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Story Hour
Erkonin (Campaign #1) [Session 46: Making Deals with Devils is Stupid as well as Bad]
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<blockquote data-quote="prabe" data-source="post: 8070894" data-attributes="member: 7016699"><p><span style="font-size: 15px"> Session 7: The Wights Are Back in Town</span></p><p></p><p></p><p>Dramatis Personae:</p><p></p><p>Mo - Goliath Bard (College of Lore)</p><p>Orryk - Forest Gnome Monk (Way of the Four Elements, variant)</p><p>Fiona - Half-Elf Wizard (Evoker)</p><p>Taman - Human (variant) Rogue (Inquisitive)</p><p>Joybell - Forest Gnome Paladin (Oath of the Ancients)</p><p>Imaktis - Tortle Cleric (Nature)/Shadow Sorcerer</p><p></p><p>GM: - Everyone Else</p><p></p><p></p><p>8 Sunnin 748 (later that day) (Campaign day 9)</p><p></p><p>We met up at the Pewter Oar for breakfast, as usual. We revisited the conversation about what we should call our group. Suggestions were:</p><p></p><p>Mo W. Kang’s Band of Friends (Mo)</p><p>Wired for Light (Fiona)</p><p>Bud Light (Mo)</p><p>Allies of Light (Imaktis) (Joybell seconded this one)</p><p>Light Bringers (Joybell) (retracted when people pointed out there's a clerical order with the same name)</p><p>Betrayers of the Dark (Imaktis) (Joybell though this one sounded kind of negative)</p><p>Superior Six (Imaktis) (Joybell likes this one too!)</p><p>Five Man Army (Fiona)</p><p></p><p>It seems as though Mo would be in favor of any of those being Mo W. Kang’s… actually Mo W. Kang’s Five Man Army kind of works. And Joybell, at least, is fine with having someone else’s name as the headliner.</p><p></p><p>We decided to put the question on hold for a while and went off to do fun activities for the day. Mo, Joybell and Imaktis went off to do some shopping -- we picked up Mo’s Iron Boat (so we’re ready to use the Feather Token to immobilize someone if we need to) and Joybell bought some Holy Water.</p><p></p><p>They then went together to an herbalist -- Mo needed pipe-stuff (whatever is legal and readily available) and Joybell wanted to talk to the herbalist about herbalism. And see if she needed help getting herbs or anything. Imaktis asked about what she thought about all the recent undead attacks. She said she’s glad they’re over -- Imaktis clarified that it “seems” like they’re over. Then he asked if anyone had been buying anything odd lately. She said she couldn’t think of anything. Joybell asked if there are any herbs that might be part of making a lot of undead -- the herbalist said that someone would need spell components for that, but those wouldn’t be herbal. For fighting them, one would need holy water and holy symbols.</p><p></p><p>Orryk, Fiona and Taman went to Tulmor and Barnett’s library to look up information on dilyarli and their weaknesses, the Tundra Queen and her agents, and fey society in general. (On the Intelligence: Arcana checks they got 24, 22, and 20, respectively.)</p><p></p><p></p><p>They learned:</p><ul> <li data-xf-list-type="ul"> Dilyarli are resistant to magic (Note: They have advantage on saves) and it’s especially hard to do mind-magic on them. </li> <li data-xf-list-type="ul"> We’ve seen the ice-sculpture gaze attack thing, but they also exude cold and can do cold damage. (Basically they breathe out cold air as a short-range breath weapon.)</li> <li data-xf-list-type="ul"> They are, not surprisingly, vulnerable to fire. (Nonmagical fire is a bit better because they don’t have saving throws to have advantage on.) </li> <li data-xf-list-type="ul"> They looked into the Tundra Queen and her whole organization and organization structure, including other minions. They learned that with Fey Nobles, in general, their powers in the material world are far more circumscribed than they are in the Feywild. In the material world, they are circumscribed by their goals and motivations. Those goals and motivations establish rules by which the Nobles must live. </li> <li data-xf-list-type="ul"> The deal that the town of Auriqua made with the Tundra Queen, under which she provides them with protection, appears to involve some number of the citizens of the town getting turned into dilyarli -- they get taken as children. (At that, Joybell, in the guise of the MetaPigeon, asked if the ones who take the children wear masks. None of the Tundra Queen’s servants wear masks. Taman’s take was that masks are sort of like lying and the dilyarli at least don’t do that.)</li> <li data-xf-list-type="ul"> The dilyarli are sometimes escorted by another of her minions -- Ice Mephits.</li> <li data-xf-list-type="ul"> Most of the time she resides in the Feywild (not in the prime material plane) but she is very interested in expanding her influence here -- both the geographical extent of the tundra and her political influence. </li> <li data-xf-list-type="ul"> It is a weirdness of the world since The Severance that anything from another plane that dies here can’t come back unless it finds (not makes) a permanent portal or is specifically summoned by a native.</li> </ul><p>After the shopping trip, Joybell went with Imaktis to “help people”. They went together to the brothels Imaktis has been visiting lately. Imaktis worked on healing the workers while Joybell offered her services as a bouncer -- getting rid of customers who were being mean or abusive. Mo, not knowing their specific destination and being less interested in “helping people” than they, went to the Pewter Oar to get a head start on the evening’s drinking.</p><p></p><p>We all met back up for dinner at the Pewter Oar.</p><p></p><p>Between the appetizers and the main course, Taman got a feeling of pressure in his ear then heard Administrator Alighieri’s voice saying, “Go to Allacross now please.” Taman looked around confused in response.</p><p></p><p>At the same time, Mo had a feeling of pressure in his ear and heard Mogree’s voice in his ear saying, “There are ghouls in Allacross. You might want to hurry. Wear your armbands.”</p><p></p><p>After a moment sorting out what that was, we hurried off as requested, armbands on. To facilitate the hurrying, Joybell was riding on Mo’s shoulders. And wishing mightily for the day she can cast Find Steed and get herself a mastiff or a wolf or something to ride. We got to the bridge and found 5 ghouls attacking bystanders. (As we were hurrying to fight the ghouls and rescue the bystanders, Mo suggested a couple more names for the group: Ghoulbusters, Ghastbusters. Someone else (I think) suggested Shadowbane, but Imaktis was not a fan of that one.)</p><p></p><p>When we first spotted them the ghouls (actually, as we learned, 4 ghouls and 1 ghast, though you can’t tell ghouls and ghasts apart by looking at them) were about 150’ away down the bridge with half a dozen or so civilians (and two shop-kiosks -- rectangles of counters with an open space in the middle with poles holding up “roofs”) between us and them.</p><p></p><p>Mo put Joybell down then moved up thirty feet and cast magic missile from the wand.</p><p></p><p>The ghast attacked, but entirely missed the unarmed peasant before him. Orryk moved up and shot at it.