Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Erekose's Savage Tide Adventure Path [RG]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Malarky" data-source="post: 3310804" data-attributes="member: 14773"><p><strong>Tereg Nna Ythelen</strong></p><p></p><p><span style="color: blue"><strong>Tereg Nna Ythelen; </strong> </span> </p><p><strong>Quickling Faen Spellthief 1;</strong> </p><p>small humanoid (faen);</p><p><strong>Alignment</strong>: CG</p><p><strong>Init </strong> +5; <strong>Senses </strong> Listen +0, Spot +0; Low-light vision</p><p><strong>Languages</strong>: Common, Faen, Aquan, Elvish, Draconic</p><p>----------------------------</p><p><strong>AC </strong> 17, flatfooted 13, touch 15; </p><p><strong>HP </strong> 6 (HD 1d6) </p><p><strong>Fort </strong> +0, <strong>Ref </strong> +4, <strong>Will </strong> +2;</p><p>----------------------------</p><p><strong>Spd </strong> 20'; </p><p><strong>Melee</strong>: dagger +5 (1d3/19-20/x2);</p><p><strong>Melee</strong>: quarterstaff +1 (1d4/20/x2);</p><p><strong>Ranged</strong>: light crossbow +5 (1d6/19-20/x2) Range 80', 20 bolts; </p><p><strong>Attack Options</strong>: sneak attack +1d6, steal spell (0th/1st)</p><p><strong>Base Atk</strong> +0, Grapple -4; </p><p>----------------------------</p><p>Arcane Spell Failure: 10%</p><p>----------------------------</p><p><strong>Abilities</strong>: Str 10, Dex 19, Con 11, Int 16, Wis 11, Cha 14.</p><p><strong>XP</strong>: 0/1000</p><p><strong>Feats</strong>: Weapon Finesse, Ambidexterity</p><p><strong>Skills</strong>: Disable Device +9 (4), Hide +14 (4), Knowledge (arcana) +5 (2), Knowledge (local) +7 (4), Move Silently +10 (4), Open Lock +10 (4), Search +7 (4), Spellcraft +7 (4), Swim +2 (2), Tumble +8 (4) </p><p><strong>Possessions</strong>: light crossbow (35gp, 2lbs), dagger (2) (4gp, 1lbs), quarterstaff (2lbs), bolts (20) (2gp, 1lb), leather armor (10gp, 7.5lbs), Masterwork thieves tools (100gp, 2lb), Spell Component Pouch (5gp, 2lb), Wooden Holy symbol (1gp) </p><p><strong>Money</strong>: 2gp, 9sp, 9cp.</p><p><strong>Encumbrance</strong>: 17.5lbs; Load: Light (24.75lbs)</p><p>---------------------------- </p><p></p><p>[sblock]<strong>Description</strong>: Tereg looks to be in what to a human would be his early to mid twenties; he is slight, even for his race and has the kind of face that likely would not stick out in a crowd. Dark hair is neatly combed up into a loose queue; bangs kept relatively short just hint at blue-gray eyes that take on his surroundings constantly. </p><p></p><p>His clothing is practical and favours the earth-tones, and a small ear-cuff connects to a dark stone in his left earlobe; for the most part he could pass as a struggling merchant or one of the fortune seekers often found in the port taverns.</p><p></p><p><strong>Personality</strong>: Tereg is for the most part absolutely in love with himself. This is not meant in the sense that he is vain, but rather that he believes that he is destined to greater things than running his aunt’s portside tavern. Friendly and somewhat of a chatterbox, his warmth is genuine –if purposeful. He’d much rather trick someone into giving him what he wants than actually have to use force to acquire it.</p><p></p><p><strong>History</strong>: Quick with a smile and quicker with his hands, he has acquired a reputation in certain circles as being the man to contact when important missives are misplaced or when items need to be recovered without fuss or question. Most of his employers believe Tereg to be the apprentice or errand boy of a master thief and occasional spy. While his talents exist, a lot of the rumours of his deeds have been spread by Tereg himself, who is rather enthusiastically seeking ways of making them come true.</p><p></p><p>Tereg now works at his parent's inn, the Gilded Gown. His parents have unfortunately departed this world. They have left the inn and their son in the care of his aunt, Aunt Estella, the Ample Bossomed. Tereg helps his aunt run it, though she puts the fear of St. Cuthbert in him. His side business, information, is something that Tereg wants desperately to keep from his aunt.</p><p></p><p>Tereg fell into his other line of business in the recent past. A trio of ne're do wells had been sitting in the corner of the inn one stormy night. The larger one in the corner was talking a little too loudly and Tereg overheard. The thief, called Black Rufus, had managed to steal a letter from one of the noble women and was planning to sell it. Valuable as blackmail, the thief was certain that he'd get quite a pretty penny for it. As the three drank deeper, Tereg took the opportunity to swipe the letter from the would-be blackmailer.</p><p></p><p>The next day Tereg looked at the broken seal on the letter and found that it belonged to the family Vanderboren. Taking a chance Tereg went to the Vanderboren manor in the Merchant district and spoke with the lady of the manor. He returned the letter to her, letting her know that the local thieves guild, the Lotus Dragons, had stolen it to blackmail her. The lady offered Tereg a fine reward which he politely declined.</p><p></p><p>From that day forward, the Vanderboren family and a number of other noble friends of theirs have called upon Tereg for his descrete skills in stealth and spying. He seeks a chance to be recognized for his talents and accumulate a reputation among the upper class. For all that he intends to find a way to help his aunt and him retire comfortably without having to run that silly inn.[/sblock]</p></blockquote><p></p>
