didn't tell Arturo's family in the Champion's District, though.</p><p></p><p>When the child was still quite young, she summoned all her courage and approached a frequent client at her parent's shop, a respected elf wizard and scholar named Covaltine Meekro. The elf was kindly and lonely, as Sydney had sensed, and agreed to tutor the boy in elvish.</p><p></p><p>It wasn't long before young Julian had charmed the old elf. The man soon began to look upon him as the child he had never had. Julian ended up spending much more time in Covaltine's home than his mother's. Covaltine lived and taught at The House of the Dragon, a school and library in the Noble district. Julian was an able student, who quickly picked up magic and languages. He very much enjoyed reading and spent many hours in the library. Covaltine would have liked to train Julian as a wizard, but the boy had little interest in this. He liked less-structured studies, such as poems, songs, adventure stories. He also liked running about outdoors with his young human friend, Arkan Almat.</p><p></p><p>As he grew, Julian felt uncomfortable in the Noble district. He never forgot where is mother came from. He decided he'd like to see more of the world. He managed to get a job on a whaling ship. There he learned the basics of sailing, learned lots of songs, and saw the Hold of the Sea Princes, the Scarlet Brotherhood and Sunndi.</p><p></p><p>He recently returned to Sasserine after a traumatic event. He was sailing on the whaler, the Sea Wolf, when they stopped to get some water at a freshwater stream on the coast of the Amedio jungle. Suddnely, they were attacked. Darts and arrows sliced out of the trees. Long canoes filled with Olmen paddled out to cut off the escape of their small boats. A number of sailers were cut down, including Julian's best friend from boyhood, Arkan Almat.</p><p></p><p>Julian couldn't understand whey they were attacked so suddenly and without reason. He figured it was probably a misunderstanding. He began to shout at the Olmen in their own language, which he had learned at the House of the Dragon. Sure enough, they paused to listen to the charming young half elf. He explained his crew had only stopped to take on fresh water and meant no harm. It was explained to him that this was a sacred stream, and the ancient home of a black dragon. If the dragon felt that the sailors were defiling her waters, she might take out her wrath on the Olmen.</p><p></p><p>Only with great difficulty was Julian able to talk the Olmen into letting the surviving crewmen return to their whaler. He gave them various gifts, anything he could get his hands on. He told them various stories of their own supernatural powers. He lied and fawned until finally the Olmen left.</p><p></p><p>The captain, Slate Larsen, was amazed that this young cabin-boy was able to talk to the 'savages' in the jungle. The Captain had only ever used force against the Olmen. He credited Julian with saving his life and asked him to join his crew as an officer.</p><p></p><p>Julian reflected on this proposal as the ship sailed back to Sasserine. He told Slate he would get back to him on it. He wanted to spend some time conversing with his mother and Covaltine. He also wanted to report to Arkan's parents the death of their son. They lived in the Nobles quarters as well, servents to the Lido family.</p><p></p><p>Julian is also spending time at various taverns, swapping stories and songs. This is how he relaxes, and it is one of the few ways he can avoid thinking about the death of his friend.[/sblock]</p></blockquote><p></p>
[QUOTE="Manzanita, post: 3309566, member: 10109"] [b]Julian Hemlock - half elf bard 1[/b] [B]Name:[/B] Julian Hemlock [B]race class level:[/B] Half-elf Bard 1 [B]size type subtype:[/B] Medium humanoid(elf) [B]Alignment:[/B] Neutral Good Init +2; Senses Listen 2+, Spot +2; Low-light vision [B]Languages[/B]: Common, Elven, Draconic, orc, Olman, gnome, goblin ---------------------------- [B]AC[/B] 15, flatfooted 13, touch 12; [B]HP[/B] 7 (HD 1d6+1) Fort +2, Ref +4, Will +3; ---------------------------- [B]Spd[/B] 30'; [B]Melee[/B]: long sword +2 (1d8+3/19-20/x2); [B]Ranged[/B]: short bow +2 (1d6/x3) Range 60', 20 ammunition; Attack Options: Base Atk +0, Grapple +2; ---------------------------- [B]Spells[/B]: 4 0th known. 2 uses/day 0th - Daze, mending, mage hand, message (DC 11) Also knows light, prestidigitation & detect magic from feat. Each of these can be used 1x/day as a spell like ability as a 1st level caster. ---------------------------- [B]Class & Race Abilities[/B]: Immunity to sleep & similar magical effects, +2 save vs. enchantment, low light vision Bardic knowledge (+3),Bardic music (5x/day): countersong, fascinate, inspire courage ----------------------------- [B]Abilities[/B]: Str 14, Dex 14, Con 13, Int 14, Wis 12, Cha 14 [B]XP[/B]: 0 [B]Feats[/B]: Knack for Magic (Savage tide 1st level feat), Extra Music [B]Skills[/B] (32 ranks total) Modifier skill (ranks): +4 Balance(2), +5 Bluff(4), +4 Diplomacy(0), +5 Gather information(1), +1 Jump(0), +4 Knowledge(arcana)(2), +3 Knowledge(geography)(1), +6 Knowledge(history)(4), +6 Perform(singing)(4), +2 Profession(sailor)(1), +5 Sense Motive(4), Speak Languages: Olman, gnome, goblin(3), +5 Spellcraft(1), +1 Swim(1), +5 Tumble(4) [B]Possessions[/B]: [sblock] Studded Leather Armor (25 gps; 20 lbs) long sword (15 gps; 4 lbs) short bow (30;2) quiver, 20 arrows (1;3) dagger (2;1) Backpack (2;2) []waterskin (1;4) []3 days rations (1.5;3) []quill and drawing pad (1;1) []signal whistle(0.8;0) []bottle of black ink(8;0) []50 feet of silk rope(10;5) []empty sack(.1;.5) Spell pouch (5;2) Money: 57gp, 6sp, 0cp. Encumbrance: 47.5 lbs; Load: Light (58lbs) [/sblock] ---------------------------- [B]Description[/B]: [sblock]Julian is fair haired and green eyed. He is good looking, and a bit rakish in dress. He wears his curly hair long, to his shoulders. [/sblock] [B]Personality[/B]: [sblock]Happy, curious, adventuresome. Recently a bit depressed & preoccupied by the death of his friend, and trying to find his place in the world.