</p><p></p><p>The ghouls moved to civilians -- each to its own. They were more successful in their attacks than the ghast -- several of the civilians were paralyzed and one was bleeding out.</p><p></p><p>Taman moved up to one of the un-attacked civilians, providing an alternative target, then took a bow-shot at one of the ghouls. Fiona moved up just enough to get into range and cast Melf’s Acid Arrow at one -- which will do continuing damage over time.</p><p></p><p>The un-attacked civilians (three of them, I believe) ran away safely out of range. One of the ones who was attacked but missed, tried to run away, but was hit and paralyzed as it tried to flee. There were four civilians down and/or paralyzed.</p><p></p><p>Imaktis and Joybell were the slow ones in the party. Joybell moved up as far as her little legs would take her. I believe Imaktis did as well, only his legs are longer.</p><p></p><p>Mo blew on his pipe and blew out a cloud of sparkling embers that settled on two of them as a Faerie Fire spell. That made those two easier for the rest of us to attack.</p><p></p><p>The ghast moved up to one of the civilians that had already been paralyzed by a ghoul. It hit (because it’s very difficult not to against a paralyzed opponent) but minned the damage. This was not a top of the line ghast.</p><p></p><p>Orryk moved up still further and shot at one of the ones with the faerie fire on it.</p><p></p><p>We were hearing deeply unpleasant chomping noises from the ghouls on the civilians. One of the civilians was entirely killed and dead and partly eaten. Orryk’s hit dropped the one eating that civilian.</p><p></p><p>One of the ghouls attacked Imaktis and missed. Taman moved up to that one and backstabbed (because of having an ally within 5’ of the opponent) for 26 points of damage. A very effective de-spleening!</p><p></p><p>Fiona, staying well back, magic missiled the other one with the faerie fire on it. Imaktis moved up to the nearest one and used his Shillelagh to attack. Joybell moved up but couldn’t quite get into melee, so she threw a javelin at the one Mo had already magic missiled. Then Mo magic missiled it again.</p><p></p><p>As we engaged with them close up, we noticed that they had the Orcus mark on their chests, like the ghouls we’d fought on day 2.</p><p></p><p>The ghast attacked Imaktis and continued its run of failure by missing with its sword. Orryk used his Fists of Unbroken Air attack on the ghast -- he punched into the air from several feet away and pulses of air from his punches hit the ghast. Then Orryk moved back a few steps. After those attacks, the ghast, looking pretty wobbly, let out a shriek.</p><p></p><p>Another ghoul (1 more ghoul) came running up from the far end of the bridge. The ones that were eating civilians continued to do so without, apparently, noticing the ghast’s scream.</p><p></p><p>Taman, feeling heroic, rushed up and attacked one noisily eating a civilian who appeared to still be alive. He missed (nat 1).</p><p></p><p>Fiona, sensibly staying well back out of things, fired a bolt of fire at one that hadn’t been attacked before.</p><p></p><p>Imaktis, near Joybell, moved away from the one he’d attacked (and had to use his Shield spell to protect himself from the attack of opportunity), further into the middle of the ghouls, then summoned the power of the light and turned the undead. Because of his position, the ghast would be running in the direction of the rest of the party if the turn succeeded against it. The ghouls would be mostly running away down to the far end of the bridge.</p><p></p><p>Before that question was resolved, Joybell moved up and finally got to attack something -- she attacked the ghast and killed it. Unfortunately the victim it had been eating on was not saveable.</p><p></p><p>Mo managed to viciously mock one of them, calling it bony. Orryk moved up on that one and used his quarterstaff for a little bit of damage then punched it for rather a lot and dropped it.</p><p></p><p>One turned ghoul ran away, but the new arrival to the combat ran up and attacked Imaktis, but the shield spell was still up from before and held it off. Another one was running away off the bridge.</p><p></p><p>Taman made an insight check, which allows him to sneak attack even when there’s no one else there fighting the opponent, and attacked one of the turned ghouls. Because of the damage it took, it was no longer turned.</p><p></p><p>Fiona actually had to move up some to be able to attack the one that was running away but she snipered it away with a firebolt.</p><p></p><p>Imaktis hit the one in front of him. Joybell tried to join him but her move was just a few feet short of being able to attack with her flail so, with a grumble, she threw a javeiln and missed.</p><p></p><p>Mo viciously mocked one to death, then Orryk dropped the last one.</p><p></p><p>We could see more at a distance coming down the bridge (2 more ghouls). One of them actually got up to Taman, who’d gotten well ahead of the party, but couldn’t attack. Taman got a critical hit against it then disengaged. He went to check on another of the civilians -- like the others the person was not merely paralyzed but also very, very dead.</p><p></p><p>Fiona cast a chromatic orb (acid) on one of the newcomers. It took 15 points of acid damage, but didn’t drop. Imaktis cast sacred flame on one, doing radiant damage, then moved right up to it. Joybell moved up next to Imaktis so she could protect him with her shield.</p><p></p><p>Then she saw a bunch of zombies (6 zombies) coming up the bridge. Orryk moved up close to one of the ghouls and did a Fists of Unbroken Air attack, punching the air forward. He hit with that but missed with his bonus attack. The other ghoul failed in its attack.</p><p></p><p>The incoming zombies weren’t going for any of the civilian corpses or dragging anyone off -- they were just lurching toward us. Behind them, moving at zombie lurching speed, were two other figures, grim and murky (1 regular wight and 1 spellcasting wight). At the point when we saw them, the zombies were 100’ away and the wights another 30’ behind them.</p><p></p><p>Taman took shelter in a kiosk and shot at one of the zombies.</p><p></p><p>Fiona dropped the ghoul that Imaktis and Joybell were on, so that we were all ready to engage the wights and zombies incoming.</p><p></p><p>Imaktis moved up into range and cast Spike Growth, which made a 20’ radius area of hard spikes -- difficult terrain that also did damage with every 5’ of movement. There’s a wisdom save to recognize the hazard. Amazingly, 3 of the zombies spotted the hazard. (The other three were already in the area of effect when Imaktis cast the spell.)</p><p></p><p>Joybell moved up as far as possible and threw a javelin at one of the zombies, which was all she could reach.</p><p></p><p>The regular wight shot its bow at Imaktis and he allowed that to hit. The spellcasting wight shot a coruscating black bolt at Imaktis and he used a Shield spell to block it, because “coruscating black bolt” sounds bad.