[QUOTE="Malarky, post: 3310804, member: 14773"] [b]Tereg Nna Ythelen[/b] [COLOR=blue][B]Tereg Nna Ythelen; [/B] [/COLOR] [B]Quickling Faen Spellthief 1;[/B] small humanoid (faen); [b]Alignment[/b]: CG [B]Init [/B] +5; [B]Senses [/B] Listen +0, Spot +0; Low-light vision [B]Languages[/B]: Common, Faen, Aquan, Elvish, Draconic ---------------------------- [B]AC [/B] 17, flatfooted 13, touch 15; [B]HP [/B] 6 (HD 1d6) [B]Fort [/B] +0, [B]Ref [/B] +4, [B]Will [/B] +2; ---------------------------- [B]Spd [/B] 20'; [B]Melee[/B]: dagger +5 (1d3/19-20/x2); [b]Melee[/b]: quarterstaff +1 (1d4/20/x2); [B]Ranged[/B]: light crossbow +5 (1d6/19-20/x2) Range 80', 20 bolts; [B]Attack Options[/B]: sneak attack +1d6, steal spell (0th/1st) [B]Base Atk[/B] +0, Grapple -4; ---------------------------- Arcane Spell Failure: 10% ---------------------------- [B]Abilities[/B]: Str 10, Dex 19, Con 11, Int 16, Wis 11, Cha 14. [B]XP[/B]: 0/1000 [B]Feats[/B]: Weapon Finesse, Ambidexterity [B]Skills[/B]: Disable Device +9 (4), Hide +14 (4), Knowledge (arcana) +5 (2), Knowledge (local) +7 (4), Move Silently +10 (4), Open Lock +10 (4), Search +7 (4), Spellcraft +7 (4), Swim +2 (2), Tumble +8 (4) [B]Possessions[/B]: light crossbow (35gp, 2lbs), dagger (2) (4gp, 1lbs), quarterstaff (2lbs), bolts (20) (2gp, 1lb), leather armor (10gp, 7.5lbs), Masterwork thieves tools (100gp, 2lb), Spell Component Pouch (5gp, 2lb), Wooden Holy symbol (1gp) [B]Money[/B]: 2gp, 9sp, 9cp. [B]Encumbrance[/B]: 17.5lbs; Load: Light (24.75lbs) ---------------------------- [sblock][B]Description[/B]: Tereg looks to be in what to a human would be his early to mid twenties; he is slight, even for his race and has the kind of face that likely would not stick out in a crowd. Dark hair is neatly combed up into a loose queue; bangs kept relatively short just hint at blue-gray eyes that take on his surroundings constantly. His clothing is practical and favours the earth-tones, and a small ear-cuff connects to a dark stone in his left earlobe; for the most part he could pass as a struggling merchant or one of the fortune seekers often found in the port taverns. [B]Personality[/B]: Tereg is for the most part absolutely in love with himself. This is not meant in the sense that he is vain, but rather that he believes that he is destined to greater things than running his aunt’s portside tavern. Friendly and somewhat of a chatterbox, his warmth is genuine –if purposeful. He’d much rather trick someone into giving him what he wants than actually have to use force to acquire it. [B]History[/B]: Quick with a smile and quicker with his hands, he has acquired a reputation in certain circles as being the man to contact when important missives are misplaced or when items need to be recovered without fuss or question. Most of his employers believe Tereg to be the apprentice or errand boy of a master thief and occasional spy. While his talents exist, a lot of the rumours of his deeds have been spread by Tereg himself, who is rather enthusiastically seeking ways of making them come true. Tereg now works at his parent's inn, the Gilded Gown. His parents have unfortunately departed this world. They have left the inn and their son in the care of his aunt, Aunt Estella, the Ample Bossomed. Tereg helps his aunt run it, though she puts the fear of St. Cuthbert in him. His side business, information, is something that Tereg wants desperately to keep from his aunt. Tereg fell into his other line of business in the recent past. A trio of ne're do wells had been sitting in the corner of the inn one stormy night. The larger one in the corner was talking a little too loudly and Tereg overheard. The thief, called Black Rufus, had managed to steal a letter from one of the noble women and was planning to sell it. Valuable as blackmail, the thief was certain that he'd get quite a pretty penny for it. As the three drank deeper, Tereg took the opportunity to swipe the letter from the would-be blackmailer. The next day Tereg looked at the broken seal on the letter and found that it belonged to the family Vanderboren. Taking a chance Tereg went to the Vanderboren manor in the Merchant district and spoke with the lady of the manor. He returned the letter to her, letting her know that the local thieves guild, the Lotus Dragons, had stolen it to blackmail her. The lady offered Tereg a fine reward which he politely declined. From that day forward, the Vanderboren family and a number of other noble friends of theirs have called upon Tereg for his descrete skills in stealth and spying. He seeks a chance to be recognized for his talents and accumulate a reputation among the upper class. For all that he intends to find a way to help his aunt and him retire comfortably without having to run that silly inn.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Erekose's Savage Tide Adventure Path [RG]
Top