[/sblock] [B]History[/B]:[sblock] Julian's mother, Sydney Anassi, skipped out on her tailor-shop owning parents in the merchant district of Sasserine, to elope with an exciting young man named Arturo Hemlock. Arturo worked for Zelkarune's Horns. Sydney began to accompany her warrior husband into the jungle. It was exciting work,though Sydney had no business being there. Her cocky boyfriend brought her anyway, as he loved to revel in her attentions. This worked for a few months. Then, while hunting a giant anaconda in the swamps, Arturo and his team were ambushed by Olmans. No one knew exactly what the group had done to offend the Olmans, but it must have been bad. Arturi's team was killed to the last man. Sydney wasn't killed, but suffered, as captives often do. Eventually, she managed to return to Sasserine. She went back to her parent's tailor shop and worked as a clerk. Soon, she realized she was pregnant. Soon after the birth, she realized the child wasn't Arturo's. The child had green eyes and pointed ears. He looked like he had elf blood. This mystified Sydney, as there had been no elves among her tormentors, that she could recall. None the less, she gave him her Arturo's family name of Hemlock. She didn't tell Arturo's family in the Champion's District, though. When the child was still quite young, she summoned all her courage and approached a frequent client at her parent's shop, a respected elf wizard and scholar named Covaltine Meekro. The elf was kindly and lonely, as Sydney had sensed, and agreed to tutor the boy in elvish. It wasn't long before young Julian had charmed the old elf. The man soon began to look upon him as the child he had never had. Julian ended up spending much more time in Covaltine's home than his mother's. Covaltine lived and taught at The House of the Dragon, a school and library in the Noble district. Julian was an able student, who quickly picked up magic and languages. He very much enjoyed reading and spent many hours in the library. Covaltine would have liked to train Julian as a wizard, but the boy had little interest in this. He liked less-structured studies, such as poems, songs, adventure stories. He also liked running about outdoors with his young human friend, Arkan Almat. As he grew, Julian felt uncomfortable in the Noble district. He never forgot where is mother came from. He decided he'd like to see more of the world. He managed to get a job on a whaling ship. There he learned the basics of sailing, learned lots of songs, and saw the Hold of the Sea Princes, the Scarlet Brotherhood and Sunndi. He recently returned to Sasserine after a traumatic event. He was sailing on the whaler, the Sea Wolf, when they stopped to get some water at a freshwater stream on the coast of the Amedio jungle. Suddnely, they were attacked. Darts and arrows sliced out of the trees. Long canoes filled with Olmen paddled out to cut off the escape of their small boats. A number of sailers were cut down, including Julian's best friend from boyhood, Arkan Almat. Julian couldn't understand whey they were attacked so suddenly and without reason. He figured it was probably a misunderstanding. He began to shout at the Olmen in their own language, which he had learned at the House of the Dragon. Sure enough, they paused to listen to the charming young half elf. He explained his crew had only stopped to take on fresh water and meant no harm. It was explained to him that this was a sacred stream, and the ancient home of a black dragon. If the dragon felt that the sailors were defiling her waters, she might take out her wrath on the Olmen. Only with great difficulty was Julian able to talk the Olmen into letting the surviving crewmen return to their whaler. He gave them various gifts, anything he could get his hands on. He told them various stories of their own supernatural powers. He lied and fawned until finally the Olmen left. The captain, Slate Larsen, was amazed that this young cabin-boy was able to talk to the 'savages' in the jungle. The Captain had only ever used force against the Olmen. He credited Julian with saving his life and asked him to join his crew as an officer. Julian reflected on this proposal as the ship sailed back to Sasserine. He told Slate he would get back to him on it. He wanted to spend some time conversing with his mother and Covaltine. He also wanted to report to Arkan's parents the death of their son. They lived in the Nobles quarters as well, servents to the Lido family. Julian is also spending time at various taverns, swapping stories and songs. This is how he relaxes, and it is one of the few ways he can avoid thinking about the death of his friend.[/sblock] [/QUOTE]
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