</p><p></p><p>The zombies in the spike growth spell shuffled forward at half their normal shuffling speed, taking damage and leaving bits of flesh on the spikes as they walked. Two of the zombies that made the wisdom save to <em>see</em> the hazardous terrain failed the intelligence check not to go ahead and wade right into it. One of the zombies, clearly a brighter spark than most of its kind, turned to go around it.</p><p></p><p>The wights, who initially failed to see the hazard (failed the saving throw) could see their zombies getting shredded and didn’t wade into the spike growth.</p><p></p><p>Mo magic missiled the zombie at the front of the ranks in the spike growth and Orryk shot one.</p><p></p><p>Taman went to intercept the zombie that was going around the spike growth on the other side of one of the kiosks on the bridge.</p><p></p><p>After moving her full movement, Fiona was five feet out of firebolt range of the spellcasting wight, so she firebolted a zombie instead.</p><p></p><p>The wights moved up -- the spellcaster did a misty step to get over the kiosk toward Taman then shot two of the coruscating black bolts at him, hitting with both (but Taman saved against the worst effect). The other wight moved into the kiosk and dropped into cover below the level of the counter.</p><p></p><p>Imaktis moved up to the edge of the spike growth and dodged, waiting for the zombies to emerge. Joybell moved up to the outside of the same kiosk the wight was hiding in and dodged, but also took a bonus action to cast thunderous smite, in hopes that the wight would emerge and she could attack it.</p><p></p><p>One of the zombies got dropped by the spike growth, or by its determination to proceed through it, just at the very edge of the field.</p><p></p><p>Mo played a silent note on his flute that then exploded into a shattering sound, casting Shatter on the spellcasting wight and the brainy zombie (the one who went around the spike growth) nearby. That dropped the zombie but the wight was still standing.</p><p></p><p>Orryk used the Wand of Web to fill a 20’ cube at the end of the kiosk where the regular wight was hiding with webbing. Unfortunately he couldn’t get both of the wights. The area of the effect overlapped by 5’ with the spike growth. (The web spell makes an area difficult terrain and, on a failed save, someone in it is restrained.)</p><p></p><p>Taman took a moment to gain insight on the spellcasting wight and then backstabbed it with that insight, but it remained standing. Fiona moved to firebolt the spellcaster, but missed with the attack.</p><p></p><p>Despite Fiona missing, the spellcaster wight turned and began running away back down the bridge. The regular wight in the web spell was in difficult terrain, but not restrained. He also turned to run away.</p><p></p><p>Imaktis cast sacred flame on one of the zombies -- tattered-looking, it still survived.</p><p></p><p>Joybell grumbled at the fleeing wights -- she has no way to catch a runner -- so she threw a javelin at one of the zombies and dropped it. Then she grumbled some more and was prepared to go looking for more javelins, thinking we’d just be tracking the wights to wherever they were going...but the <em>rest</em> of the party was able to catch them.</p><p></p><p>Mo cast magic missile, using two charges from his wand. One missile hit the spellcaster, dropping it, and the rest of them hit the regular one, who had been undamaged.</p><p></p><p>Orryk used his wand to web the regular wight again.</p><p></p><p>Taman ran as far as he could around the original web, to get close to the remaining wight, but then wasn’t able to attack. Fiona cast a scorching ray from the edge of the spell’s range. Two of the three rays missed and the other two didn’t ignite the webbing, alas, but that was still enough to drop it. Taman and Orryk each got 9 arrows from the wight.</p><p></p><p>Joybell took a moment to buy 3 javelins from an unoccupied kiosk on the bridge, leaving some coins and a note explaining what she’d done on a shelf behind the counter. Mo tried to take the money, but Joybell saw him and fussed at him. “Mo Kang, you put that back! I am not stealing from this nice merchant because of you!” Mo put the money back.</p><p></p><p>At about that time, one of the doors in the wall of the bridge, along the side walls, opened and Commander Mogree, Chief Ullar Truehammer and Administrator Alighieri stepped out. We noticed that the door opened into Alighieri’s office, which is in another part of the city entirely. Mogree was wearing studded leather armor, Ullar was in full plate, and the Administrator...was interesting -- when we looked at him he varied from looking like he was wearing normal clothes to looking like he was in an ornate breastplate.</p><p></p><p>Alighieri told us that the undead were coming down the Amorr River, walking on the river bottom, then coming up the shores into the city.</p><p></p><p>Alighieri: “Ullar, Mogree and I can take care of this. You six need to head out of the city and along the road up the river to find where they’re coming from and stop them.”</p><p></p><p>As it turned out, Alighieri knew that a wraith and some spectres were coming our way, down the river.</p><p></p><p>Joybell, suddenly suspicious: How do you know that?</p><p>Alighieri: I know where everything in the city is.</p><p>Joybell: That must be overwhelming.</p><p>Alighieri: I filter a lot.</p><p></p><p>The being that looked like Alin, the Istin’s Yard foreman, (the stinky guy who left the city before we went to Kalmarn to deal with the allip and the whispering ghouls) is some sort of undead warlock of Orcus. Alighieri suspects that he left Embernook and has found a town, now probably with the population all turned into undead, where he could regroup and prepare to come back to Embernook.</p><p></p><p>As he was telling us this, incorporeal figures (a wraith and four spectres) came up onto the bridge through the walls. Alighieri turned to them and prepared a spell -- Fiona, watching, could tell that he stopped in the middle of casting the spell to tell us to look away or close our eyes. Then he cast a spell that made a very bright, nearly instantaneous flash of light like sunlight (even through our closed eyelids). When it was over, the spectres had been killed instantly and the wraith was in tatters. Mogree and Truehammer moved up and took them out before we could do much of anything.</p><p></p><p>We decided to take a short rest before heading out of the city, many of us being drained and or damaged by the previous fight. Alighieri returned to his office but Mogree and Truehammer stayed with us. About the time our rest was ending, every wall and every street in the city began to glow, increasing in brightness over the course of several seconds. Joybell turned to Mogree and asked if the Administrator was doing that and he said yes. After a few seconds, the entire city was glowing as bright as daylight.</p><p></p><p>With that we headed toward the North Gate and let Mogree and Truehammer deal with managing the threat in the city. Whatever it was.</p><p></p><p>At the gate, there were several guards standing on the wall with crossbows shooting at something that we couldn’t see outside. We asked what was out there and were told that there were 12 ghouls. We offered to help and those in the party with ranged attacks went up on the wall to shoot at the ghouls. Joybell went up with them to cheerlead until the fight was almost over, then went down to wait by the gate for the others to be ready to go.</p><p></p><p>Once all the ghouls were dead, the guard opened the gates for us and let us out of the city. We could see the tracks of the group of ghouls in the road. This lot did not come down the river and up the bank the way the ones on Allacross had. When we left the city it was about 9 o’clock at night.</p><p></p><p>We headed generally eastward on the road, toward the Amorr River, in the direction the ghouls came from (and in the direction Administrator Alighieri sent us). After a few miles the road curved around the wall of the city and wound up closely paralleling the river heading east.</p><p></p><p>After a ways, the road went into a wooded area -- with a forest on the left of the road (the north side) and the river to our right (on the south side). Joybell was extremely excited to be in trees again -- it was a very long time since she’d been in trees. Joybell and Imaktis were up in the front of the group (which was traveling at the speed of Joy), with Orryk off to the side of them. Mo was off to the other side a few feet behind the front line. Fiona was in the middle of the group with Taman at the back.</p><p></p><p>Taman saw that there were a couple of wights (1 regular wight, 1 spellcasting wight) in the woods -- none of the rest of us did. He also saw that they were coming right for us, but were being stealthy. One was holding a longsword and the other was holding a longbow. When he saw them, they were about 60’ away.</p><p></p><p>One of them (the one with the longsword, who was the spellcaster) misty stepped right into the middle of the party, next to Fiona, and hit her for 11 points of Necrotic damage. Fiona then misty stepped out of the middle of the party and moved a distance down the road, then firebolted it.</p><p></p><p>Water coalesced around Orryk’s hands and he whipped the water around the wight. It saved against being knocked prone by his water whip, unfortunately, but Orryk was able to hit it with his quarterstaff.</p><p></p><p>From the woods, the other one fired at Fiona (at some distance from the party) with an arrow and hit her for 10 damage. It was 60’ out in the woods, but after the shot we heard it moving.</p><p></p><p>After that shot, a line of zombies (8 zombies) stepped out of the woods along the edge of the road.</p><p></p><p>Imaktis turned undead -- catching 5 of the 8 zombies and the spellcasting wight in the effect. The zombies were all turned except one but the wight was unfazed.</p><p></p><p>Mo blew on his pipe the silent note followed by a crash that is the shatter spell on the 3 zombies that were outside of Imaktis’ turning. Joybell attacked the spellcasting wight and missed. Taman attacked it and missed as well.</p><p></p><p>Fortunately, the spellcasting wight swung at Joybell and missed, wildly. So at least that was on both sides.</p><p></p><p>Fiona quaffed a healing potion and ran back toward the relative safety of the group.</p><p></p><p>Orryk pummeled the wight with a flurry of blows and his quarterstaff doing lots and lots of damage. The wight in the woods responded on behalf of its buddy (or something) by shooting at Orryk, but it missed. In the process, it came out of hiding and stayed out of hiding.</p><p></p><p>The turned zombies ran away, though their flight was slowed by the forest (difficult terrain). The unturned zombies moved up to Mo, Taman and Fiona, who were all standing in a cluster away from Imaktis, Joybell and Orryk. One attacked Taman and hit him.</p><p></p><p>Imaktis moved over to that group with the zombies and hit one with his shillelagh. Mo cast another shatter spell on those three zombies.</p><p></p><p>Joybell hit the wight and was going to smite it but could see how badly damaged it was and just went ahead and dropped it without the smite.</p><p></p><p>Taman got a big hit on one of the zombies, and then moved toward the wight in the woods. Fiona targeted two of the zombies with an acid splash spell, which does ongoing damage.</p><p></p><p>Orryk moved to the edge of the woods and targeted the wight there (with the bow) with a web from the wand. It saved against being restrained (third save vs. the web of the evening for the wights we’ve fought) and moved up on Taman, but wasn’t able to get there and attack.</p><p></p><p>The zombie attacking Joybell missed. The one on Mo hit him and Mo used his stone’s endurance (a Goliath thing) to take no damage from it. The two on Imaktis attacked him and one of them hit. One of those looked like it should have been dropped already but was still standing and then it saved against his sacred flame.</p><p></p><p>Mo actually broke out his rapier and used it to actually stab at the zombie on him and hit it for 4 damage. Nice! Joybell, on the other hand, critically missed the one in front of her.</p><p></p><p>Taman tried to get insight on the regular wight, but was unable to get a good read on it. Fiona cast another acid splash for a small amount of damage. Orryk used his Fists of Unbroken Air on the wight and used his ki to push it back ten feet into the web spell AND did a nice amount of damage. So cool! Unfortunately, it saved against the web again (4th save vs. the web) and moved back up on Orryk and Taman. It missed its attack with the necrotic touch, but hit with its sword.</p><p></p><p>One zombie missed Joybell horribly but others hit Mo and Imaktis (twice). One of the hits on Imaktis was a crit. Imaktis used the sacred flame again, but once again the zombie saved.</p><p></p><p>Mo got another hit with his rapier, but despite looking like it should have dropped, the zombie was still standing.</p><p></p><p>Joybell dropped her zombie with a nice hit (yay!) and moved so she could protect both Mo and Imaktis with her shield when they were attacked.</p><p></p><p>Fiona cast another acid splash, catching two of the remaining zombies. Once again, they looked like they should have dropped, but didn’t.</p><p></p><p>Orryk missed the wight with his quarterstaff and used his ki to do a flurry of blows. Unfortunately, all but one of those attacks missed as well. In return the wight hit him with its longsword and with its black necrotic hand, though Mo’s cutting words turned that last into a miss, thank goodness.</p><p></p><p>Orryk: A little help over here…</p><p></p><p>One of the zombies hit Mo with its attack (Joybell didn’t jump in quickly enough with her shield). Joybell protected Imaktis from the first attack against him but unfortunately the critical hit got through. Imaktis cast sacred flame (I think) and finally dropped one of the zombies. Mo hit one and it should have dropped, but it was an Iron Zombie and just would not fall.</p><p></p><p>Joybell laid hands on Imaktis, healing him for 15 points of damage, then went to help Orryk and Taman with the wight.</p><p></p><p>Taman hit the wight and Fiona magic missiled it and it finally dropped!</p><p></p><p>Then Orryk moved over to the two remaining zombies. He dropped one but the other one was still standing.</p><p></p><p>The remaining zombie got another critical hit on Imaktis, but he didn’t drop because of his shadow sorcerer connection to the grave. Imaktis hit it with his shillelagh, but once again despite being damaged enough to fall, it remained standing. Mo stabbed it, and it still remained up.</p><p></p><p>Joybell, fed up with the darned thing, moved back across the road to the zombie and did a divine smite on it -- with the additional radiant damage the Iron Zombie finally fell!</p><p></p><p>We ended while we were deciding whether to take a short rest and continue, take a short rest while looking for a place to take a long rest, or to just find a safe space and take a long rest. We had gotten about an hour away from the city.</p></blockquote><p></p>
[QUOTE="prabe, post: 8070894, member: 7016699"] [SIZE=4] Session 7: The Wights Are Back in Town[/SIZE] Dramatis Personae: Mo - Goliath Bard (College of Lore) Orryk - Forest Gnome Monk (Way of the Four Elements, variant) Fiona - Half-Elf Wizard (Evoker) Taman - Human (variant) Rogue (Inquisitive) Joybell - Forest Gnome Paladin (Oath of the Ancients) Imaktis - Tortle Cleric (Nature)/Shadow Sorcerer GM: - Everyone Else 8 Sunnin 748 (later that day) (Campaign day 9) We met up at the Pewter Oar for breakfast, as usual. We revisited the conversation about what we should call our group. Suggestions were: Mo W. Kang’s Band of Friends (Mo) Wired for Light (Fiona) Bud Light (Mo) Allies of Light (Imaktis) (Joybell seconded this one) Light Bringers (Joybell) (retracted when people pointed out there's a clerical order with the same name) Betrayers of the Dark (Imaktis) (Joybell though this one sounded kind of negative) Superior Six (Imaktis) (Joybell likes this one too!) Five Man Army (Fiona) It seems as though Mo would be in favor of any of those being Mo W. Kang’s… actually Mo W. Kang’s Five Man Army kind of works. And Joybell, at least, is fine with having someone else’s name as the headliner. We decided to put the question on hold for a while and went off to do fun activities for the day. Mo, Joybell and Imaktis went off to do some shopping -- we picked up Mo’s Iron Boat (so we’re ready to use the Feather Token to immobilize someone if we need to) and Joybell bought some Holy Water. They then went together to an herbalist -- Mo needed pipe-stuff (whatever is legal and readily available) and Joybell wanted to talk to the herbalist about herbalism. And see if she needed help getting herbs or anything. Imaktis asked about what she thought about all the recent undead attacks. She said she’s glad they’re over -- Imaktis clarified that it “seems” like they’re over. Then he asked if anyone had been buying anything odd lately. She said she couldn’t think of anything. Joybell asked if there are any herbs that might be part of making a lot of undead -- the herbalist said that someone would need spell components for that, but those wouldn’t be herbal. For fighting them, one would need holy water and holy symbols. Orryk, Fiona and Taman went to Tulmor and Barnett’s library to look up information on dilyarli and their weaknesses, the Tundra Queen and her agents, and fey society in general. (On the Intelligence: Arcana checks they got 24, 22, and 20, respectively.) They learned: [LIST] [*] Dilyarli are resistant to magic (Note: They have advantage on saves) and it’s especially hard to do mind-magic on them. [*] We’ve seen the ice-sculpture gaze attack thing, but they also exude cold and can do cold damage. (Basically they breathe out cold air as a short-range breath weapon.) [*] They are, not surprisingly, vulnerable to fire. (Nonmagical fire is a bit better because they don’t have saving throws to have advantage on.) [*] They looked into the Tundra Queen and her whole organization and organization structure, including other minions. They learned that with Fey Nobles, in general, their powers in the material world are far more circumscribed than they are in the Feywild. In the material world, they are circumscribed by their goals and motivations. Those goals and motivations establish rules by which the Nobles must live. [*] The deal that the town of Auriqua made with the Tundra Queen, under which she provides them with protection, appears to involve some number of the citizens of the town getting turned into dilyarli -- they get taken as children. (At that, Joybell, in the guise of the MetaPigeon, asked if the ones who take the children wear masks. None of the Tundra Queen’s servants wear masks. Taman’s take was that masks are sort of like lying and the dilyarli at least don’t do that.) [*] The dilyarli are sometimes escorted by another of her minions -- Ice Mephits. [*] Most of the time she resides in the Feywild (not in the prime material plane) but she is very interested in expanding her influence here -- both the geographical extent of the tundra and her political influence. [*] It is a weirdness of the world since The Severance that anything from another plane that dies here can’t come back unless it finds (not makes) a permanent portal or is specifically summoned by a native. [/LIST] After the shopping trip, Joybell went with Imaktis to “help people”. They went together to the brothels Imaktis has been visiting lately. Imaktis worked on healing the workers while Joybell offered her services as a bouncer -- getting rid of customers who were being mean or abusive. Mo, not knowing their specific destination and being less interested in “helping people” than they, went to the Pewter Oar to get a head start on the evening’s drinking. We all met back up for dinner at the Pewter Oar. Between the appetizers and the main course, Taman got a feeling of pressure in his ear then heard Administrator Alighieri’s voice saying, “Go to Allacross now please.” Taman looked around confused in response. At the same time, Mo had a feeling of pressure in his ear and heard Mogree’s voice in his ear saying, “There are ghouls in Allacross. You might want to hurry. Wear your armbands.” After a moment sorting out what that was, we hurried off as requested, armbands on. To facilitate the hurrying, Joybell was riding on Mo’s shoulders. And wishing mightily for the day she can cast Find Steed and get herself a mastiff or a wolf or something to ride. We got to the bridge and found 5 ghouls attacking bystanders. (As we were hurrying to fight the ghouls and rescue the bystanders, Mo suggested a couple more names for the group: Ghoulbusters, Ghastbusters. Someone else (I think) suggested Shadowbane, but Imaktis was not a fan of that one.) When we first spotted them the ghouls (actually, as we learned, 4 ghouls and 1 ghast, though you can’t tell ghouls and ghasts apart by looking at them) were about 150’ away down the bridge with half a dozen or so civilians (and two shop-kiosks -- rectangles of counters with an open space in the middle with poles holding up “roofs”) between us and them. Mo put Joybell down then moved up thirty feet and cast magic missile from the wand. The ghast attacked, but entirely missed the unarmed peasant before him. Orryk moved up and shot at it. The ghouls moved to civilians -- each to its own. They were more successful in their attacks than the ghast -- several of the civilians were paralyzed and one was bleeding out. Taman moved up to one of the un-attacked civilians, providing an alternative target, then took a bow-shot at one of the ghouls. Fiona moved up just enough to get into range and cast Melf’s Acid Arrow at one -- which will do continuing damage over time. The un-attacked civilians (three of them, I believe) ran away safely out of range. One of the ones who was attacked but missed, tried to run away, but was hit and paralyzed as it tried to flee. There were four civilians down and/or paralyzed. Imaktis and Joybell were the slow ones in the party. Joybell moved up as far as her little legs would take her. I believe Imaktis did as well, only his legs are longer. Mo blew on his pipe and blew out a cloud of sparkling embers that settled on two of them as a Faerie Fire spell. That made those two easier for the rest of us to attack. The ghast moved up to one of the civilians that had already been paralyzed by a ghoul. It hit (because it’s very difficult not to against a paralyzed opponent) but minned the damage. This was not a top of the line ghast. Orryk moved up still further and shot at one of the ones with the faerie fire on it. We were hearing deeply unpleasant chomping noises from the ghouls on the civilians. One of the civilians was entirely killed and dead and partly eaten. Orryk’s hit dropped the one eating that civilian. One of the ghouls attacked Imaktis and missed. Taman moved up to that one and backstabbed (because of having an ally within 5’ of the opponent) for 26 points of damage. A very effective de-spleening! Fiona, staying well back, magic missiled the other one with the faerie fire on it. Imaktis moved up to the nearest one and used his Shillelagh to attack. Joybell moved up but couldn’t quite get into melee, so she threw a javelin at the one Mo had already magic missiled. Then Mo magic missiled it again. As we engaged with them close up, we noticed that they had the Orcus mark on their chests, like the ghouls we’d fought on day 2. The ghast attacked Imaktis and continued its run of failure by missing with its sword. Orryk used his Fists of Unbroken Air attack on the ghast -- he punched into the air from several feet away and pulses of air from his punches hit the ghast. Then Orryk moved back a few steps. After those attacks, the ghast, looking pretty wobbly, let out a shriek. Another ghoul (1 more ghoul) came running up from the far end of the bridge. The ones that were eating civilians continued to do so without, apparently, noticing the ghast’s scream. Taman, feeling heroic, rushed up and attacked one noisily eating a civilian who appeared to still be alive. He missed (nat 1). Fiona, sensibly staying well back out of things, fired a bolt of fire at one that hadn’t been attacked before. Imaktis, near Joybell, moved away from the one he’d attacked (and had to use his Shield spell to protect himself from the attack of opportunity), further into the middle of the ghouls, then summoned the power of the light and turned the undead. Because of his position, the ghast would be running in the direction of the rest of the party if the turn succeeded against it. The ghouls would be mostly running away down to the far end of the bridge. Before that question was resolved, Joybell moved up and finally got to attack something -- she attacked the ghast and killed it. Unfortunately the victim it had been eating on was not saveable. Mo managed to viciously mock one of them, calling it bony. Orryk moved up on that one and used his quarterstaff for a little bit of damage then punched it for rather a lot and dropped it. One turned ghoul ran away, but the new arrival to the combat ran up and attacked Imaktis, but the shield spell was still up from before and held it off. Another one was running away off the bridge. Taman made an insight check, which allows him to sneak attack even when there’s no one else there fighting the opponent, and attacked one of the turned ghouls. Because of the damage it took, it was no longer turned. Fiona actually had to move up some to be able to attack the one that was running away but she snipered it away with a firebolt. Imaktis hit the one in front of him. Joybell tried to join him but her move was just a few feet short of being able to attack with her flail so, with a grumble, she threw a javeiln and missed. Mo viciously mocked one to death, then Orryk dropped the last one. We could see more at a distance coming down the bridge (2 more ghouls). One of them actually got up to Taman, who’d gotten well ahead of the party, but couldn’t attack. Taman got a critical hit against it then disengaged. He went to check on another of the civilians -- like the others the person was not merely paralyzed but also very, very dead. Fiona cast a chromatic orb (acid) on one of the newcomers. It took 15 points of acid damage, but didn’t drop. Imaktis cast sacred flame on one, doing radiant damage, then moved right up to it. Joybell moved up next to Imaktis so she could protect him with her shield. Then she saw a bunch of zombies (6 zombies) coming up the bridge. Orryk moved up close to one of the ghouls and did a Fists of Unbroken Air attack, punching the air forward. He hit with that but missed with his bonus attack. The other ghoul failed in its attack. The incoming zombies weren’t going for any of the civilian corpses or dragging anyone off -- they were just lurching toward us. Behind them, moving at zombie lurching speed, were two other figures, grim and murky (1 regular wight and 1 spellcasting wight). At the point when we saw them, the zombies were 100’ away and the wights another 30’ behind them. Taman took shelter in a kiosk and shot at one of the zombies. Fiona dropped the ghoul that Imaktis and Joybell were on, so that we were all ready to engage the wights and zombies incoming. Imaktis moved up into range and cast Spike Growth, which made a 20’ radius area of hard spikes -- difficult terrain that also did damage with every 5’ of movement. There’s a wisdom save to recognize the hazard. Amazingly, 3 of the zombies spotted the hazard. (The other three were already in the area of effect when Imaktis cast the spell.) Joybell moved up as far as possible and threw a javelin at one of the zombies, which was all she could reach. The regular wight shot its bow at Imaktis and he allowed that to hit. The spellcasting wight shot a coruscating black bolt at Imaktis and he used a Shield spell to block it, because “coruscating black bolt” sounds bad. The zombies in the spike growth spell shuffled forward at half their normal shuffling speed, taking damage and leaving bits of flesh on the spikes as they walked. Two of the zombies that made the wisdom save to [I]see[/I] the hazardous terrain failed the intelligence check not to go ahead and wade right into it. One of the zombies, clearly a brighter spark than most of its kind, turned to go around it. The wights, who initially failed to see the hazard (failed the saving throw) could see their zombies getting shredded and didn’t wade into the spike growth. Mo magic missiled the zombie at the front of the ranks in the spike growth and Orryk shot one. Taman went to intercept the zombie that was going around the spike growth on the other side of one of the kiosks on the bridge. After moving her full movement, Fiona was five feet out of firebolt range of the spellcasting wight, so she firebolted a zombie instead. The wights moved up -- the spellcaster did a misty step to get over the kiosk toward Taman then shot two of the coruscating black bolts at him, hitting with both (but Taman saved against the worst effect). The other wight moved into the kiosk and dropped into cover below the level of the counter. Imaktis moved up to the edge of the spike growth and dodged, waiting for the zombies to emerge. Joybell moved up to the outside of the same kiosk the wight was hiding in and dodged, but also took a bonus action to cast thunderous smite, in hopes that the wight would emerge and she could attack it. One of the zombies got dropped by the spike growth, or by its determination to proceed through it, just at the very edge of the field. Mo played a silent note on his flute that then exploded into a shattering sound, casting Shatter on the spellcasting wight and the brainy zombie (the one who went around the spike growth) nearby. That dropped the zombie but the wight was still standing. Orryk used the Wand of Web to fill a 20’ cube at the end of the kiosk where the regular wight was hiding with webbing. Unfortunately he couldn’t get both of the wights. The area of the effect overlapped by 5’ with the spike growth. (The web spell makes an area difficult terrain and, on a failed save, someone in it is restrained.) Taman took a moment to gain insight on the spellcasting wight and then backstabbed it with that insight, but it remained standing. Fiona moved to firebolt the spellcaster, but missed with the attack. Despite Fiona missing, the spellcaster wight turned and began running away back down the bridge. The regular wight in the web spell was in difficult terrain, but not restrained. He also turned to run away. Imaktis cast sacred flame on one of the zombies -- tattered-looking, it still survived. Joybell grumbled at the fleeing wights -- she has no way to catch a runner -- so she threw a javelin at one of the zombies and dropped it. Then she grumbled some more and was prepared to go looking for more javelins, thinking we’d just be tracking the wights to wherever they were going...but the [I]rest[/I] of the party was able to catch them. Mo cast magic missile, using two charges from his wand. One missile hit the spellcaster, dropping it, and the rest of them hit the regular one, who had been undamaged. Orryk used his wand to web the regular wight again. Taman ran as far as he could around the original web, to get close to the remaining wight, but then wasn’t able to attack. Fiona cast a scorching ray from the edge of the spell’s range. Two of the three rays missed and the other two didn’t ignite the webbing, alas, but that was still enough to drop it. Taman and Orryk each got 9 arrows from the wight. Joybell took a moment to buy 3 javelins from an unoccupied kiosk on the bridge, leaving some coins and a note explaining what she’d done on a shelf behind the counter. Mo tried to take the money, but Joybell saw him and fussed at him. “Mo Kang, you put that back! I am not stealing from this nice merchant because of you!” Mo put the money back. At about that time, one of the doors in the wall of the bridge, along the side walls, opened and Commander Mogree, Chief Ullar Truehammer and Administrator Alighieri stepped out. We noticed that the door opened into Alighieri’s office, which is in another part of the city entirely. Mogree was wearing studded leather armor, Ullar was in full plate, and the Administrator...was interesting -- when we looked at him he varied from looking like he was wearing normal clothes to looking like he was in an ornate breastplate. Alighieri told us that the undead were coming down the Amorr River, walking on the river bottom, then coming up the shores into the city. Alighieri: “Ullar, Mogree and I can take care of this. You six need to head out of the city and along the road up the river to find where they’re coming from and stop them.” As it turned out, Alighieri knew that a wraith and some spectres were coming our way, down the river. Joybell, suddenly suspicious: How do you know that? Alighieri: I know where everything in the city is. Joybell: That must be overwhelming. Alighieri: I filter a lot. The being that looked like Alin, the Istin’s Yard foreman, (the stinky guy who left the city before we went to Kalmarn to deal with the allip and the whispering ghouls) is some sort of undead warlock of Orcus. Alighieri suspects that he left Embernook and has found a town, now probably with the population all turned into undead, where he could regroup and prepare to come back to Embernook. As he was telling us this, incorporeal figures (a wraith and four spectres) came up onto the bridge through the walls. Alighieri turned to them and prepared a spell -- Fiona, watching, could tell that he stopped in the middle of casting the spell to tell us to look away or close our eyes. Then he cast a spell that made a very bright, nearly instantaneous flash of light like sunlight (even through our closed eyelids). When it was over, the spectres had been killed instantly and the wraith was in tatters. Mogree and Truehammer moved up and took them out before we could do much of anything. We decided to take a short rest before heading out of the city, many of us being drained and or damaged by the previous fight. Alighieri returned to his office but Mogree and Truehammer stayed with us. About the time our rest was ending, every wall and every street in the city began to glow, increasing in brightness over the course of several seconds. Joybell turned to Mogree and asked if the Administrator was doing that and he said yes. After a few seconds, the entire city was glowing as bright as daylight. With that we headed toward the North Gate and let Mogree and Truehammer deal with managing the threat in the city. Whatever it was. At the gate, there were several guards standing on the wall with crossbows shooting at something that we couldn’t see outside. We asked what was out there and were told that there were 12 ghouls. We offered to help and those in the party with ranged attacks went up on the wall to shoot at the ghouls. Joybell went up with them to cheerlead until the fight was almost over, then went down to wait by the gate for the others to be ready to go. Once all the ghouls were dead, the guard opened the gates for us and let us out of the city. We could see the tracks of the group of ghouls in the road. This lot did not come down the river and up the bank the way the ones on Allacross had. When we left the city it was about 9 o’clock at night. We headed generally eastward on the road, toward the Amorr River, in the direction the ghouls came from (and in the direction Administrator Alighieri sent us). After a few miles the road curved around the wall of the city and wound up closely paralleling the river heading east. After a ways, the road went into a wooded area -- with a forest on the left of the road (the north side) and the river to our right (on the south side). Joybell was extremely excited to be in trees again -- it was a very long time since she’d been in trees. Joybell and Imaktis were up in the front of the group (which was traveling at the speed of Joy), with Orryk off to the side of them. Mo was off to the other side a few feet behind the front line. Fiona was in the middle of the group with Taman at the back. Taman saw that there were a couple of wights (1 regular wight, 1 spellcasting wight) in the woods -- none of the rest of us did. He also saw that they were coming right for us, but were being stealthy. One was holding a longsword and the other was holding a longbow. When he saw them, they were about 60’ away. One of them (the one with the longsword, who was the spellcaster) misty stepped right into the middle of the party, next to Fiona, and hit her for 11 points of Necrotic damage. Fiona then misty stepped out of the middle of the party and moved a distance down the road, then firebolted it. Water coalesced around Orryk’s hands and he whipped the water around the wight. It saved against being knocked prone by his water whip, unfortunately, but Orryk was able to hit it with his quarterstaff. From the woods, the other one fired at Fiona (at some distance from the party) with an arrow and hit her for 10 damage. It was 60’ out in the woods, but after the shot we heard it moving. After that shot, a line of zombies (8 zombies) stepped out of the woods along the edge of the road. Imaktis turned undead -- catching 5 of the 8 zombies and the spellcasting wight in the effect. The zombies were all turned except one but the wight was unfazed. Mo blew on his pipe the silent note followed by a crash that is the shatter spell on the 3 zombies that were outside of Imaktis’ turning. Joybell attacked the spellcasting wight and missed. Taman attacked it and missed as well. Fortunately, the spellcasting wight swung at Joybell and missed, wildly. So at least that was on both sides. Fiona quaffed a healing potion and ran back toward the relative safety of the group. Orryk pummeled the wight with a flurry of blows and his quarterstaff doing lots and lots of damage. The wight in the woods responded on behalf of its buddy (or something) by shooting at Orryk, but it missed. In the process, it came out of hiding and stayed out of hiding. The turned zombies ran away, though their flight was slowed by the forest (difficult terrain). The unturned zombies moved up to Mo, Taman and Fiona, who were all standing in a cluster away from Imaktis, Joybell and Orryk. One attacked Taman and hit him. Imaktis moved over to that group with the zombies and hit one with his shillelagh. Mo cast another shatter spell on those three zombies. Joybell hit the wight and was going to smite it but could see how badly damaged it was and just went ahead and dropped it without the smite. Taman got a big hit on one of the zombies, and then moved toward the wight in the woods. Fiona targeted two of the zombies with an acid splash spell, which does ongoing damage. Orryk moved to the edge of the woods and targeted the wight there (with the bow) with a web from the wand. It saved against being restrained (third save vs. the web of the evening for the wights we’ve fought) and moved up on Taman, but wasn’t able to get there and attack. The zombie attacking Joybell missed. The one on Mo hit him and Mo used his stone’s endurance (a Goliath thing) to take no damage from it. The two on Imaktis attacked him and one of them hit. One of those looked like it should have been dropped already but was still standing and then it saved against his sacred flame. Mo actually broke out his rapier and used it to actually stab at the zombie on him and hit it for 4 damage. Nice! Joybell, on the other hand, critically missed the one in front of her. Taman tried to get insight on the regular wight, but was unable to get a good read on it. Fiona cast another acid splash for a small amount of damage. Orryk used his Fists of Unbroken Air on the wight and used his ki to push it back ten feet into the web spell AND did a nice amount of damage. So cool! Unfortunately, it saved against the web again (4th save vs. the web) and moved back up on Orryk and Taman. It missed its attack with the necrotic touch, but hit with its sword. One zombie missed Joybell horribly but others hit Mo and Imaktis (twice). One of the hits on Imaktis was a crit. Imaktis used the sacred flame again, but once again the zombie saved. Mo got another hit with his rapier, but despite looking like it should have dropped, the zombie was still standing. Joybell dropped her zombie with a nice hit (yay!) and moved so she could protect both Mo and Imaktis with her shield when they were attacked. Fiona cast another acid splash, catching two of the remaining zombies. Once again, they looked like they should have dropped, but didn’t. Orryk missed the wight with his quarterstaff and used his ki to do a flurry of blows. Unfortunately, all but one of those attacks missed as well. In return the wight hit him with its longsword and with its black necrotic hand, though Mo’s cutting words turned that last into a miss, thank goodness. Orryk: A little help over here… One of the zombies hit Mo with its attack (Joybell didn’t jump in quickly enough with her shield). Joybell protected Imaktis from the first attack against him but unfortunately the critical hit got through. Imaktis cast sacred flame (I think) and finally dropped one of the zombies. Mo hit one and it should have dropped, but it was an Iron Zombie and just would not fall. Joybell laid hands on Imaktis, healing him for 15 points of damage, then went to help Orryk and Taman with the wight. Taman hit the wight and Fiona magic missiled it and it finally dropped! Then Orryk moved over to the two remaining zombies. He dropped one but the other one was still standing. The remaining zombie got another critical hit on Imaktis, but he didn’t drop because of his shadow sorcerer connection to the grave. Imaktis hit it with his shillelagh, but once again despite being damaged enough to fall, it remained standing. Mo stabbed it, and it still remained up. Joybell, fed up with the darned thing, moved back across the road to the zombie and did a divine smite on it -- with the additional radiant damage the Iron Zombie finally fell! We ended while we were deciding whether to take a short rest and continue, take a short rest while looking for a place to take a long rest, or to just find a safe space and take a long rest. We had gotten about an hour away from the city. [/QUOTE]
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Erkonin (Campaign #1) [Session 46: Making Deals with Devils is Stupid as well as Bad]
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